Publication Date
| In 2026 | 0 |
| Since 2025 | 19 |
| Since 2022 (last 5 years) | 79 |
| Since 2017 (last 10 years) | 153 |
| Since 2007 (last 20 years) | 203 |
Descriptor
| Computer Science Education | 217 |
| Robotics | 217 |
| Programming | 103 |
| Foreign Countries | 91 |
| Teaching Methods | 85 |
| Student Attitudes | 56 |
| Thinking Skills | 52 |
| Computer Software | 38 |
| Educational Technology | 36 |
| Problem Solving | 36 |
| Elementary School Students | 35 |
| More ▼ | |
Source
Author
| Bers, Marina Umaschi | 3 |
| Shoop, Robin | 3 |
| Anna Y. Zhang | 2 |
| Apiola, Mikko | 2 |
| Belland, Brian R. | 2 |
| Brian R. Belland | 2 |
| Bruno, Barbara | 2 |
| ChanMin Kim | 2 |
| Chessel-Lazzarotto, Frédérique | 2 |
| Chevalier, Morgane | 2 |
| Dorotea, Nuno | 2 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 8 |
| Practitioners | 5 |
| Researchers | 3 |
Laws, Policies, & Programs
Assessments and Surveys
| Rosenberg Self Esteem Scale | 1 |
| Trends in International… | 1 |
What Works Clearinghouse Rating
Karaahmetoglu, Kübra; Korkmaz, Özgen – Online Submission, 2019
The aim of this study is to investigate the effects of project-based Arduino educational robot applications on students' computational thinking skills and their perception of STEM skill levels. The study group consists of 6th grade students from 2 different secondary schools from Turkey. Within the scope of the research, classes were assigned to…
Descriptors: Robotics, Thinking Skills, Programming, Student Projects
Saito, Daisuke; Kaieda, Shota; Washizaki, Hironori; Fukazawa, Yoshiaki – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: Although many computer science measures have been proposed, visualizing individual students' capabilities is difficult, as those measures often rely on specific tools and methods or are not graded. To solve these problems, we propose a rubric for measuring and visualizing the effects of learning computer programming for elementary…
Descriptors: Scoring Rubrics, Visualization, Learning Analytics, Computer Science Education
Piedade, João; Dorotea, Nuno; Pedro, Ana; Matos, João Filipe – Education Sciences, 2020
This study aims to analyze how pre-service informatics teachers design learning scenarios with robotics to teach programming fundamentals and to promote computational thinking skills. A descriptive and exploratory case study design was implemented with 26 pre-service informatics teachers. Data were collected from the participants using qualitative…
Descriptors: Programming, Computer Science Education, Thinking Skills, Robotics
Powers, Jillian; Azhar, Mohammad – Journal of Computers in Mathematics and Science Teaching, 2020
This article describes an introductory computational thinking (CT) lesson that was implemented into five educational technology classes at a large university in the southern United States. A total of 88 undergraduate and graduate students participated in the lesson. The project was the result of a collaboration between education faculty and a…
Descriptors: Computation, Thinking Skills, Educational Technology, College Students
Arslankara, Veysel Bilal; Usta, Ertugrul – Online Submission, 2020
The activities of the students during the summer holidays, learning losses or the forgetfulness of the return of the holidays have been discussed in the educational sciences for a long time. However, very little research is being done and has little place in educational policies. This is especially important in applications and continuity courses…
Descriptors: School Schedules, Vacations, Learning Activities, Extracurricular Activities
Sapounidis, Theodosios; Stamovlasis, Dimitrios; Demetriadis, Stavros – IEEE Transactions on Education, 2019
Contribution: Prior studies on tangible versus graphical user interfaces have reported controversial findings concerning children's preferences. This paper shows that their preference profiles in the domain of introductory programming are associated with gender and age for both interfaces. Background: The relevant literature mainly consists of…
Descriptors: Preferences, Profiles, Robotics, Introductory Courses
Soboleva, Elena V.; Karavaev, Nikita L.; Shalaginova, Nadezhda V.; Perevozchikova, Marina S. – European Journal of Contemporary Education, 2018
The research is devoted to the actual problem of upgrading the existing model of robotics training in connection with the urgent need for implementing a strategy for training highly qualified specialists in the most demanded and promising sectors of the future, taking into account the requirements of business, society, and the State. The aim of…
Descriptors: Robotics, Teaching Methods, Interdisciplinary Approach, Specialists
Munn, Carol – Journal of Computers in Mathematics and Science Teaching, 2021
This paper explores Computational Thinking (CT) through the experiences and interactions of sixth-grade students as they were engaging in a science lesson utilizing robotics. This robotics unit institutes the shifting from traditional to engaging hands-on activities coupled with CT skills that are exciting, intriguing, and inviting to students.…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
Rafique, Muhammad Usman; Mohammed, Aquil Mirza; Li, Shuai; Khan, Ameer Tamoor; Kadry, Seifedine – Advances in Engineering Education, 2019
Consumer electronics are creating huge job markets for graduates with the programming back-ground, and more and more computer science departments are launching embedded software subjects to meet this demand. However, most students majoring computer science do not have the background in electronics, or even circuits. Due to this reason, how to…
Descriptors: Case Studies, Open Source Technology, Electronics, Engineering Education
Kanika; Chakraverty, Shampa; Chakraborty, Pinaki – Journal of Educational Technology Systems, 2020
Courses on computer programming are included in the curricula of almost all engineering disciplines. We surveyed the research literature and identified the techniques that are commonly used by instructors for teaching these courses. We observed that visual programming and game-based learning can enhance computational thinking and problem-solving…
Descriptors: Teaching Methods, Programming, Computer Science Education, Robotics
Dogan, Alev; Uluay, Gülsah – International Journal of Curriculum and Instruction, 2021
In the digital world, where robotics implementations are taking a place in educational processes with increasing acceleration, it is important that pre-service teachers gain competences in this field that addresses the needs of the future. From this point of view, the aim of this study is to design an activity process in which pre-service science…
Descriptors: Preservice Teachers, Science Teachers, Preservice Teacher Education, Teacher Competencies
Fowler, Brian; Vegas, Emiliana – Center for Universal Education at The Brookings Institution, 2021
Computer science (CS) education helps students acquire skills such as computational thinking, problem-solving, and collaboration. Since these skills take preeminence in the rapidly changing 21st century, CS education promises to significantly enhance student preparedness for the future of work and active citizenship. Based on prior analyses and…
Descriptors: Computer Science Education, Program Implementation, Program Development, Educational Technology
Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
Tsai, Meng-Jung; Wang, Ching-Yeh; Hsu, Po-Fen – Journal of Educational Computing Research, 2019
Computer programming has been gradually emphasized in recent computer literacy education and regarded as a requirement for all middle school students in some countries. To understand young students' perceptions about their own learning in computer programming, this study aimed to develop an instrument, Computer Programming Self-Efficacy Scale…
Descriptors: Programming, Computer Literacy, Middle School Students, Student Attitudes
Cengel, Metin; Alkan, Ayse; Cayir, Esra – Online Submission, 2018
Increasing the quality and effectiveness of education and training, contributing to the social, political and economic structure of the countries is something that educators and educational policy makers are always working on. Increasing the quality of education and training nowadays can be achieved with the development of 21st century skills in…
Descriptors: Information Technology, Coding, Robotics, Computer Science Education

Peer reviewed
Direct link
