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Carol A. Britson; James E. Clark; Chinenye Anako; Rachel Hopp; Heather Armbruster; Chris Kule; Julia M. Schmitz; Jeff Huffman; Marnie Chapman; Cynthia Schmaeman; Janay Dennis; Kathleen Ahles – HAPS Educator, 2023
In early 2022, the Human Anatomy & Physiology Society (HAPS) Curriculum & Instruction Lab Survey subcommittee launched the third survey of instructors for introductory undergraduate-level courses in human anatomy and physiology. This manuscript presents analyses of questions regarding the laboratory activities and learning outcomes (LOs)…
Descriptors: College Faculty, Teacher Surveys, Anatomy, Physiology
Johnson, Christopher D. L. – Teaching Theology & Religion, 2018
The advent of relatively inexpensive 360-degree cameras and virtual reality (VR) headsets brings new possibilities to the study of religion by allowing students to become virtually immersed in distant religious environments at very little cost. These tools can serve as the basis for assignments that help to engage students and meet core learning…
Descriptors: Religious Education, Computer Simulation, Video Technology, Assignments
Pricer, Wayne F. – Community College Enterprise, 2011
In this second installment of a two-part feature on immersive education a webliography will provide resources discussing the use of various types of computer simulations including: (a) augmented reality, (b) virtual reality programs, (c) gaming resources for teaching with technology, (d) virtual reality lab resources, (e) virtual reality standards…
Descriptors: Computer Simulation, Educational Technology, Educational Games, Academic Achievement

Banas, Ed Jr. – Inquiry, 1998
Describes the development of a course on public budgeting and finance, which integrated the use of SimCity Classic, a computer-simulation software, with traditional lecture, guest speakers, and collaborative-learning activities. Explains the rationale for the course design and discusses the results from the first semester of teaching the course.…
Descriptors: Classroom Techniques, Community Colleges, Computer Games, Computer Simulation
Borgese, Anthony – 2002
This paper discusses Virtual Enterprise (VE), a technology-driven business simulation program in which students conceive, create, and operate enterprises that utilize Web-based and other technologies to trade products and services around the world. The study examined the effects of VE on a learning community of at-risk students, defined as those…
Descriptors: Academic Achievement, Basic Skills, Business Education, Community Colleges
Langer, Victor – New Directions for Continuing Education, 1987
Describes a three-year project to design a program in high technology at Milwaukee Area Technical College. The school and 11 area industries collaborated in program design and implementation. The purpose of the program is to train or retrain high school graduates to install, operate, and maintain technological systems. (CH)
Descriptors: Adult Education, Computer Simulation, Education Work Relationship, Electromechanical Technology
Cohen, Don, Ed.; Browne, Joseph, Ed. – AMATYC Review, 1993
Designed as an avenue of communication for mathematics educators concerned with the views, ideas, and experiences of two-year college students and teachers, this journal contains articles on mathematics exposition and education, as well as regular features presenting book and software reviews and math problems. The first of two issues of volume 14…
Descriptors: College Mathematics, Community Colleges, Computer Simulation, Functions (Mathematics)
Browne, Joseph, Ed. – AMATYC Review, 1994
Designed as a avenue of communication for mathematics educators concerned with the views, ideas, and experiences of two-year college students and teachers, this journal contains articles on mathematics exposition and education, and regular features presenting book and software reviews and math problems. Volume 15 includes the following articles:…
Descriptors: College Mathematics, Community Colleges, Computer Simulation, Functions (Mathematics)
Gaddis, Tony – 1997
Prepared by the manager of a virtual reality (VR) laboratory at North Carolina's Haywood Community College, the three papers collected in this document are designed to help instructors incorporate VR into their classes. The first paper reviews the characteristics of VR, defining it as a computer-generated simulation of a three-dimensional…
Descriptors: College Instruction, Community Colleges, Computer Peripherals, Computer Selection
Cordes, Albert E. – 1988
This report describes the development, use, and evaluation of an interactive video lesson for a community college level algebraic-based general physics class that could be used to demonstrate Newton's laws and the conservation of momentum. The lesson consisted of five mini-lessons including an introduction, a presentation of Newton's laws, a…
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Instructional Improvement
Randolph Technical Coll., Asheboro, NC. – 1985
A project investigated the feasibility of developing equipment simulations in vocational curricula using videotapes and microcomputers. To conduct the research, two pieces of equipment that could be used in vocational curricula throughout the North Carolina Community College System were chosen: (1) computer numerical control (CNC) lathe used in…
Descriptors: Auto Mechanics, Community Colleges, Computer Simulation, Machine Tools

Waddick, John – Educational and Training Technology International, 1994
Compares the effect of a chemistry computer simulation, written by the author, with the effect of an instructor demonstration. The study indicates that in this particular situation the operation of a spectrophotometer can be effectively taught by computer simulation method. The program is written using HyperTalk, the HyperCard programming…
Descriptors: Chemistry, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
Browne, Joseph, Ed. – AMATYC Review, 1995
Designed as an avenue of communication for mathematics educators concerned with the views, ideas, and experiences of two-year college students and teachers, this journal contains articles on mathematics exposition and education, and regular features presenting book and software reviews and math problems. In addition to regular features such as…
Descriptors: College Mathematics, Community Colleges, Computer Simulation, Curriculum Development
Ellis, Edwin, Ed. – 1990
This volume of proceedings of the 1990 National Educational Computing Conference (NECC) provides a record of the state-of-the-art in the use of computing in a variety of educational settings. Special sessions, panels, projects, 153 abstracts, and 44 papers are reported here on subjects including: elementary and secondary educational software,…
Descriptors: Adult Learning, Class Activities, Computer Assisted Instruction, Computer Networks
Pokrass, Richard J.; And Others – 1992
Burlington County College in New Jersey has integrated Interactive Videodisc Technology (IVT) into several of its programs, beginning with the college's nursing program. IVT, at its highest level, is a merging of a laser disc player, a personal computer, computer software, and a qualified instructor, designed to bring to students a new dimension…
Descriptors: Community Colleges, Computer Simulation, Computer Uses in Education, Courseware
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