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Elena Novak; Chia-Ling Kuo; Janet Lynne Tassell; Grace Morris – TechTrends: Linking Research and Practice to Improve Learning, 2024
Recently, creativity has been acknowledged for its importance in improving computer science learning and attitudes. However, very little is known about how to integrate creativity in preservice teacher computing education. Toward this end, we developed a creativity-enhancement intervention in an online Creative Computing instructional module to…
Descriptors: Preservice Teachers, Elementary School Teachers, Creativity, Intervention
Sharmin, Sadia – ACM Transactions on Computing Education, 2022
Computer science is a fast-growing field in today's digitized age, and working in this industry often requires creativity and innovative thought. An issue within computer science education, however, is that large introductory programming courses often involve little opportunity for creative thinking within coursework. The undergraduate…
Descriptors: Creativity, Computer Science Education, Literature Reviews, Introductory Courses
Alan Gazzano – Arts Education Policy Review, 2024
This study examines the underpinnings of Japan's "programming education" in elementary school music, officially implemented nationwide in 2020. Through that reform, which has introduced "programming thinking" (a local version of computational thinking) in all areas of compulsory education, the country follows the international…
Descriptors: Foreign Countries, Computer Science Education, Programming, Music Education
Asma Hadyaoui; Lilia Cheniti-Belcadhi – Journal of Computer Assisted Learning, 2024
Background: Project-based collaborative learning (PBCL) is a technique that supports knowledge and skill development through complex, real-world projects. Understanding factors that influence group performance in PBCL, such as gender composition, is crucial. Objectives: This study investigates the impact of gender composition on group performance…
Descriptors: Gender Differences, Skill Development, Cooperative Learning, Active Learning
Huiyan Ye; Oi-Lam Ng; Allen Leung – ZDM: Mathematics Education, 2024
There has been a renewed interest in creativity as a twenty-first century skill in K-12 mathematics education. However, previous research has paid less attention to creative actions than to other learning outcomes, which are often product- instead of process-based, especially in a programming context. Thus, situated in the context of mathematical…
Descriptors: Mathematics Instruction, Mathematics Teachers, Faculty Development, Learning Processes
Hebda, Maryann R. – Gifted Child Today, 2023
As technologically gifted students apply their abilities to computer science, they naturally flow through the talent development stages of potential, competency, and expertise. Processes that have always been important for gifted students to learn as they develop potential are embedded in learning code, which engages the beginning programmer in…
Descriptors: Talent Development, Technology Uses in Education, Technological Literacy, Coding
Paulina Haduong; Karen Brennan – Computer Science Education, 2025
Background and Context: Learning to create self-directed and personally authentic programming projects involves encountering challenges and learning to get unstuck. Objective: This article investigates how one U.S. fourth-grade classroom engaged in practices which emphasized community supports, in the context of the classroom's implementation and…
Descriptors: Grade 4, Computer Science Education, Instructional Design, Programming
da Cruz Alves, Nathalia; Gresse von Wangenheim, Christiane; Martins-Pacheco, Lúcia Helena – Informatics in Education, 2021
Creativity has emerged as an important 21st-century competency. Although it is traditionally associated with arts and literature, it can also be developed as part of computing education. Therefore, this article presents a systematic mapping of approaches for assessing creativity based on the analysis of computer programs created by the students.…
Descriptors: Creativity, 21st Century Skills, Computer Science Education, Programming
Phillips, A. M.; Gouvea, E. J.; Gravel, B. E.; Beachemin, P. -H.; Atherton, T. J. – Physical Review Physics Education Research, 2023
Computation is intertwined with essentially all aspects of physics research and is invaluable for physicists' careers. Despite its disciplinary importance, integration of computation into physics education remains a challenge and, moreover, has tended to be constructed narrowly as a route to solving physics problems. Here, we broaden Physics…
Descriptors: Physics, Science Instruction, Teaching Methods, Models
Timur, Serkan; Timur, Betül; Güvenç, Elif; Us, Ilknur; Yalçinkaya-Önder, Eylem – Acta Didactica Napocensia, 2021
In this study, it was aimed to examine the pre-service pre-school teachers' opinions about using block-based coding/Scratch in education. 28 pre-service pre-school teachers were participated studying at a public university in a Marmara province region. Within the scope of the study, pre-service teachers were trained on the block-based coding…
Descriptors: Preschool Teachers, Preservice Teachers, Coding, State Universities
Adiv Gal – Elementary School Journal, 2025
This study explores the impact of a hackathon as a pedagogical tool to promote twenty-first-century skills among fifth-grade students in a rural elementary school in northern Israel. The research question focuses on the extent to which a hackathon can develop these skills from the students' own perspective. Utilizing a case-study approach, the…
Descriptors: Programming, Computer Science Education, Computer Uses in Education, Skill Development
Murai, Yumiko; Ikejiri, Ryohei; Yamauchi, Yuhei; Tanaka, Ai; Nakano, Seiko – Interactive Learning Environments, 2023
Cultivating children's creativity and imagination is fundamental to preparing them for an increasingly complex and uncertain future. Engaging in creative learning enables children to think independently and critically, work cooperatively, and take risks while actively engaged in meaningful projects. While current trends in education, such as maker…
Descriptors: Creativity, Imagination, Teaching Methods, Computer Science Education
Humble, Niklas – Education and Information Technologies, 2023
Due to increased need of professionals on the future labour market with competence in programming, many countries have integrated programming in kindergarten to grade 12 (K-12) education. In 2017, programming was integrated in Swedish primary and secondary school curriculum and the courses of Mathematics and Technology. Research has highlighted…
Descriptors: Secondary School Students, Mathematics Instruction, Programming, Teaching Methods
Murai, Yumiko; Muramatsu, Hiroyuki – Information and Learning Sciences, 2020
Purpose: While it is particularly important that professional programs help teachers become members of a community of practice, especially in crisis situations such as the COVID-19 pandemic, there is a lack of research about strategies to effectively encourage the development of a community of practice and to support teachers' transformation of…
Descriptors: Creativity, Blended Learning, Faculty Development, Programming
Matthee, Machdel; Turpin, Marita – Journal of Information Systems Education, 2019
Critical thinking and problem solving skills are included in the IS curriculum as foundational skills. IS education researchers recognize the importance of these skills for future IS practitioners given the complexity of the technology based society and economy of the future. However, there is limited work on how these skills are best taught in…
Descriptors: Teaching Methods, Critical Thinking, Problem Solving, Design