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Victoria L. Lowell; Weijian Yan – TechTrends: Linking Research and Practice to Improve Learning, 2024
Virtual reality (VR) in education has tremendous potential in providing immersive and interactive experiences for students. Immersive virtual reality (IVR) technologies and IVR learning experiences have been increasingly used in education settings to support a variety of instructional methods and outcomes by providing experiential and authentic…
Descriptors: Systems Approach, Instructional Design, Computer Simulation, Learning Experience
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Keng-Chih Hsu; Gi-Zen Liu – Journal of Computer Assisted Learning, 2025
Background: Augmented reality (AR) emerges as a technology with considerable promise and substantial potential for pedagogical integration within language education contexts. However, there remains a scarcity of review studies exploring the best practices and principles for oral communication facilitation based on robust theoretical models or…
Descriptors: Computer Simulation, Computer Assisted Design, Verbal Communication, Language Acquisition
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Eang, Norphealey; Na-Songkhla, Jaitip – LEARN Journal: Language Education and Acquisition Research Network, 2020
The application of Augmented Reality technology in education has been increasing from year to year. The researchers conducted this study to propose a framework for an ARQuest instructional design model based on situated learning to enhance Thai undergraduate students' Khmer vocabulary ability. The proposed framework was evaluated by experts from…
Descriptors: Computer Simulation, Instructional Design, Models, Situated Learning