Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 2 |
Descriptor
Author
| Chase, Catherine C. | 1 |
| Cheng, Britte H. | 1 |
| Chin, Doris B. | 1 |
| Dohmen, Ilsa M. | 1 |
| Gilbert, Juan | 1 |
| Oppezzo, Marily A. | 1 |
| Rouse, Kenneth | 1 |
| Schwartz, Daniel L. | 1 |
| Seals, Cheryl | 1 |
| Williams, Alexandria | 1 |
Publication Type
| Reports - Research | 2 |
| Journal Articles | 1 |
Education Level
| Grade 5 | 2 |
| Elementary Education | 1 |
| Grade 4 | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chin, Doris B.; Dohmen, Ilsa M.; Cheng, Britte H.; Oppezzo, Marily A.; Chase, Catherine C.; Schwartz, Daniel L. – Society for Research on Educational Effectiveness, 2010
Over the past several years, the authors have been developing an instructional technology, called Teachable Agents (TA), which draws on the social metaphor of teaching to help students learn. Students teach a computer character, their "agent," by creating a concept map of nodes connected by qualitative causal links. The authors hypothesize that…
Descriptors: Feedback (Response), Concept Mapping, Educational Technology, Science Curriculum
Williams, Alexandria; Rouse, Kenneth; Seals, Cheryl; Gilbert, Juan – International Journal on E-Learning, 2009
Reading literacy has been a major problem for American students for the past several years. Educators have struggled to find a solution to this problem that will help students while at the same time maintain their interest in the subject matter. Educational video games and other e-learning technologies have made their way into classrooms and homes…
Descriptors: Reading Comprehension, Science Projects, Video Games, Outreach Programs

Peer reviewed
Direct link
