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Sultan Hammad Alshammari; Muna Eid Alrashidi – International Journal of Information and Communication Technology Education, 2024
The metaverse is a mixed blend of digital and tangible worlds, indicating the future directions of Internet sector development. This study aimed to assess the factors affecting students' intentions to use a metaverse platform. The unified theory of acceptance and use of technology was applied as the research model. Data were collected using a…
Descriptors: Intention, Computer Simulation, Student Attitudes, Foreign Countries
Chen, Wentao; Zhang, Jinyu; Yu, Zhonggen – International Journal of Information and Communication Technology Education, 2023
Since Facebook announced itself as Meta, the metaverse has been popular with educationalists. However, scanty studies have bibliographically analyzed the use of the metaverse in education. This study complements the missing link in the literature by bibliometrically analyzing the research into the use of the metaverse in education using both…
Descriptors: Bibliometrics, Technology Uses in Education, Computer Simulation, Educational Research
Anping Yu; Zheng Xu – International Journal of Information and Communication Technology Education, 2024
Landscape garden design is an important design foundation course for undergraduate students of landscape architecture in China, but the current classroom teaching has the problem of limited spatial dimension of the course. This paper proposes a virtual scene model construction method through the computer software with the creation of the need to…
Descriptors: Computer Simulation, Technology Uses in Education, Architectural Education, Design
Feng Qin; Anping Yu – International Journal of Information and Communication Technology Education, 2025
In the 21st century, virtual reality technology has developed rapidly, and many researchers are full of enthusiasm for this technology. More and more researchers are devoted to the field of scientific research and attach importance to virtual reality research. Development and application is a hot topic in today's world. Virtual reality has been…
Descriptors: Artificial Intelligence, Computer Simulation, Art Education, Design
Ziwan Zhao – International Journal of Information and Communication Technology Education, 2024
With the development and the popularization of sports dance, sports dance teaching has become a required elective course in universities. Sports dance can not only improve students' comprehensive quality, but also affect college students' healthy psychology. The use of VR (Virtual Reality) technology in dance education will definitely develop and…
Descriptors: Computer Simulation, Dance Education, Technology Uses in Education, Educational Technology
Yan Cong; Baojun Wang; Taili Du – International Journal of Information and Communication Technology Education, 2023
In order to make up for the shortage of scientific research experiments and teaching in land-based engine room laboratory, a simulation system is designed and developed using B/S mode to simulate scientific research experiments, teaching and operation processes, and designed algorithms to simulate the propulsion characteristics of the main…
Descriptors: Engines, Engineering, Scientific Research, Experiments
Ye, Zhonglin; Yang, Yanlin; Meng, Lei; Li, Gege; Wang, Zhaoyang; Zhao, Haixing – International Journal of Information and Communication Technology Education, 2023
This article first put forward the educational application of immersive virtual laboratories for the problems of poor spatial thinking ability and weak hands-on operation ability. Second, aiming at the problems of a lack of excellent backbone teachers and insufficient educational information equipment, a Tibetan-Chinese bilingual immersion virtual…
Descriptors: Computer Simulation, Educational Technology, Bilingual Education, Sino Tibetan Languages
Fugui Duan – International Journal of Information and Communication Technology Education, 2024
With the rapid development of information technology, multimedia technology has gradually penetrated various fields, including physical education in colleges and universities. Traditional physical education teaching methods lack interaction, and it is difficult to ensure the durability and depth of the effect of teaching. In college physical…
Descriptors: Physical Education, Multimedia Materials, Technology Uses in Education, Teaching Methods
Zhao, Zeyan; Zhao, Bo; Ji, Zhongtao; Liang, Zhengyu – International Journal of Information and Communication Technology Education, 2022
The application of the metaverse provides a new perspective for educational innovation and talent training in the new century. By creating multi-channel perceptions such as sight, hearing, and touch through the VR/AR/MR immersive environment, the study found that learners' emotional engagement and cognitive level can be effectively improved in the…
Descriptors: Computer Simulation, Educational Innovation, Talent Development, Individualized Instruction
Ferreira, Luis Gustavo; Barbosa, Jorge Luis Victória; Gluz, João Carlos; Matter, Vítor Kehl; Barbosa, Debora Nice Ferrari – International Journal of Information and Communication Technology Education, 2020
The application of ubiquitous technologies in the improvement of education strategies is called ubiquitous learning. This strategy amplifies the pedagogical potential of e-learning through a ubiquitous and contextualized perspective. On the other hand, a ubiquitous technological mediation in learning can also increase the isolation of learners and…
Descriptors: Educational Technology, Electronic Learning, Instructional Materials, Resource Units
Shambare, Brian; Simuja, Clement; Olayinka, Theodorio Adedayo – International Journal of Information and Communication Technology Education, 2022
It is commonly accepted that learners gain better understanding of science concepts when they perform 'hands-on' experiments in the lab. However, the lack of lab infrastructure, particularly in most rural schools, negatively affects the teaching of science. With the increasing potential of ICT to education, virtual laboratories (VL) have emerged…
Descriptors: Rural Schools, Science Instruction, Computer Simulation, Science Experiments
Ulugov, Bazar Dzhumaevich; Kasimov, Shavkat Urolovich – International Journal of Information and Communication Technology Education, 2021
The article is devoted to the formation of students' information competence in the study of discipline technical mechanics. This document provides a systematic review of models and methodologies that combine modern teaching technologies, innovations, and applied programs in technical education. The article shows the relevance of the development of…
Descriptors: Foreign Countries, Computer Software, Technological Literacy, Engineering Education
Tunjera, Nyarai; Chigona, Agnes – International Journal of Information and Communication Technology Education, 2020
The study examined how teacher educators are appropriating technological, pedagogical, and content knowledge (TPACK) and substitution, augmentation, modification, redefinition (SAMR) frameworks in their pre-service teacher preparation programmes. To ensure rigor, quality, and preparedness of pre-service teachers, there is a need to articulate…
Descriptors: Teacher Educators, Technological Literacy, Pedagogical Content Knowledge, Models
Sun, Koun Tem; Chen, Meng Hsun – International Journal of Information and Communication Technology Education, 2020
In this paper, the development of the MAR (mobile augmented reality) remedial teaching program is described. It allowed students to manipulate augmented objects through AURASMA app via internet and find leads to solve geometry problems regarding compound-cube-surface area. In order to foster students' spatial abilities, the program provided…
Descriptors: Foreign Countries, Elementary School Students, Grade 6, Elementary School Mathematics
Almeida, Gustavo de Oliveira; Bastos, Cesar Augusto Rangel – International Journal of Information and Communication Technology Education, 2018
The use of simulators and customized applications for educational use opens new possibilities in the teaching and learning process of the most varied disciplines through computer-mediated interactions. In this context, teachers are developing digital material considering this powerful tool. And the use of educational apps and simulators has…
Descriptors: Computer Oriented Programs, Usability, Physics, Science Instruction
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