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Yoana Omarchevska; Anouschka van Leeuwen; Tim Mainhard – Journal of Computing in Higher Education, 2025
In the flipped classroom, students engage in preparatory activities to study the course materials prior to attending teacher-guided sessions. Students' success in the flipped classroom is directly related to their preparation and students tend to change their preparation activity over time. Few studies have investigated why students change their…
Descriptors: Blended Learning, College Students, Metacognition, Learning Motivation
Han, Feifei; Ellis, Robert A. – Journal of Computing in Higher Education, 2023
This study investigated the relations between students' self-reported perceptions of the blended learning environment, their observed online learning strategies, and their academic learning outcomes. The participants were 310 undergraduates enrolled in an introductory course on computer systems in an Australian metropolitan university. A…
Descriptors: Measurement Techniques, Student Attitudes, Educational Environment, Observation
Claudio Alvarez; Maira Marques Samary; Alyssa Friend Wise – Journal of Computing in Higher Education, 2024
Computer programming is a skill of increasing importance in scientific and technological fields. However, in introductory computer science (CS1) courses in higher education, approximately one in every three students fails. A common reason is that students are overwhelmed by an accelerated and inflexible pace of learning that jeopardizes success.…
Descriptors: Mastery Learning, Computer Science Education, Programming, Action Research
Fan Xu; Ana-Paula Correia – Journal of Computing in Higher Education, 2024
As online learning has become an inevitable trend in the post-peak era of the COVID-19 pandemic, distributed pair programming (DPP) is gaining momentum in both education and industry. DDP serves as a collaborative programming approach and also benefits the development of computational thinking, a fundamental skill in today's world. This study…
Descriptors: Programming, Computer Science Education, Cooperative Learning, Learning Activities
Daradoumis, Thanasis; Marquès Puig, Joan Manuel; Arguedas, Marta; Calvet Liñan, Laura – Journal of Computing in Higher Education, 2022
Several studies have explored the factors that influence self-efficacy as well as its contribution to academic development in online learning environments in recent years. However, little research has investigated the effect of a web-based learning environment on enhancing students' beliefs about self-efficacy for learning. This is especially…
Descriptors: Students, Programming, Programming Languages, Computer Science Education
Nagash Clarke; Joi-Lynn Mondisa; Becky Wai-Ling Packard; Carin Queener Schemanske; Anu Tuladhar; Kinnis Gosha – Journal of Computing in Higher Education, 2024
This paper offers a synthesis on computing identity and the experiences of women and minoritized populations in computing and computer science in higher education. Examining computing identity and its role in the computing experiences of minoritized undergraduates can help us better understand ways to engage and support women and minoritized…
Descriptors: Females, Minority Group Students, Undergraduate Students, Self Concept
Vieira, Camilo; Magana, Alejandra J.; Roy, Anindya; Falk, Michael – Journal of Computing in Higher Education, 2021
This study implements a design-based research approach to design and evaluate different scaffolding strategies for supporting student learning as well as promoting student agency within a computational science course. The course introduces computational methods and tools in the context of disciplinary problems for materials science and engineering…
Descriptors: Personal Autonomy, Scaffolding (Teaching Technique), Self Management, Engineering Education
Oh, Eunjung Grace; Chang, Yunjeong; Park, Seung Won – Journal of Computing in Higher Education, 2020
The purpose of this study is to explore the pedagogical design of massive open online courses (MOOCs) using evidence-based e-learning principles. MOOCs have become an important part of discourse in higher education. However, there has been shared concern on the quality of MOOCs as learning systems for engaging learners as well as fulfilling their…
Descriptors: Instructional Design, Online Courses, Computer Science Education, Electronic Learning
Lu, Chang; Macdonald, Rob; Odell, Bryce; Kokhan, Vasyl; Demmans Epp, Carrie; Cutumisu, Maria – Journal of Computing in Higher Education, 2022
The field of computational thinking (CT) is developing rapidly, reflecting its importance in the global economy. However, most empirical studies have targeted CT in K-12, thus, little attention has been paid to CT in higher education. The present scoping review identifies and summarizes existing empirical studies on CT assessments in…
Descriptors: Computation, Thinking Skills, Higher Education, Educational Trends
Zahedi, Leila; Batten, Jasmine; Ross, Monique; Potvin, Geoff; Damas, Stephanie; Clarke, Peter; Davis, Debra – Journal of Computing in Higher Education, 2021
Underrepresentation of women in computer science (CS) increasingly demands the necessity to find and enhance current learning engagement approaches to bring more women into computing fields. Some researchers have been exploring the influence of gamification on female students as one of these possible learning engagement strategies. Gamification…
Descriptors: Game Based Learning, Computer Science Education, Females, Self Concept
Yuruk, Suleyman Eren; Yilmaz, Rabia M.; Bilici, Sinan – Journal of Computing in Higher Education, 2019
This study aims to investigate postgraduate students' academic achievement, the metacognitive strategies they use and their infographic design scores while studying with infographics. The relationships between these variables and students' views about this process are also examined. A total of 15 postgraduate students were studied from the…
Descriptors: Graduate Students, Metacognition, Academic Achievement, Visual Aids
Schwarzenberg, Pablo; Navon, Jaime; Pérez-Sanagustín, Mar – Journal of Computing in Higher Education, 2020
The flipped classroom gives students the flexibility to organize their learning, while teachers can monitor their progress analyzing their online activity. In massive courses where there are a variety of activities, automated analysis techniques are required in order to process the large volume of information that is generated, to help teachers…
Descriptors: Models, Blended Learning, Teaching Methods, Electronic Learning
A Comparison of Lecture-Based, Active, and Flipped Classroom Teaching Approaches in Higher Education
Kay, Robin; MacDonald, Thom; DiGiuseppe, Maurice – Journal of Computing in Higher Education, 2019
The purpose of this study was to compare community college students' learning experiences and performance for lecture-based, active learning, and flipped classroom teaching approaches. Participants were second-semester computer programming students (n = 103) at a mid-sized college of applied arts and technology. Garrison's (2011) Community of…
Descriptors: Lecture Method, Blended Learning, Active Learning, Higher Education
Exter, Marisa E.; Ashby, Iryna – Journal of Computing in Higher Education, 2019
Educational software is a growing industry, creating demand for professionals with the skills and knowledge necessary to develop high-quality learning software. This paper explores the perceptions and experiences of professionals who have made a career of developing educational software and suggests educational paths useful for professionals in…
Descriptors: Computer Software, Computer Science Education, Educational Background, Attitudes
Schwarzenberg, Pablo; Navon, Jaime; Nussbaum, Miguel; Pérez-Sanagustín, Mar; Caballero, Daniela – Journal of Computing in Higher Education, 2018
The flipped classroom has shown a positive effect on academic performance and student satisfaction. However, there are relatively few studies that help us understand when or why this method has a positive effect on students, so as to aid the design of a flipped class. In this study, an instrument for assessing the student learning experience in…
Descriptors: Learning Experience, Blended Learning, Academic Achievement, Student Satisfaction
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