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Showing 181 to 195 of 296 results Save | Export
Solomon, Gwen – Electronic Learning, 1986
Discusses types of software most useful in social studies classes--games, simulations, and word processing, database, spreadsheets, and graphing--and introduces applications software through descriptions of four learning activities from different parts of the social studies curriculum: introducing databases, writing historical journals, tracking…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
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Costanza, Robert – BioScience, 1987
Describes a new software package for the Apple Macintosh computer which can be used to create elaborate simulation models in a fraction of the time usually required without using a programming language. Illustrates the use of the software which relates to water usage. (TW)
Descriptors: Biology, College Science, Computer Graphics, Computer Oriented Programs
Peer reviewed Peer reviewed
Julien, Don – Library Software Review, 1986
Describes adventure games, a genre of computer simulation games that require the use of creative and intuitive approaches similar to those used in online database searching, and suggests that they can be used in training online searchers to develop creative problem solving skills. Reviews of several available adventure games are included. (EJS)
Descriptors: Computer Graphics, Computer Simulation, Databases, Display Systems
Peer reviewed Peer reviewed
Dodd, N. A. – Physics Education, 1983
Describes an Apple computer program (listing available from author) which simulates Fraunhofer and Fresnel diffraction using vector addition techniques (vector chaining) and allows user to experiment with different shaped multiple apertures. Graphics output include vector resultants, phase difference, diffraction patterns, and the Cornu spiral…
Descriptors: Analytic Geometry, Calculus, College Science, Computer Graphics
Peer reviewed Peer reviewed
Warren, James R.; And Others – Simulation & Gaming, 1997
Discusses how simulation technology for the analysis of information systems (IS) supports human decision making. Examines online help and knowledge-based support, graphics, and visual interactive simulation (VIS) and animation. Concludes that there are opportunities to improve the decision support role of simulation technology in IS with enhanced…
Descriptors: Animation, Computer Graphics, Computer Interfaces, Computer Simulation
Peer reviewed Peer reviewed
Sung, Wen-Tsai; Ou, S. C. – Journal of Computer Assisted Learning, 2002
Applies principles of constructivism and virtual reality (VR) to computer-aided design (CAD) curriculum, particularly engineering, by integrating network, VR and CAD technologies into a Web-based learning environment that expands traditional two-dimensional computer graphics into a three-dimensional real-time simulation that enhances user…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Simulation, Constructivism (Learning)
Peer reviewed Peer reviewed
Neuwirth, Erich – Education and Computing, 1988
Discussion of the use of computers in education focuses on ways to teach with limited computer resources. Learning processes with computers are described, the teacher-student relationship is examined, and examples of instruction using only one computer are given, including simulation programs in physics and the use of spreadsheets in mathematics.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Kabel, Robert L.; Dwyer, Carol A. – Academic Computing, 1989
Describes the design and development of a computer simulation and accompanying software to teach the scaleup of chemical processes to chemical engineering students at Penn State. Collaboration on the instructional development team is described, software modules are explained, and students' evaluations of the system are reported. (LRW)
Descriptors: Chemical Engineering, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Romiszowski, Alexander J. – Educational Technology, 1994
Discussion of electronic publishing focuses on the four main purposes of media in general: communication, entertainment, motivation, and education. Highlights include electronic journals and books; hypertext; user control; computer graphics and animation; electronic games; virtual reality; multimedia; electronic performance support;…
Descriptors: Case Studies, Communication (Thought Transfer), Computer Assisted Instruction, Computer Graphics
Peer reviewed Peer reviewed
Lohse, Gerald Lee – Human-Computer Interaction, 1993
Discussion of how we perceive meaning from graphics highlights a computer simulation model, UCIE (Understanding Cognitive Information Engineering), that simulates graphical perception. An empirical study is described that compared actual performance to UCIE predictions related to the amount of time required to answer a question in various…
Descriptors: Comparative Analysis, Computer Graphics, Computer Simulation, Goodness of Fit
Peer reviewed Peer reviewed
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Grimes, Douglas; Warschauer, Mark; Hutchinson, Tara; Kuester, Falko – Journal on Educational Resources in Computing, 2005
"VizClass" is a university classroom environment designed to offer students in computer graphics and engineering courses up-to-date visualization technologies. Three digital whiteboards and a three-dimensional stereoscopic display provide complementary display surfaces. Input devices include touchscreens on the digital whiteboards, remote…
Descriptors: Learner Engagement, Computer Graphics, Computer Simulation, Classroom Environment
Rieber, Lloyd P.; And Others – 1996
The purpose of this study was to explore how adult users interact and learn during a computer-based simulation given visual and verbal forms of feedback coupled with embedded elaborations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion…
Descriptors: College Students, Comprehension, Computer Assisted Instruction, Computer Graphics
Linacre, John M. – 1990
Advantages and disadvantages of standard Rasch analysis computer programs are discussed. The unconditional maximum likelihood algorithm allows all observations to participate equally in determining the measures and calibrations to be obtained quickly from a data set. On the advantage side, standard Rasch programs can be used immediately, are…
Descriptors: Algorithms, Computer Assisted Testing, Computer Graphics, Computer Simulation
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Jensen, Robert J. – Arithmetic Teacher, 1988
Presents a tiling problem designed to be solved using the microcomputer, which will give students a context upon which to build meaning for the concepts of factors, common factors, and greatest common factors. (PK)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation
Peer reviewed Peer reviewed
Trimble, Sherry – NASSP Bulletin, 1986
Today's educational software has transcended original drill and practice functions to provide enjoyable learning experiences through simulation, tutorial, and special education programs that develop reasoning and problem-solving skills. Teacher and administrator effectiveness can be enhanced by lesson design, scheduling, attendance, grade…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Managed Instruction, Computer Simulation
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