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Showing 1 to 15 of 26 results Save | Export
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Stella Xin Yin; Dion Hoe-Lian Goh; Choon Lang Quek; Zhengyuan Liu – Educational Technology & Society, 2025
With the growing popularity of computational thinking (CT) classes in K-12 schools, it is important to investigate public perceptions of these initiatives. Analyzing public discussions and opinions provides valuable insights that can inform future educational policies and reforms. In this paper, we collected questions and answers related to CT…
Descriptors: Computation, Thinking Skills, Elementary Secondary Education, Public Opinion
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Irene Govender; Reginald G. Govender; Desmond Wesley Govender – Educational Process: International Journal, 2025
Background/purpose: This research explores the use of robotics to facilitate the learning of computer programming among non-specialist pre-service teachers with no prior programming experience. With the increasing demand for 21st-century teaching competencies, it is essential to equip future educators with computational thinking (CT) skills, even…
Descriptors: Robotics, Coding, Preservice Teachers, Computer Science Education
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Jennifer Kidd; Kristie Gutierrez; Min Jung Lee; Danielle Rhemer; Pilar Pazos; Krishna Kaipa; Stacie Ringleb; Orlando Ayala – International Journal of Technology and Design Education, 2025
Due to mandates for the inclusion of engineering and computer science standards for K-6 schools nationwide, there is a need to understand how teacher educators can help develop preservice teachers' (PSTs') teaching self-efficacy in these areas. To provide experience teaching and learning engineering and coding, PSTs in an instructional technology…
Descriptors: Robotics, Coding, Computer Science Education, Engineering Education
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Emine Turhal; Oktay Bektas – International Journal of Education in Mathematics, Science and Technology, 2025
This research will analyze the issues encountered by two science teachers implementing Arduino-based robotic coding projects. This research employed a case study design. This research has used a criterion sampling group. This study used semi-structured observation, interviews, and video observations as data collection tools. The teachers conducted…
Descriptors: Science Teachers, Teacher Attitudes, Science Instruction, Robotics
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Meryem Meral; Sema Altun Yalçin; Zehra Çakir; Esila Samur – International Technology and Education Journal, 2025
The purpose of this study is to investigate the impact of robotic coding activities on elementary school students' metacognitive skills and attitudes towards robotic coding. A mixed-method approach was employed in the research, utilizing a single group pre-and post-test design. The study sample consisted of 20 students enrolled in the fourth grade…
Descriptors: Metacognition, Coding, Elementary School Students, Robotics
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Tolga Kurt; Burcu Anilan – Shanlax International Journal of Education, 2024
This study aims to determine the opinions of science teachers on robotics coding, which is one of the prominent applications in recent times and is expected to be integrated into education. The research was designed as a case study, one of the qualitative research methods. The study group of the research consists of 12 science teachers.…
Descriptors: Robotics, Science Teachers, Science Instruction, Usability
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Maria Shaheen; Lauren Loquasto – Dimensions of Early Childhood, 2025
When thinking of early childhood STEM, images of active, play-based design challenges, experiences with robotics/coding, or hands-on experiences with open-ended materials (e.g., balls, ramps, loose parts) often come to mind. While these are certainly images that align with developmentally appropriate early childhood STEM practices, some of the…
Descriptors: Robotics, Values Education, Teaching Methods, Early Childhood Education
Govind, Madhu – ProQuest LLC, 2022
In recent years there has been an increased push for K-12 computer science education. A major reason for this push is the growing evidence that introducing young children to coding can enhance their interest and promote their learning of foundational skills needed to thrive in today's technologically rich world. However, little research has…
Descriptors: Grade 2, Elementary School Teachers, Teacher Attitudes, Robotics
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Su, Jiahong; Yang, Weipeng; Li, Hui – Journal of Research in Childhood Education, 2023
Coding (or computer programming) helps equip children with an intellectual structure that is valuable for their lifelong learning and development. The proliferation of innovative coding platforms, especially screen-free programmable robotics, has made it possible for coding to be integrated into early childhood education (ECE). However, how the…
Descriptors: Coding, Programming, Early Childhood Education, Instructional Design
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Brian R. Belland; Anna Y. Zhang; Eunseo Lee; Emre Dinç; ChanMin Kim – Journal of Computing in Higher Education, 2025
Computer science can be included in Early Childhood Education (ECE) through the use of block-based coding and robots. But this requires adequate preparation of ECE teachers to work with coding and robots, and integrate such into high quality lesson plans. In this paper, we investigate predictors of lesson plan quality among preservice, early…
Descriptors: Robotics, Educational Quality, Lesson Plans, Early Childhood Education
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Ladias, Anastasios; Mikropoulos, Aristotelis; Ladias, Demetrios; Bellou, Ioanna – Themes in eLearning, 2021
This paper reports on CodeOrama, a visualization tool that displays the entire source code in a two-dimensional representation created to support the representation of a complex code in block-based programming environments, like Scratch, by using a two-dimension table. CodeOrama can be used by the students for the development of their programs as…
Descriptors: Visualization, Coding, Programming, Programming Languages
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Krajcsi, Attila; Csapodi, Csaba; Stettner, Eleonóra – Interactive Learning Environments, 2021
An educational computer game is presented, used for beginner students to introduce some basic concepts of code execution and code writing. In this mini-language microworld game, a code should be written with which a robot can escape from a procedurally generated labyrinth. The game uses a simple language and utilizes a virtual environment, where…
Descriptors: Educational Games, Computer Games, Programming, Computer Science Education
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Arslan, Seda; Çelik, Yasar – African Educational Research Journal, 2022
Coding, which is among the 21st century skills, has been included in the curriculum of many countries in recent years from preschool to high school. Primary school teachers are very important in the teaching of coding. In this context, this study aims to reveal the coding education that primary school students receive and the contribution of this…
Descriptors: Elementary School Students, Elementary School Teachers, Teacher Attitudes, Student Attitudes
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Weipeng Yang – Journal of Educational Computing Research, 2024
Computational Thinking (CT) is essential for developing creativity, problem-solving, and digital competence in the 21st century. Coding tools like robotic toys and tablet apps have become popular in early childhood education to support CT development, but there is a debate on which tool is more effective. Little evidence exists on the effect of…
Descriptors: Coding, Preschool Children, Computation, Thinking Skills
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Sanaa Shehayeb; Eman Shaaban; Jinan Karameh Shayya – International Society for Technology, Education, and Science, 2023
OECD (2019) defined student agency as the ability to set goals, reflect, and act responsibly to endorse change. It is quality of students' engagement and interaction with peers, teachers, parents and the wider community. The purpose of this research is to investigate and track the factors of promoting student agency and community engagement…
Descriptors: Personal Autonomy, High School Students, Student Attitudes, Foreign Countries
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