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Sackrowitz, Marian – 1995
In response to recent data from the Department of Education indicating that the number of women earning computer science undergraduate degrees has declined sharply in recent years, a study was conducted to determine gender bias in introductory computer classes. Questionnaires were distributed to students in two classes at Rutgers University and…
Descriptors: Achievement Rating, College Students, Comparative Analysis, Computer Attitudes
Stephenson, Chris – JCSE Online, 2002
Discusses the place of computer science education in the high school curriculum and reports on a survey of schools in five states that investigated computer science teaching responsibilities, hardware and software use, programming languages, how teachers rank instructional resources, and how teachers rank opportunities for their own skill…
Descriptors: Computer Science Education, Computer Selection, Courseware, Educational Resources
Taurisson, Neil; Tchounikine, Pierre – Educational Technology & Society, 2004
This paper describes a multi-agent approach that aims at supporting learners involved in a collective activity. We consider pedagogical situations where students have to explicitly define the articulation of their collective work and then achieve the different tasks they have defined. Our objective is to support these students by taking some of…
Descriptors: Computer Mediated Communication, Synchronous Communication, Computer Science Education, Distance Education
Ala-Mutka, Kirsti M. – Computer Science Education, 2005
Practical programming is one of the basic skills pursued in computer science education. On programming courses, the coursework consists of programming assignments that need to be assessed from different points of view. Since the submitted assignments are executable programs with a formal structure, some features can be assessed automatically. The…
Descriptors: Computer Science Education, Assignments, Student Evaluation, Program Effectiveness
Wang, Shiang-Kwei – Journal of Interactive Online Learning, 2008
Literature suggests that developing a community of learners is the key to a successful online-learning experience. In this study, the instructor of a multimedia authoring course adopted a synchronous communication tool (Yahoo Messenger) to interact with learners orally on a weekly basis and, thereby, to establish a sense among the learners that…
Descriptors: Synchronous Communication, Computer Mediated Communication, Electronic Learning, Online Courses
Ballenger, Robert M. – Journal of Information Systems Education, 2007
This case provides a real-world semester long project-oriented case study for students enrolled in an electronic commerce course that has a significant development component. The case provides the technical framework in the form of functional requirements for students to design and build a fully functional transaction processing e-commerce Web…
Descriptors: Programming, Databases, Case Method (Teaching Technique), College Students
Bennedsen, Jens – Computer Science Education, 2006
Pedagogical patterns have been around since 1995, but several authors claim their impact is limited. However, these claims are based on authors' own observations and not on methodical evaluations of the use and dissemination of pedagogical patterns. This claim is in contrast to the vision of the creators of pedagogical patterns--they think…
Descriptors: Familiarity, Science Teachers, Computer Science Education, Questionnaires
Ben-Ari, Mordechai – Computer Science Education, 2004
Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software…
Descriptors: Communities of Practice, Constructivism (Learning), Computer Science Education, Textbooks
Heo, Misook; Chow, Anthony – Educational Technology & Society, 2005
The purpose of the study was to investigate the impact of an experimental online learning tool on student performance. By applying cognitive load theory to online learning, the experimental tool used was designed to minimize cognitive load during the instructional and learning process. This tool enabled students to work with programming code that…
Descriptors: Feedback (Response), Control Groups, Graduate Students, Online Courses
Jadud, Matthew C. – Computer Science Education, 2005
Syntactically correct code does not fall from the sky; the process that leads to a student's first executable program is not well understood. At the University of Kent we have begun to explore the "compilation behaviours" of novice programmers, or the behaviours that students exhibit while authoring code; in our initial study, we have…
Descriptors: Introductory Courses, Programming, Student Behavior, Educational Technology
Chalup, Stephan K.; Mellor, Drew; Rosamond, Fran – Computer Science Education, 2005
Hex is a challenging strategy board game for two players. To enhance students' progress in acquiring understanding and practical experience with complex machine intelligence and programming concepts we developed the Machine Intelligence Hex (MIHex) project. The associated undergraduate student assignment is about designing and implementing Hex…
Descriptors: Undergraduate Students, Student Attitudes, Programming, Questionnaires
Sandvig, J. Christopher – Journal of Information Systems Education, 2007
The rapid growth of e-business and e-commerce has made server-side programming an increasingly important topic in information systems (IS) and computer science (CS) curricula. This article presents an overview of the major features of several popular server-side programming technologies and discusses the factors that influence the selection of…
Descriptors: Information Systems, Curriculum Development, Decision Making, Curriculum Implementation
Georgantaki, Stavroula C.; Retalis, Symeon D. – Journal of Information Systems Education, 2007
"Object-Oriented Programming" subject is included in the ACM Curriculum Guidelines for Undergraduate and Graduate Degree Programs in Computer Science as well as in Curriculum for K-12 Computer Science. In a few research studies learning problems and difficulties have been recorded, and therefore, specific pedagogical guidelines and…
Descriptors: Computer Science Education, Seminars, Undergraduate Study, Guidelines
Waxman, Jerry – 1996
This paper presents a high-level course in computing for non-majors offered at Queens College (New York). The course focuses on the acquisition and presentation of data and information. For data acquisition, the course will give the students high-level mastery of the Internet. For the presentation of information, the students will learn multimedia…
Descriptors: Authoring Aids (Programming), Computer Science Education, Computer Software, Electronic Publishing
Miura, Irene; Hess, Robert D. – 1983
Three studies give evidence to support informal reports of sex differences in computer access, interest, and use in the school-aged population. In the first study, a survey of 87 middle and upper income students in grades 5 to 8 revealed that more boys than girls owned home microcomputers and that use of the home computer also differed by gender.…
Descriptors: Access to Computers, Access to Education, Computer Literacy, Computer Science Education

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