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Smith, Dennie; McLaughlin, Tim; Brown, Irving – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
This study explored computer animation vignettes as a replacement for live-action video scenarios of classroom behavior situations previously used as an instructional resource in teacher education courses in classroom management strategies. The focus of the research was to determine if the embedded behavioral information perceived in a live-action…
Descriptors: Classroom Techniques, Preservice Teacher Education, Preservice Teachers, Education Courses
Mayrath, Michael C.; Traphagan, Tomoko; Jarmon, Leslie; Trivedi, Avani; Resta, Paul – Journal of Educational Computing Research, 2010
Substantial evidence now supports pedagogical applications of virtual worlds; however, most research supporting virtual worlds for education has been conducted using researcher-developed Multi-User Virtual Environments (MUVE). Second Life (SL) is a MUVE that has been adopted by a large number of academic institutions; however, little research has…
Descriptors: Virtual Classrooms, Instructional Design, Computer Simulation, Simulated Environment
Hickey, Daniel T.; Zuiker, Steven J. – Journal of the Learning Sciences, 2012
Evaluating the impact of instructional innovations and coordinating instruction, assessment, and testing present complex tensions. Many evaluation and coordination efforts aim to address these tensions by using the coherence provided by modern cognitive science perspectives on domain-specific learning. This paper introduces an alternative…
Descriptors: Program Effectiveness, Achievement Tests, Performance Based Assessment, Genetics
Hauptman, Hanoch – Computers & Education, 2010
Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into account the range of tools that technology offers, as well as their limitations. In this paper, we report on the design of Virtual Spaces 1.0 software, a…
Descriptors: Computer Software, Educational Technology, Spatial Ability, Geometric Concepts
Walbert, Mark S. – 1988
An increasing number of non-statistical software packages are being written as supplementary instructional materials provided free or at low cost for economics principles textbooks. This paper reviews the software programs currently available as ancillary material to several major texts and compares what is available as a group against what should…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Computers

Jolly, Laura D.; Sisler, Grovalynn – Home Economics Research Journal, 1988
The study developed and evaluated computer simulations for teaching apparel merchandising concepts. Evaluation results indicated that teaching method (computer simulation versus case study) does not significantly affect cognitive learning. Student attitudes varied, however, according to topic (profitable merchandising analysis versus retailing…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Literacy, Computer Simulation
AlRawahi, Zahra; AlShidhani, Saleh – 2002
A usable instructional system is defined as a system that enables learners to accomplish learning goals or tasks in an effective and efficient way. This paper investigates the usability of the Virtual Hospital Round (VHR) prototype, and explores medical students' and professionals' attitudes toward the VHR system. Results of the evaluation of the…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Technology, Higher Education
Choi, Ikseon – 1998
This study explored ways of developing and utilizing more efficient Computer-Based Instructional Simulations (CBIS) based on the relationship among fidelity levels (i.e., how closely a simulation imitates reality), transfer time, and learning time. The hypotheses presented suggest how to determine the optimal shifting points of the fidelity…
Descriptors: Computer Assisted Instruction, Computer Simulation, Foreign Countries, Instructional Effectiveness
Sargent, James E.; Hueston, Stephen P. – Collegiate Microcomputer, 1988
Explanation of the purpose of microcomputer simulations in history classes at the college or secondary school level focuses on the development of one simulation, The American Revolution. Highlights include effects on learning processes of using simulations in a microcomputer laboratory; student evaluations of the simulation; and creation of the…
Descriptors: Computer Assisted Instruction, Computer Simulation, Database Design, Higher Education
MacDonald, Siobhan – 1994
The traditional medical curriculum and internships must be supplemented by standardized teaching modalities, such as computer-assisted instruction using patient simulators. A patient simulator is defined as a representation of a clinical situation in which an individual conducts the diagnosis and management of a patient. Advantages include…
Descriptors: Computer Assisted Instruction, Computer Simulation, Feedback, Foreign Countries
Schnotz, Wolfgang; Grzondziel, Harriet – 1996
In educational settings, computers provide specific possibilities of visualizing information for instructional purposes. Besides the use of static pictures, computers can present animated pictures which allow exploratory manipulation by the learner and display the dynamic behavior of a system. This paper develops a theoretical framework for…
Descriptors: Animation, Cognitive Processes, College Students, Computer Assisted Instruction
Northwest Regional Educational Lab., Portland, OR. – 1983
This compilation of 11 courseware evaluations gives a general overview of available social studies microcomputer courseware for students in grades 3-12. Each evaluation lists title, date, producer, date of evaluation, evaluating institution, cost, ability level, topic, medium of transfer, required hardware, required software, instructional…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Demography
Liestol, Gunnar – 2002
This paper reports on a project where three-dimensional (3D) online gaming environments were exploited for the purpose of academic communication and learning. 3D gaming environments are media and meaning rich and can provide inexpensive solutions for educational purposes. The experiment with teaching and discussions in this setting, however,…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Interfaces, Computer Mediated Communication
Cordes, Albert E. – 1988
This report describes the development, use, and evaluation of an interactive video lesson for a community college level algebraic-based general physics class that could be used to demonstrate Newton's laws and the conservation of momentum. The lesson consisted of five mini-lessons including an introduction, a presentation of Newton's laws, a…
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Instructional Improvement

Steen, Lynn Arthur – 1984
This project was designed to: (1) examine the use of the computer as a tool for simulation; (2) let students gather data, analyze hypotheses, and explore algorithms; and (3) explore the potential of high resolution graphics and large memory that will characterize the microcomputers of the 1980s. Prototypes for three different computer-based…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Courseware
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