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Showing 1,966 to 1,980 of 2,019 results Save | Export
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Dubinsky, Yael; Hazzan, Orit – Computer Science Education, 2005
This article presents a study that aims at constructing a teaching framework for software development methods in higher education. The research field is a capstone project-based course, offered by the Technion's Department of Computer Science, in which Extreme Programming is introduced. The research paradigm is an Action Research that involves…
Descriptors: Action Research, Research Methodology, Computer Software, Teaching Methods
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Tenenberg, Josh; Murphy, Laurie – Computer Science Education, 2005
This paper describes an empirical study that investigated the knowledge that Computer Science students have about the extent of their own previous learning. The study compared self-generated estimates of performance with actual performance on a data structures quiz taken by undergraduate students in courses requiring data structures as a…
Descriptors: Feedback (Response), Undergraduate Students, Student Attitudes, Prior Learning
Cavus, Nadire; Uzunboylu, Huseyin; Ibrahim, Dogan – Online Submission, 2006
The development of collaborative studies in learning has led to a renewed interest in the field of web-based education. In this experimental study, a highly interactive and collaborative teaching environment was created using Moodle, a learning management system with two types of Collaborative Tools (CTs): Standard CT and Advanced CT to create a…
Descriptors: Cooperative Learning, Management Systems, Web Based Instruction, Programming Languages
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Derntl, Michael; Botturi, Luca – Computer Science Education, 2006
Coming from architecture, through computer science, pattern-based design spread into other disciplines and is nowadays recognized as a powerful way of capturing and reusing effective design practice. However, current pedagogical pattern approaches lack widespread adoption, both by users and authors, and are still limited to individual initiatives.…
Descriptors: Computer System Design, Computer Science Education, Design Requirements, Scientific Concepts
Codespoti, Daniel J. – 1994
This paper outlines a senior seminar, or "capstone" course, in computer science developed at the University of South Carolina at Spartanburg. It was intended that the senior seminar should differ in classroom format from other courses in the major. Course requirements include timed oral presentations, reading of science fiction in which…
Descriptors: Capstone Experiences, Computer Science Education, Course Content, Course Descriptions
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Gallo, Ernest – Journal of Computing in Higher Education, 1994
The use of cellular automata to analyze several pre-Socratic hypotheses about the evolution of the physical world is discussed. These hypotheses combine characteristics of both rigorous and metaphoric language. Since the computer demands explicit instructions for each step in the evolution of the automaton, such models can reveal conceptual…
Descriptors: Cognitive Processes, Computer Science Education, Computer Software, Discourse Analysis
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education
Quebec Commission on the Evaluation of Collegiate Teaching (Quebec). – 1994
Based on a general guide to the evaluation of programs of studies published by Quebec's Commission d'evaluation de l'enseignement collegial, this guide offers information and describes Commission requirements for planning and completing evaluations of computer science, programmer/analyst, and micro-computer technology programs. The first section…
Descriptors: Community Colleges, Computer Science Education, Evaluation Criteria, Evaluation Methods
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Wolfe, Joanna – Computer Science Education, 2004
Despite the multiple potential benefits of asking students working on programming tasks to consider human factors, most programming assignments narrowly focus on technical details and requirements. Female students in particular may be attracted to assignments that emphasize human as well as technical factors. To assess how students respond to…
Descriptors: Assignments, Human Factors Engineering, Programming, Rhetoric
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Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy
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Nuutila, Esko; Torma, Seppo; Malmi, Lauri – Computer Science Education, 2005
Problem-Based Learning (PBL) method emphasizes students' own activity in learning about problems, setting up their own learning goals and actively searching for and analyzing information. In this paper, we describe and discuss our experiences on applying PBL, especially the seven steps method widely used in medical faculties, in an introductory…
Descriptors: Problem Based Learning, Teaching Methods, Programming, Computer Science Education
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Rosca, Daniela – European Journal of Engineering Education, 2005
The requirements engineering course is a core component of the curriculum for the Master's in Software Engineering programme, at Monmouth University (MU). It covers the process, methods and tools specific to this area, together with the corresponding software quality issues. The need to produce software engineers with strong teamwork and…
Descriptors: Computer Software, Engineering, Teaching Methods, Computer System Design
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Bergin, Susan; Reilly, Ronan – Computer Science Education, 2006
A model for predicting student performance on introductory programming modules is presented. The model uses attributes identified in a study carried out at four third-level institutions in the Republic of Ireland. Four instruments were used to collect the data and over 25 attributes were examined. A data reduction technique was applied and a…
Descriptors: Programming, Foreign Countries, Multivariate Analysis, Introductory Courses
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Armoni, Michal; Gal-Ezer, Judith; Hazzan, Orit – Computer Science Education, 2006
This paper discusses the role of reduction in computer science and describes a study on undergraduate students' perception of the concept of reduction. Specifically, based on an analysis of students answers to questions addressing different computer science topics, we present several findings regarding the ways in which undergraduate students…
Descriptors: Computer Science Education, Undergraduate Students, Student Attitudes, Computer Science
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Karagiannis, P.; Markelis, I.; Paparrizos, K.; Samaras, N.; Sifaleras, A. – International Journal of Mathematical Education in Science & Technology, 2006
This paper presents new web-based educational software (webNetPro) for "Linear Network Programming." It includes many algorithms for "Network Optimization" problems, such as shortest path problems, minimum spanning tree problems, maximum flow problems and other search algorithms. Therefore, webNetPro can assist the teaching process of courses such…
Descriptors: Programming, Web Based Instruction, Computer Software, Enrichment Activities
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