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Peer reviewedTowne, Douglas M.; And Others – Interactive Learning Environments, 1990
Explains the Intelligent Maintenance Training System that allows a nonprogramming subject matter expert to produce an interactive graphical model of a complex device for computer simulation. Previous simulation-based training systems are reviewed; simulation algorithms are described; and the student interface is discussed. (Contains 24…
Descriptors: Algorithms, Artificial Intelligence, Authoring Aids (Programming), Computer Assisted Instruction
Kahn, Ken – 1995
This paper describes ToonTalk, a general-purpose concurrent programming system in which the source code is animated and the programming environment is a video game. The design objectives of ToonTalk were to create a self-teaching programming system for children that was also a very powerful and flexible programming tool. A keyboard can be used for…
Descriptors: Authoring Aids (Programming), Autoinstructional Aids, Children, Computer Games
Peer reviewedHopkins, Teresa; Thomas, Andrew; Bailey, Mike – Information Services & Use, 1998
Describes the production of computer-based resources for students of textiles and engineering in the United Kingdom. Highlights include funding by the Teaching and Learning Technology Programme (TLTP), courseware author/subject expert interaction, usage test and evaluation, authoring software, graphics, computer-aided design simulation, self-test…
Descriptors: Authoring Aids (Programming), Computer Assisted Design, Computer Assisted Testing, Computer Graphics
Black, John B.; And Others – 1994
Two graphic computer simulations have been prepared for teaching high school and middle school students about how business organizations and financial systems work: "Parkside," which simulates managing a hotel; and "Guestwear," which simulates managing a clothing manufacturer. Both simulations are based on six principles of…
Descriptors: Authoring Aids (Programming), Business Administration, Computer Assisted Instruction, Computer Graphics


