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Showing 1 to 15 of 26 results Save | Export
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Rahmani, Shams R.; Mashtare, Michael L.; Schulze, Darrell G.; Camberato, James J.; Johnston, Cliff T.; Fulk-Bringman, Sherry S. – Natural Sciences Education, 2023
Beginning abruptly in the second half of the Spring 2020 semester at Purdue University, we modified our teaching approach in Introductory Soil Science and Forest Soils courses (AGRY 255/270) with a combined annual enrollment of [approximately]370 students to cope with the COVID-19 pandemic. In that semester, we went to entirely virtual lecture,…
Descriptors: Science Instruction, Soil Science, COVID-19, Pandemics
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Robert Jesiolowski; Monique Jesiolowski – International Society for Technology, Education, and Science, 2023
Today more than ever before, we have access to new technologies which provide unforeseen opportunities for educators to pursue new innovations in online education. Pursuing innovation is a complex process! It starts with an idea, but that needs to be coupled with the right team of experts willing to take big risks and put in the hard work to build…
Descriptors: Game Based Learning, Computer Games, Educational Games, Artificial Intelligence
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Weiss, Charles J. – Journal of Chemical Education, 2017
An introduction to digital stochastic simulations for modeling a variety of physical and chemical processes is presented. Despite the importance of stochastic simulations in chemistry, the prevalence of turn-key software solutions can impose a layer of abstraction between the user and the underlying approach obscuring the methodology being…
Descriptors: Undergraduate Study, Chemistry, Genetics, Motion
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Schulze, Darrell G.; Rahmani, Shams R.; Minai, Joshua O.; Johnston, Cliff T.; Fulk-Bringman, Sherry S.; Scott, John R.; Kong, Ningning Nicole; Li, Yue Shirley; Mashtare, Michael L., Jr. – Natural Sciences Education, 2021
In response to the coronavirus pandemic in the fall of 2020, we created hybrid-virtual or fully virtual field trips to replace in-person field trips in two courses. For an introductory soil science course with 178 students enrolled, we used a narrative format supported by 360° ground-level and drone photos, newspaper articles, videos, websites,…
Descriptors: Field Trips, Computer Simulation, Educational Technology, Technology Uses in Education
Andreas Bueckle – ProQuest LLC, 2021
In the age of big data, interactive data visualizations are becoming increasingly prevalent. The ability to focus on subsets of data is essential for exploring large temporal, geospatial, topical, and network datasets. In order to categorize all parts of data visualizations, various attempts have been made to build frameworks for how to interpret,…
Descriptors: Computer Simulation, Visual Aids, Computer Interfaces, Technology Uses in Education
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Webster, Webster; Kopp, Richard – Engineering Design Graphics Journal, 2018
An antique phone booth was converted into an interactive Virtual Reality (VR) booth to use for potential student recruitment, current student demonstrations, and community outreach. Satisfaction data was collected using a HappyOrNot Smiley Terminal™. In total, 215 users provided feedback on their VR experience over 142 consecutive days. Eighty…
Descriptors: Computer Simulation, Simulated Environment, Student Recruitment, Outreach Programs
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Winkelmann, Zachary; Eberman, Lindsey E. – Athletic Training Education Journal, 2020
Context: Telemedicine is the practice of providing diagnostic consultations and therapeutic interventions to patients at a distance using some form of technology. Typically, health care students do not have the opportunity to practice telemedicine. Objective: To investigate athletic training students' ability to transfer telemedicine skills…
Descriptors: Health Services, Computer Mediated Communication, Patients, Computer Simulation
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Gray, Colin M. – Design and Technology Education, 2021
Our undergraduate UX program at Purdue University launched in 2016 as one of the first UX-focused undergraduate degree programs in the United States, intentionally designed to support the unique characteristics of a residential, research-intensive, land-grant institution. We designed multiple overlapping studio experiences that formed multiple…
Descriptors: Educational Change, Design, Undergraduate Students, Online Courses
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Gustave Weltsek – International Journal of Designs for Learning, 2021
Z402 Youth Theatre Tour was designed from a critical performative pedagogical positioning (Weltsek, 2019). Here learning emerges from how individuals and communities perform their emergent identities as they cross literal and metaphorical socio-cultural borders. Z402 resulted in a 100% student created new play, parallel workshop, and study guide.…
Descriptors: Pandemics, COVID-19, Theater Arts, Self Concept
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Weiss, Charles J. – Journal of Chemical Education, 2017
The Scientific Computing for Chemists course taught at Wabash College teaches chemistry students to use the Python programming language, Jupyter notebooks, and a number of common Python scientific libraries to process, analyze, and visualize data. Assuming no prior programming experience, the course introduces students to basic programming and…
Descriptors: Science Instruction, College Science, Chemistry, Computer Uses in Education
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Adamo-Villani, Nicoletta; Dib, Hazar Nicholas – International Journal of Information and Communication Technology Education, 2016
The paper reports a research study aimed at investigating the appeal and pedagogical efficacy of animated teaching avatars. Specifically, the goal of the study was to determine whether animated characters could be effective and engaging teachers in the context of undergraduate surveying mathematics. The study included two forms of evaluation:…
Descriptors: Mathematics Instruction, Undergraduate Students, Computer Simulation, Animation
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Scott, Alan – Physics Teacher, 2014
On Aug. 13, 2011, at 8:45 p.m. country music fans were eagerly awaiting the band Sugarland to make its entry onto the main stage at the Indiana State Fairgrounds. Also competing for the fans' attention was an approaching storm. Sugarland never made their entrance. At 8:49 p.m. the stage rigging was hit by 59 mile/h (94 km/h) winds causing it to…
Descriptors: Introductory Courses, Fundamental Concepts, Physics, Investigations
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Dib, Hazar Nicholas; Adamo-Villani, Nicoletta – Journal of Educational Technology Systems, 2016
We describe the development and evaluation of a virtual steel sculpture for engineering education. A good connection design requires the engineer to have a solid understanding of the mechanics and steel behavior. To help students better understand various connection types, many schools have acquired steel sculptures. A steel sculpture is a…
Descriptors: Computer Simulation, Teaching Methods, Engineering Education, Metallurgy
Fox, Christine; Jones, Rachel – State Educational Technology Directors Association, 2019
The advent of new technologies and increased access to robust connectivity is reshaping the K-12 landscape for teaching and learning. School districts nationwide are leveraging digital instructional materials and resources to deliver transformative and impactful personalized learning opportunities for students and to enhance the administrative…
Descriptors: Access to Computers, Internet, Academic Achievement, Technology Uses in Education
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Dib, Hazar; Adamo-Villani, Nicoletta; Garver, Stephen – International Journal of Information and Communication Technology Education, 2014
Many benefits have been claimed for visualizations, a general assumption being that learning is facilitated. However, several researchers argue that little is known about the cognitive value of graphical representations, be they schematic visualizations, such as diagrams or more realistic, such as virtual reality. The study reported in the paper…
Descriptors: Comparative Analysis, Visualization, Undergraduate Students, Computer Graphics
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