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Richard Hannah – ProQuest LLC, 2024
The purpose of this research was to investigate the effects of virtual reality (VR) and emotionally resonant videos on knowledge retention for adult learners at a contractor safety training organization supporting the energy industry. The intent of this research was to determine if traditional computer-based training (CBT) can be made more…
Descriptors: Adult Education, Computer Simulation, Computer Assisted Instruction, Safety Education
Mechling, Linda C.; Ortega-Hurndon, Fanny – Education and Training in Developmental Disabilities, 2007
This study evaluated the effectiveness of computer-based video instruction (CBVI) to teach three young adults with moderate intellectual disabilities to perform complex, multiple step, job tasks in a generalized setting. A multiple probe design across three job tasks and replicated across three students was used to evaluate the effectiveness of…
Descriptors: Computer Assisted Instruction, Job Skills, Program Effectiveness, Young Adults

De Bruijn, H. F. M. – International Journal of Lifelong Education, 1993
Similarities in content, methods, sequence, and social context between adult education and cognitive apprenticeship make the latter an appropriate approach for a computer-assisted learning program for adults. (SK)
Descriptors: Adult Education, Adult Students, Computer Assisted Instruction, Computer Simulation
Fister, Sarah – Training, 1999
Use of games in computer-based training (CBT) can enliven material, encourage discovery and experiential learning, and make visceral connections for learners. However, humor can offend or wear thin, and games can be perceived as playing rather than as learning. (JOW)
Descriptors: Adult Education, Computer Assisted Instruction, Computer Simulation, Curriculum Development

2000
Two presentations are provided from Innovative Session 2 of the Academy of Human Resource Development (HRD) 2000 Conference proceedings. "Training Companies Speak Out on HRD Industry Changes: Symposium Introduction" (R. Wayne Pace) describes how this symposium explores the process of consolidation in the field, how the Internet is being used to…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Simulation, Corporate Education
Beach, Barbara Kres – Training and Development, 1993
The director of Northwestern University's Institute for the Learning Sciences describes software that creates simulated environments in which learners focus on skills rather than facts. Also addressed are learning motivation and learning style issues. (SK)
Descriptors: Adult Education, Computer Assisted Instruction, Computer Simulation, Corporate Education
Olsen, Dale E. – 1997
Interactive, multimedia software involving a simulated subject has been created to help trainees develop interview and interrogation techniques using personal computers, because practice interviews are not always realistic and are too expensive. New and experienced law enforcement agents, among others, need such extensive training in techniques…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Simulation, Computer Software Development

Kaplan, Marsha A. – Simulation & Gaming, 1997
The RECEPTION GAME teaches conversation skills to adult foreign language learners with positions in international business and diplomacy. The design combines elements of simulation and experiential learning and takes into account conversation's rapport-building function, turn-taking mechanisms, open-ended structure, listening demands for following…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Games, Computer Simulation
Nelson, Jorge O. – 1993
Military personnel facing forced retirement are prime candidates for retraining as teachers. As mature adult learners, retiring/retired military personnel have certain needs that must be addressed if they are to become successful in their educational careers. Knowles' six assumptions of andragogy acknowledge these special needs as follows: adults…
Descriptors: Adult Education, Adult Learning, Adult Students, Andragogy
McLaughlin, Pamela – 1988
The seventh in a series and the third annual update, this annotated bibliography provides an overview of the literature entered in the ERIC database in 1987 on computer use in elementary and secondary education, adult education, and special education. The first of four sections provides a list of overview documents on computer assisted…
Descriptors: Adult Education, Annotated Bibliographies, Computer Assisted Instruction, Computer Assisted Testing
McLaughlin, Pamela – 1992
This annotated bibliography is the sixth annual compilation of the abstracts of 228 documents added to the ERIC database during the year 1991 in the area of computer applications in elementary and secondary schools. The types of materials included are administrator guides, bibliographies, conference papers, evaluative reports, literature reviews,…
Descriptors: Abstracts, Adult Education, Annotated Bibliographies, Artificial Intelligence
Boyd, Aimee M.; Jackson, Melinda L. – 2002
The EnterTech Project was a collaboration of over 80 coalition members (employers, educators, community-based organizations, government entities) whose purpose was to develop a training program to prepare unskilled workers for employment opportunities in Texas high-tech industries. Development of the EnterTech curriculum and instructional design…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Simulation, Curriculum Development