Descriptor
Source
Scientific American | 10 |
Author
Dewdney, A. K. | 3 |
Cline, David B. | 1 |
Cooper, Lynn A. | 1 |
Erisman, Albert M. | 1 |
Hut, Piet | 1 |
Kay, Alan | 1 |
Neves, Kenneth W. | 1 |
Rennels, Glenn D. | 1 |
Shepard, Roger N. | 1 |
Shortliffe, Edward H. | 1 |
Sussman, Gerald Jay | 1 |
More ▼ |
Publication Type
Journal Articles | 10 |
Reports - Descriptive | 6 |
Reports - General | 2 |
Reports - Research | 2 |
Book/Product Reviews | 1 |
Education Level
Audience
Researchers | 6 |
Practitioners | 5 |
Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Wolfram, Stephen – Scientific American, 1984
Discusses the use of computer programs in science and mathematics. Provides examples of how computation offers a new means of describing and investigating scientific and mathematical systems and how computer simulation can be used to examine new kinds of models for natural phenomena. (JN)
Descriptors: Biological Sciences, Computation, Computer Simulation, Computer Software
Kay, Alan – Scientific American, 1984
Discusses the nature and development of computer software. Programing, programing languages, types of software (including dynamic spreadsheets), and software of the future are among the topics considered. (JN)
Descriptors: Computer Oriented Programs, Computer Science, Computer Simulation, Computer Software
Cooper, Lynn A.; Shepard, Roger N. – Scientific American, 1984
Experiments to probe the nature of one mode of thinking, imagined spatial operations, have been devised. Results confirm that the mind can model physical processes, subjecting them to the geometric constraints that hold in the external world. The experimental work and implications are discussed in detail. (MNS)
Descriptors: Abstract Reasoning, Cognitive Processes, Computer Simulation, Educational Research
Dewdney, A. K. – Scientific American, 1989
Discussed are three examples of computer graphics including biomorphs, Truchet tilings, and fractal popcorn. The graphics are shown and the basic algorithm using multiple iteration of a particular function or mathematical operation is described. An illustration of a snail shell created by computer graphics is presented. (YP)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computers
Dewdney, A. K. – Scientific American, 1988
Describes the creation of the computer program "BOUNCE," designed to simulate a weighted piston coming into equilibrium with a cloud of bouncing balls. The model follows the ideal gas law. Utilizes the critical event technique to create the model. Discusses another program, "BOOM," which simulates a chain reaction. (CW)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Computer Software
Dewdney, A. K. – Scientific American, 1989
Reviews the performance of computer programs for writing poetry and prose, including MARK V. SHANEY, MELL, POETRY GENERATOR, THUNDER THOUGHT, and ORPHEUS. Discusses the writing principles of the programs. Provides additional information on computer magnification techniques. (YP)
Descriptors: Computer Simulation, Computer Software, Computer Software Reviews, Computers
Rennels, Glenn D.; Shortliffe, Edward H. – Scientific American, 1987
Discusses contributions that computers and computer networks are making to the field of medicine. Emphasizes the computer's speed in storing and retrieving data. Suggests that doctors may soon be able to use computers to advise on diagnosis and treatment. (TW)
Descriptors: Clinical Diagnosis, Computer Graphics, Computer Networks, Computer Oriented Programs
Cline, David B. – Scientific American, 1988
Describes the nature of elementary particles, quarks, leptons, and bosons. Indicates the possibility of a fourth family of quarks. Predicts the nature of the lepton relatives. (YP)
Descriptors: Atomic Structure, Atomic Theory, College Science, Computer Simulation
Hut, Piet; Sussman, Gerald Jay – Scientific American, 1987
Discusses some of the contributions that high-speed computing is making to the study of science. Emphasizes the use of computers in exploring complicated systems without the simplification required in traditional methods of observation and experimentation. Provides examples of computer assisted investigations in astronomy and physics. (TW)
Descriptors: Astronomy, College Science, Computer Graphics, Computer Oriented Programs
Erisman, Albert M.; Neves, Kenneth W. – Scientific American, 1987
Discusses ways that supercomputers are being used in the manufacturing industry, including the design and production of airplanes and automobiles. Describes problems that need to be solved in the next few years for supercomputers to assume a major role in industry. (TW)
Descriptors: Aerospace Industry, Aviation Technology, Computer Graphics, Computer Oriented Programs