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Cheng, Kun-Hung; Lee, Silvia Wen-Yu; Hsu, Ying-Tai – Journal of Educational Computing Research, 2023
Research has addressed the benefits of immersive virtual reality (IVR) for affective learning rather than cognitive performance, indicating the necessity to explore what factors may influence learners' attitudinal learning, defined as the result of instruction for changing learners' attitudes, when engaging in immersive instructional mediums. This…
Descriptors: Elementary School Students, Student Interests, Personality Traits, Student Attitudes
Cheng, Kun-Hung; Tang, Kai-Yu; Tsai, Chin-Chung – Educational Technology Research and Development, 2022
Previous studies have provided various reviews with either general or specific scopes to understand virtual reality (VR) technologies for learning and teaching. However, a review of the networking structure among VR-supported education research from a citation-based perspective has not as yet been provided. With the inclusion of a total of 49…
Descriptors: Computer Simulation, Educational Research, Citation Analysis, Network Analysis
Cheng, Kun-Hung – Journal of Research on Technology in Education, 2022
This study aimed to understand what role teachers consider the immersive virtual field trip (VFT) system to play in primary school classrooms. There were 19 teachers' perceptions of immersive VFTs for educational purposes explored. The interview transcripts were analyzed using the phenomenographic method. The results showed that, for usability…
Descriptors: Elementary School Teachers, Teacher Attitudes, Field Trips, Computer Simulation
Cheng, Kun-Hung; Tsai, Chin-Chung – British Journal of Educational Technology, 2020
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on education in recent years. However, efforts to probe the role of students' learning traits such as motivated strategies for learning in their IVR learning have been limited. Most studies commonly analyzed learners' perceptions of immersion with a single…
Descriptors: Student Motivation, Student Attitudes, Science Instruction, Computer Simulation
Cheng, Kun-Hung – Educational Technology Research and Development, 2019
Parents play an important role in students' informal learning with technology; however, there is a lack of relevant research, particularly regarding parents' opinions on students' learning with emerging technology such as augmented reality (AR). This study was therefore conducted in an initial attempt to explore parents' user experience (UX) of…
Descriptors: Parent Role, Educational Technology, Technology Uses in Education, Parent Attitudes
Cheng, Kun-Hung; Tsai, Chin-Chung – British Journal of Educational Technology, 2016
Following a previous study (Cheng & Tsai, 2014. "Computers & Education"), this study aimed to probe the interaction of child-parent shared reading with the augmented reality (AR) picture book in more depth. A series of sequential analyses were thus conducted to infer the behavioral transition diagrams and visualize the continuity…
Descriptors: Computer Simulation, Parents, Parent Attitudes, Picture Books
Cheng, Kun-Hung – Journal of Educational Computing Research, 2017
With the increasing attention to the role of parents in children's learning, what issues parents consider and how they behave when learning with their children when confronted with the emerging augmented reality (AR) technology may be worth exploring. This study was therefore conducted to qualitatively understand parents' conceptions of AR…
Descriptors: Simulated Environment, Computer Simulation, Parent Role, Parent Attitudes
Cheng, Kun-Hung; Tsai, Chin-Chung – Journal of Science Education and Technology, 2013
Augmented reality (AR) is currently considered as having potential for pedagogical applications. However, in science education, research regarding AR-aided learning is in its infancy. To understand how AR could help science learning, this review paper firstly has identified two major approaches of utilizing AR technology in science education,…
Descriptors: Computer Simulation, Science Education, Computer Uses in Education, Inquiry