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Schroeder, James E. – Journal of Educational Technology Systems, 1984
Describes the Pedagogical mode of instruction developed for the U.S. Army's Videodisc Interpersonal Skills Training and Assessment project, which utilizes standardized role playing simulation with immediate feedback after each decision point to teach leadership and counseling skills. Instructional features unique to interpersonal skills training…
Descriptors: Branching, Computer Assisted Instruction, Computer Simulation, Feedback

Cope, Peter; Simmons, Malcolm – Journal of Educational Psychology, 1994
The effects of limiting the availability of immediate feedback while using LOGO were studied for 48 students aged 9 to 11 solving rotation problems. Limiting feedback reduced the incidence of trial and error strategies, and higher level problem solving strategies were apparently used to compensate for the restricted feedback access. (SLD)
Descriptors: Computer Assisted Instruction, Computer Simulation, Elementary Education, Elementary School Students
Perez, Roberto; Solomon, Howard – Journal of Educational Multimedia and Hypermedia, 2005
The purpose of this study was to examine the effect of a Socratic animated agent on user performance in a computer-based CD player disassembly simulation. Vocational Education students were randomly assigned to one of two versions of the simulation. One version offered text-based feedback in the form of statements; the other one featured an…
Descriptors: Computer Assisted Instruction, Animation, Teaching Methods, Computer Simulation

Reed, Stephen K. – Journal of Educational Psychology, 1985
Four experiments involving 180 undergraduates evaluated the effectiveness of computer graphics in improving estimates for algebra word problems. Variations in the simulation resulted in successful and unsuccessful programs as measured by the frequency with which students improved their estimates. Quality of feedback to students while learning is…
Descriptors: Algebra, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Rieber, Lloyd P.; Tzeng, Shyh-Chii; Tribble, Kelly – Learning and Instruction, 2004
The purpose of this research was to explore how adult users interact and learn during an interactive computer-based simulation supplemented with brief multimedia explanations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion of a simple…
Descriptors: Discovery Learning, Computer Simulation, Multimedia Instruction, College Students
Durmus, Soner; Karakirik, Erol – Online Submission, 2006
Meaningful educational activities and cognitive tools might improve students' active involvements in the teaching-learning process and encourage their reflections on the concepts and relations to be investigated. It is claimed that usage of manipulatives not only increase students' conceptual understanding and problem solving skills but also…
Descriptors: Mathematical Concepts, Mathematics Education, Feedback, Mathematics Instruction
Farquhar, John D.; Regian, J. Wesley – 1994
Console-operation skill is procedural knowledge of control panel actions. The console operator must select appropriate sequences of steps (e.g., setting dials, pressing buttons, etc.) as mandated by desired goals and subgoals. A computer-based training (CBT) environment can simulate an environment where knowledge acquisition is efficiently and…
Descriptors: Autoinstructional Aids, Computer Assisted Instruction, Computer Simulation, Expert Systems

Merrill, M. David – Instructional Science, 1987
Outlines Component Design Theory, which is based on the author's earlier Component Display Theory, and provides the instructional design guidance needed for experiential computer based instructional systems. Highlights include a contrast between tutorial and experiential instructional models, content structures, consistency rules, instructional…
Descriptors: Computer Assisted Instruction, Computer Simulation, Course Organization, Experiential Learning

Newman, Denis; And Others – Machine-Mediated Learning, 1989
Describes an intelligent tutoring system (ITS) that demonstrates how intelligent feedback can enhance conventional simulation-based training. An explanation is given of the Intelligent Conduct of Fire Trainer (INCOFT), which was designed to provide training exercises for soldiers operating the PATRIOT missile system, and its implications for…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Courseware

Gibbons, Andrew S.; Robertson, Daniel J.; Duffin, Joel R.; Thompson, Ben – Journal of Educational Computing Research, 2001
Reports the results of research on effects of detailed feedback on problem solving within a computer-based simulation. Participants were 54 undergraduate students. Results indicated highest performance was associated with feedback based on an expert model supplemented with provided textual commentary, suggesting that under some circumstances…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Feedback
Borsook, Terry K. – 1991
Arguing that what sets the computer apart from all other teaching devices is its potential for interactivity, this paper examines the concept of interactivity and explores ways in which its power can be harnessed and put to work. A discussion of interactivity in human-to-human communication sets a context within which to view human/computer…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Courseware
Browning, Philip – 1985
The first goal of this research project was to demonstrate the use of computer assisted video instruction (CAVI) for teaching mildly handicapped students school to community transition skills. Two CAVI learning modules were developed on asking for help and budgeting. The first includes eight lessons focusing on questions of why, when, who, what,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Education Work Relationship

Blandford, A. E.; Smith, P. R. – Computers and Education, 1986
Describes the style of design of computer simulations developed by Computer Assisted Teaching Unit at Queen Mary College with reference to user interface, input and initialization, input data vetting, effective display screen use, graphical results presentation, and need for hard copy. Procedures and problems relating to academic involvement are…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
Romiszowski, Alexander J.; Grabowski, Barbara L. – 1989
In the late 1960s and early 1970s a considerable amount of research was conducted on methods for authoring and structuring instructional materials by researchers who did not, at that time, have access to the existing delivery systems necessary to fully implement their ideas. One of these methodologies is Structural Communications, developed by…
Descriptors: Business Administration Education, Cognitive Structures, Computer Assisted Instruction, Computer Simulation
Litchfield, Brenda C. – Performance and Instruction, 1990
Discusses the integration of videodisc technology into classrooms and presents criteria for evaluating the interactivity of videodiscs. Three levels of interactive videodiscs (IVD) are described, and a criteria checklist is included that evaluates skill development, simulation, feedback, the interaction of the student manual with the electronic…
Descriptors: Check Lists, Computer Assisted Instruction, Computer Simulation, Evaluation Criteria