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Amory, A.; Seagram, R. – South African Journal of Higher Education, 2003
The relationship between educational theories, game design and game development are used to develop models for the creation of complex learning environments. The Game Object Model (GOM), that marries educational theory and game design, forms the basis for the development of the Persona Outlining Model (POM) and the Game Achievement Model (GAM).…
Descriptors: Educational Games, Educational Theories, Models, Computer Software
Murdock, Ashleigh Barbee, Ed. – Research and Curriculum Unit, 2010
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Video Technology, Animation, Student Organizations, Educational Technology
Kahn, Ken – 1995
This paper describes ToonTalk, a general-purpose concurrent programming system in which the source code is animated and the programming environment is a video game. The design objectives of ToonTalk were to create a self-teaching programming system for children that was also a very powerful and flexible programming tool. A keyboard can be used for…
Descriptors: Authoring Aids (Programming), Autoinstructional Aids, Children, Computer Games
Wholeben, Brent Edward – 1984
This paper explores the role of computerized simulations as a decision-modeling intervention strategy, and views the strategy's different attribute biases based upon the varying primary missions of instruction versus application. The common goals associated with computer simulations as a training technique are discussed and compared with goals of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Managed Instruction, Computer Simulation
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Blandford, A. E.; Smith, P. R. – Computers and Education, 1986
Describes the style of design of computer simulations developed by Computer Assisted Teaching Unit at Queen Mary College with reference to user interface, input and initialization, input data vetting, effective display screen use, graphical results presentation, and need for hard copy. Procedures and problems relating to academic involvement are…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
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Beheshti, Jamshid; And Others – Information Technology and Libraries, 1996
Describes PACE (Public Access Catalogue Extension), an alternative interface designed to enhance online catalogs by simulating images of books and library shelves to help users browse through the catalog. Results of a test in a college library against a text-based online public access catalog, including student attitudes, are described.…
Descriptors: College Libraries, Comparative Analysis, Computer Graphics, Computer Interfaces
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Borman, Stu – Chemical and Engineering News, 1989
Supercomputing is described in terms of computing power and abilities. The increase in availability of supercomputers for use in chemical calculations and modeling are reported. Efforts of the National Science Foundation and Cray Research are highlighted. (CW)
Descriptors: Chemistry, College Science, Computer Graphics, Computer Science Education
Gathany, Nancy C.; Stehr-Green, Jeanette K. – Educational Technology, 1994
Describes the design of "Pharyngitis in Louisiana," a computer-based epidemiologic case study that was created to teach students how to conduct disease outbreak investigations. Topics discussed include realistic content portrayals; graphics; interactive teaching methods; interaction between the instructional designer and the medical…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Graphics, Computer Simulation
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Knebel, Elisa; Kolodner, Jennifer – TechTrends, 2001
The need to isolated health providers with critical knowledge in tuberculosis (TB) case management prompted the development of "Tuberculosis Case Management" CD-ROM. Features include "Learning Center,""Examination Room," and "Library." The combination of audio, video, and graphics allows participants to…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Simulation, Computer Software Development
McGuire, George – 1983
Advantages of using the microcomputer as an interactive electronic blackboard are discussed, and programs and programming techniques are described to illustrate the construction, design, storage, and modification of colorful and animated graphic displays. The methods described are based on use of an Atari 800 microcomputer but could be used on…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Podany, Zita – 1990
This guide lists 21 software packages considered to be worthy of further consideration by other reviewing agencies and schools by a group of 12 computer coordinators from educational software preview centers and evaluation agencies. These software products have been selected as not being likely to appear in the reviews produced by major software…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software Reviews
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Shacham, Mordechai; Cutlip, Michael B. – Computers and Education, 1988
Discussion of laboratory experiment simulation in science and engineering education focuses on the need for authoring systems that can be used to create simulations. An editor for a simulator model containing variables and mathematical equations is presented, and screen displays and data analysis are discussed. (LRW)
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer Simulation
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Rogers, David F., Ed.; Smith, P. R., Ed. – Computers and Education, 1984
Hardware for computer-assisted learning is discussed in three papers. Two papers report on projects using computer graphics, one for teaching structural analysis to university students and the other to teach graph concepts at the secondary level. Guidelines for selecting microcomputers focus on analyzing applications and matching them with…
Descriptors: Computer Graphics, Computer Simulation, Courseware, Elementary Secondary Education
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Semonche, John E. – History Microcomputer Review, 1989
Reflects on the thought and process involved in the development of a series of computer simulations used to help teach a two-semester U.S. history course. Lists common elements in the simulations, describes the simulations, and responds to criticisms. Discusses student reaction to the use of computer simulations in a history course. (LS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Fernandez, A.; And Others – Collegiate Microcomputer, 1992
Describes microcomputer-based courseware designed for the simulation of the microbiological analysis of drinking water, including digitalized color images. The use of HyperCard is described and evaluation procedures are explained, including evaluation of the learning and of the class. The evaluation questionnaires are appended. (20 references)…
Descriptors: Color, Computer Assisted Instruction, Computer Graphics, Computer Simulation
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