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Showing 1,906 to 1,920 of 2,019 results Save | Export
Cavus, Nadire; Ibrahim, Dogan – Online Submission, 2004
The idea of using "Learning Objects" in teaching has become very popular in the last few years. Although the concept of using objects in teaching is not new, the power of the computer technology and the Internet gives educators large opportunities and endless combination of possibilities in applying new theories to web-based education.…
Descriptors: Instructional Materials, Programming Languages, Web Based Instruction, Computer Science Education
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Ben-Jacob, Marion G. – Journal of Educational Technology Systems, 1997
Introductory courses in computer science at colleges and universities have undergone significant changes in 20 years. This article provides an overview of the history of introductory computer science (FORTRAN, ANSI flowchart symbols, BASIC, data processing concepts, and PASCAL) and its future (robotics and C++). (PEN)
Descriptors: Computer Science, Computer Science Education, Flow Charts, Higher Education
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Friedman, Robert S.; Deek, Fadi P. – Journal of Interactive Learning Research, 2002
Discusses how the design and implementation of problem-solving tools used in programming instruction are complementary with both the theories of problem-based learning (PBL), including constructivism, and the practices of distributed education environments. Examines how combining PBL, Web-based distributed education, and a problem-solving…
Descriptors: Computer Science Education, Constructivism (Learning), Problem Based Learning, Problem Solving
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Miller, Philip; And Others – Interactive Learning Environments, 1994
Describes three projects at Carnegie Mellon University (Pennsylvania) that developed novice programming environments based on structure editors: GNOME, MacGNOME and ACSE (Advanced Computing for Science Education). Tracks the evolution of the programming environments and courses, documenting important lessons and discoveries about novice…
Descriptors: Computer Science Education, Computer Uses in Education, Educational Environment, Higher Education
Tannenbaum, Robert S. – Educom Review, 1999
Discusses the issue of education versus training in computer science based on the author's personal experiences. Highlights include early uses of computers, learning programming languages, initial computer-assisted instruction, the use of courseware, Web-based instruction that will need both education and more practical training, and realizing the…
Descriptors: Computer Assisted Instruction, Computer Science Education, Courseware, Personal Narratives
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Gegg-Harrison, Timothy S. – Journal on Educational Resources in Computing, 2005
Although computer scientists understand the importance of discrete mathematics to the foundations of their field, computer science (CS) students do not always see the relevance. Thus, it is important to find a way to show students its relevance. The concept of program correctness is generally taught as an activity independent of the programming…
Descriptors: Programming, Teaching Methods, Relevance (Education), Computer Science Education
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Hall, Dianne J.; Cegielski, Casey G.; Wade, James N. – Decision Sciences Journal of Innovative Education, 2006
The research described in this article reports the results of a study designed to evaluate the relationship among object-oriented (OO) computer programming task performance and a student's (1) theoretical value belief, (2) cognitive ability, and (3) personality. The results of this study do not support the assertion that cognitive ability is a…
Descriptors: Beliefs, Cognitive Ability, Personality, Predictor Variables
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Cavus, Nadire; Ibrahim, Dogan – Journal of Educational Computing Research, 2007
The development of collaborative studies in learning has led to a renewed interest in the field of Web-based education. In this experimental study a highly interactive and collaborative virtual teaching environment has been created by supporting Moodle LMS with collaborative learning tool GREWPtool. The aim of this experimental study has been to…
Descriptors: Internet, Programming Languages, Web Based Instruction, Computer Software
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Coelho, Wesley; Murphy, Gail – Journal on Educational Resources in Computing, 2007
Becoming a quality software developer requires practice under the guidance of an expert mentor. Unfortunately, in most academic environments, there are not enough experts to provide any significant design mentoring for software engineering students. To address this problem, we present a collaborative software design tool intended to maximize an…
Descriptors: Feedback (Response), Mentors, Computer Software, Engineering
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Wilcocks, Derek; Sanders, Ian – Computers & Education, 1994
Discussion of how to teach programming skills to novice programmers focuses on the use of a program animator that uses a copies model of recursion to teach the recursive function. Various mental models are reviewed; testing the recursion animator is described; and possibilities for further research are suggested. (12 references) (LRW)
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Courseware
Rosson, Mary Beth, Ed. – InTech, 2010
Readers will find several papers that address high-level issues in the use of technology in education, for example architecture and design frameworks for building online education materials or tools. Several other chapters report novel approaches to intelligent tutors or adaptive systems in educational settings. A number of chapters consider many…
Descriptors: Educational Technology, Student Projects, Active Learning, Information Systems
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Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities
Kafai, Yasmin B., Ed.; Heeter, Carrie, Ed.; Denner, Jill, Ed.; Sun, Jennifer Y., Ed. – MIT Press (BK), 2008
Ten years after the groundbreaking "From Barbie to Mortal Kombat" highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in "World of…
Descriptors: Foreign Countries, Expertise, Play, Topography
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Wilson, Brenda Cantwell – Journal of Educational Computing Research, 2006
A study analyzing survey results of more than 850 students enrolled in college computer courses was conducted. The survey included, among other things, questions about students' preferences for a programming assignment. The three choices given were examples of common types of programming assignments found in CS1 textbooks: an application to…
Descriptors: Textbooks, Programming, Assignments, Gender Differences
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Hendry, David G. – Journal on Educational Resources in Computing, 2007
This article presents a project-based case study that was developed for students with diverse backgrounds and varied inclinations for engaging technical topics. The project, called History Places, requires that student teams develop a vision for a kind of digital library, propose a conceptual model, and use the model to derive a logical model and…
Descriptors: History, Case Studies, Student Projects, Teamwork
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