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Yang, Jie Chi; Chen, Chih Hung; Jeng, Ming Chang – Computers & Education, 2010
The aim of this study is to design and develop a Physically Interactive Learning Environment, the PILE system, by integrating video-capture virtual reality technology into a classroom. The system is designed for elementary school level English classes where students can interact with the system through physical movements. The system is designed to…
Descriptors: Feedback (Response), Experimental Groups, Computer Simulation, Learning Motivation
Peer reviewed Peer reviewed
Henderson, Lyn; Klemes, Joel; Eshet, Yoram – Journal of Educational Computing Research, 2000
Describes a study that investigated whether second grade students internalized content and concepts embedded in a science computer simulation as opposed to treating it as a game to be played. Discusses cognitive outcomes and processes, thinking skills, use of scientific language, transfer to other contexts, and partner and gender considerations.…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Courseware
Henderson, Lyn; Eshet, Yoram; Klemes, Joel – 1998
This paper presents findings demonstrating benefits of cooperation between Edunetics, a commercial multimedia production company, and the Plano Independent School District (Texas) that resulted in a unique curriculum integration project. The "Message in a Fossil" (MIF) simulation software was used with three pairs of second grade…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Cooperative Learning