Descriptor
College Mathematics | 3 |
Computer Graphics | 3 |
Computer Simulation | 3 |
Higher Education | 2 |
Chaos Theory | 1 |
Computer Software | 1 |
Computer Uses in Education | 1 |
Courseware | 1 |
Geometric Concepts | 1 |
Graphs | 1 |
Instructional Materials | 1 |
More ▼ |
Publication Type
Journal Articles | 3 |
Guides - Classroom - Teacher | 2 |
Computer Programs | 1 |
Guides - Classroom - Learner | 1 |
Non-Print Media | 1 |
Education Level
Audience
Practitioners | 1 |
Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating

Velleman, Dan – Mathematics Magazine, 1992
Through the use of graphic computer simulation, this paper analyzes the combinatorial and geometric mathematics underlying a four-dimensional variation of the Rubik's Cube. This variation is called the Rubik's Tesseract and has dimensions, 3 x 3 x 3 x 3. (JJK)
Descriptors: College Mathematics, Computer Graphics, Computer Simulation, Geometric Concepts

Gordon, Florence – Mathematics and Computer Education, 1987
Sophisticated simulations using computer graphics can lead to students deducing virtually all conditions of the Central Limit Theorem. Eight graphs illustrate the discussion. (MNS)
Descriptors: College Mathematics, Computer Graphics, Computer Simulation, Graphs

Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1989
Offers several LOGO programs to study the behavior of simple nonlinear systems. Suggests that LOGO is an excellent tool for studying chaotic systems. Offers suggestions for different forms of LOGO. Builds upon programs presented in a previous article. (MVL)
Descriptors: Chaos Theory, College Mathematics, Computer Graphics, Computer Simulation