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Klees, Guido; Piepenbring, Meike – Journal of Biological Education, 2018
The conveyance of knowledge of the life cycles performed by fungi and plants with spores is a challenge for teaching in university education. The life cycles of fungi, in particular, can be very complex and difficult to understand. This paper presents the development and implementation of a German and English educational software program,…
Descriptors: Plants (Botany), Biological Sciences, Courseware, Computer Simulation
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Ellington, Henry – Simulation & Gaming, 2012
In this invited autobiography, the author describes the impact that educational gaming and simulation has had on his professional career. He begins by reviewing his early life and education in Aberdeen and his subsequent work as a research scientist, schoolteacher, and physics lecturer. He then shows how he changed disciplines from physics to…
Descriptors: Curriculum Development, Educational Games, Systems Approach, Autobiographies
Smith, P. R. – 1983
The Computer Assisted Teaching Unit (CATU) was instituted at Queen Mary College in 1973 to provide aid to the Faculty of Engineering in developing and implementing computer-based learning procedures to support the undergraduate teaching program. Earlier computer programs had simulated electrical and nuclear systems to give students the opportunity…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Courseware
Pennsylvania Blue Shield, Camp Hill. – 1994
A project developed a model curriculum to be delivered by computer-based instruction to teach the required literacy skills for entry workers in the health insurance industry. Literacy task analyses were performed for the targeted jobs and then validated with focus groups. The job tasks and related basic skills were divided into modules. The job…
Descriptors: Adult Basic Education, Adult Literacy, Basic Skills, Computer Assisted Instruction