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Showing 1 to 15 of 19 results Save | Export
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Ünal Çakiroglu; Seval Bilgi – Interactive Learning Environments, 2024
The aim of this explanatory study is to identify the causes of intrinsic cognitive load in programming process. For this purpose, a method based on two dimensions; programming knowledge types (syntactic, semantic, and strategic) and programming constructs was proposed. The proposed method was tested with high school students enrolled in Computer…
Descriptors: Cognitive Processes, Difficulty Level, Programming, Interaction
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Boxuan Ma; Li Chen; Shin’ichi Konomi – International Association for Development of the Information Society, 2024
Generative artificial intelligence (AI) tools like ChatGPT are becoming increasingly common in educational settings, especially in programming education. However, the impact of these tools on the learning process, student performance, and best practices for their integration remains underexplored. This study examines student experiences and…
Descriptors: Artificial Intelligence, Computer Science Education, Programming, Computer Uses in Education
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Shi, Yang; Chi, Min; Barnes, Tiffany; Price, Thomas W. – International Educational Data Mining Society, 2022
Knowledge tracing (KT) models are a popular approach for predicting students' future performance at practice problems using their prior attempts. Though many innovations have been made in KT, most models including the state-of-the-art Deep KT (DKT) mainly leverage each student's response either as correct or incorrect, ignoring its content. In…
Descriptors: Programming, Knowledge Level, Prediction, Instructional Innovation
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Cummings, Jeff; Janicki, Thomas; Matthews, Kevin – Journal of Information Systems Education, 2023
Faculty in the information systems (IS) and information technology (IT) fields are faced with the challenge to keep their curriculum relevant and current. What was taught two years ago will often be outdated and faculty must constantly update their curriculum on which courses should be taught as well as what should be taught within a particular…
Descriptors: Computer Science Education, Information Technology, Information Systems, Job Skills
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Liao, Shu-Min – Journal of Statistics and Data Science Education, 2023
SCRATCH, developed by the Media Lab at MIT, is a kid-friendly visual programming language, designed to introduce programming to children and teens in a "more thinkable, more meaningful, and more social" way. Although it was initially intended for K-12 students, educators have used it for higher education as well, and found it…
Descriptors: Teaching Methods, Coding, Programming Languages, Computer Science Education
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Medveckis, Arturs; Pigozne, Tamara; Tomsons, Dzintars – World Journal on Educational Technology: Current Issues, 2021
Life-long learning, including development of professional competence, is an essential paradigm of the 21st century. The goal of this research is to analyse the quality and efficiency of the educators' professional competence enhancement programme dubbed "Fundamentals of Programming in Visual Programming Environment Scratch" in accordance…
Descriptors: Teacher Competencies, Technological Literacy, Programming Languages, Computer Science Education
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Coetzee, Bronwynè; Kagee, Ashraf – Africa Education Review, 2021
In psychology departments in South Africa, the Statistical Package for the Social Sciences (SPSS) is routinely used for quantitative analysis. While SPSS has a user-friendly interface, it does not permit application of some of the more sophisticated analytic approaches and therefore has limited functionality. The programming language R can perform…
Descriptors: Teaching Methods, Faculty Development, Psychology, Programming Languages
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Cummings, Jeff; Janicki, Thomas – Journal of Information Systems Education, 2021
In the fields of information technology and information systems, faculty must consistently adjust the curriculum to meet the demands of the field. However, a challenge they often face is understanding what should be covered, especially given the limited number of courses most universities are able to offer. This research is a biennial report of…
Descriptors: Computer Science Education, Information Technology, Information Systems, Job Skills
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Strawhacker, Amanda; Bers, Marina Umaschi – Educational Technology Research and Development, 2019
Computer programming for young children has grown in popularity among both educators and product developers, but still relatively little is known about what skills children are developing when they code. This study investigated N = 57 Kindergarten through second grade children's performance on a programming assessment after engaging in a 6-week…
Descriptors: Coding, Programming, Computer Science Education, Kindergarten
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Cosma, Georgina; Joy, Mike; Sinclair, Jane; Andreou, Margarita; Zhang, Dongyong; Cook, Beverley; Boyatt, Russell – ACM Transactions on Computing Education, 2017
Perspectives of students on what constitutes source-code plagiarism may differ based on their educational background. Surveys have been conducted with home students undertaking computing and joint computing subject degrees at higher education institutions throughout the UK, China, and South Cyprus, and a total of 984 responses have been…
Descriptors: Foreign Countries, College Students, Plagiarism, Student Attitudes
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Udvaros, József; Gubán, Miklós – Acta Didactica Napocensia, 2016
The world all around us is rapidly developing. We are witnessing the rapid evolution of technology and communication. This means new challenges and responsibilities to future strategies and attitudes. Today's operating systems and development environments apply the principle of OOP; therefore today's developments are inconceivable without the…
Descriptors: Programming, Computer Science Education, Programming Languages, Computer Software
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Magerko, Brian; Freeman, Jason; McKlin, Tom; Reilly, Mike; Livingston, Elise; McCoid, Scott; Crews-Brown, Andrea – ACM Transactions on Computing Education, 2016
This article presents EarSketch, a learning environment that combines computer programming with sample-based music production to create a computational remixing environment for learning introductory computing concepts. EarSketch has been employed in both formal and informal settings, yielding significant positive results in student content…
Descriptors: Art Education, STEM Education, Computer Science Education, Disproportionate Representation
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Ibáñez, Maria-Blanca; Di-Serio, Ángela; Delgado-Kloos, Carlos – IEEE Transactions on Learning Technologies, 2014
Gamification is the use of game design elements in non-game settings to engage participants and encourage desired behaviors. It has been identified as a promising technique to improve students' engagement which could have a positive impact on learning. This study evaluated the learning effectiveness and engagement appeal of a gamified learning…
Descriptors: Educational Games, Educational Technology, Technology Uses in Education, Computer Science Education
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Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education: Innovations in Practice, 2012
This study examines how Information Systems Engineering School students on the verge of their graduation understand the mechanism of exception handling. The main contributions of this paper are as follows: we construct a questionnaire aimed at examining students' level of understanding concerning exceptions; we classify and analyse the students'…
Descriptors: Programming, Programming Languages, Computer Science Education, College Curriculum
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Piyayodilokchai, Hongsiri; Panjaburee, Patcharin; Laosinchai, Parames; Ketpichainarong, Watcharee; Ruenwongsa, Pintip – Educational Technology & Society, 2013
With the benefit of multimedia and the learning cycle approach in promoting effective active learning, this paper proposed a learning cycle approach-based, multimedia-supplemented instructional unit for Structured Query Language (SQL) for second-year undergraduate students with the aim of enhancing their basic knowledge of SQL and ability to apply…
Descriptors: Multimedia Instruction, Active Learning, Computer Science Education, Undergraduate Students
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