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Inoue, Yukiko – 1998
Virtual reality (VR) is a new computational paradigm that redefines the interface between human and computer. VR may result in a significant improvement over traditional instruction because it is not only a multimedia interactive tool but also a learning environment extremely close to reality. Few empirical studies have been done on the use of VR…
Descriptors: Comparative Analysis, Computer Graphics, Computer Simulation, Geography
Loveluck, Clive – Simulation/Games for Learning, 1989
Discusses the use of microcomputers in the construction and operation of business and management games and proposes changes in the conceptual framework within which games are designed. Topics discussed include the dynamics of business games; the use of graphical displays; simulation of competitor strategies; networking; and software integration.…
Descriptors: Business Education, Competition, Computer Assisted Instruction, Computer Graphics

Ward, R. D. – Instructional Science, 1989
Presents a theoretical rationale for the idea that computer programs simulating written conversation, and using natural language, could be effective in language teaching and remediation, and reports empirical studies of its potential. Studies with 10- to 14-year-old language-impaired children are described, software is explained, and future…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware

Snir, Joseph – Journal of Computers in Mathematics and Science Teaching, 1989
Examines the use of a computer simulation program as a tool to help in the understanding of wave phenomena. After analyzing some of the main difficulties and common misconceptions about waves, features of the "Making Waves" software package are described. Figures showing a typical monitor display are presented. (YP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software

Ross, William A. – Engineering Design Graphics Journal, 1990
The existing methods for graphically illustrating projection and coordinate systems for manual and computer-aided drafting and design are examined. Inconsistencies in methods used to graphically depict first and third angle projection in texts and the lack of attention in the relationship of projection to coordinate systems are noted. (KR)
Descriptors: College Science, Computer Assisted Design, Computer Assisted Instruction, Computer Graphics

Khonsari, Michael M.; Horn, Douglas – Engineering Design Graphics Journal, 1990
An algorithm is described for generating smooth curves of first-order continuity. The algorithm is composed of several cubic Bezier curves joined together at the user defined control points. Introduced is a tension control parameter which can be set thus providing additional flexibility in the design of free-form curves. (KR)
Descriptors: Algorithms, College Science, Computer Assisted Design, Computer Assisted Instruction

Wiley, Scott E. – Engineering Design Graphics Journal, 1990
The focus of this article is on how computer graphics can be integrated throughout the engineering graphics curriculum to increase visual perceptual skills. Visual perception is defined, the need to develop it is described, and methods which engineering graphics educators can use to develop it are outlined. (KR)
Descriptors: College Science, Computer Assisted Design, Computer Assisted Instruction, Computer Graphics
Selfe, Cynthia L.; Wahlstrom, Billie J. – 1983
A series of computer programs have been developed at Michigan Technological University for use with technical writing and technical communications classes. The first type of program in the series, CURIE II, includes process-based modules, each of which corresponds to one of the following assignments: memoranda, resumes, feasibility reports,…
Descriptors: Assignments, Business Communication, Communication Skills, Computer Assisted Instruction
Stredney, Donald Larry – 1982
An overview of computer animation and the techniques involved in its creation is provided in the introduction to this masters thesis, which focuses on the problems encountered by students in learning the forms and functions of complex anatomical structures and ways in which computer animation can address these problems. The objectives for,…
Descriptors: Anatomy, Animation, Computer Assisted Instruction, Computer Graphics
Dwyer, Frederick D., Ed. – 1986
Advanced Education Projects (AEPs) are a series of multidisciplinary, advanced experiments in educational computing supported by IBM and currently in progress at 19 leading universities. Each AEP has established a series of curricular experiments to explore the use of workstations and network technologies as part of the instructional process. The…
Descriptors: Art Education, Biological Sciences, Computer Assisted Instruction, Computer Graphics
Online, Inc., Weston, CT. – 1988
Reprints of 20 articles pertaining to the topics of end-users and public access appear in this volume, which is one in a series of volumes of reprints from "ONLINE" and "DATABASE" magazines. Edited for information professionals who use electronically distributed databases, these articles address such topics as: (1) managing a…
Descriptors: Academic Libraries, Access to Information, Computer Graphics, Computer Simulation
Hut, Piet; Sussman, Gerald Jay – Scientific American, 1987
Discusses some of the contributions that high-speed computing is making to the study of science. Emphasizes the use of computers in exploring complicated systems without the simplification required in traditional methods of observation and experimentation. Provides examples of computer assisted investigations in astronomy and physics. (TW)
Descriptors: Astronomy, College Science, Computer Graphics, Computer Oriented Programs
Erisman, Albert M.; Neves, Kenneth W. – Scientific American, 1987
Discusses ways that supercomputers are being used in the manufacturing industry, including the design and production of airplanes and automobiles. Describes problems that need to be solved in the next few years for supercomputers to assume a major role in industry. (TW)
Descriptors: Aerospace Industry, Aviation Technology, Computer Graphics, Computer Oriented Programs
Computing Teacher, 1985
Defines computer literacy and describes a computer literacy course which stresses ethics, hardware, and disk operating systems throughout. Core units on keyboarding, word processing, graphics, database management, problem solving, algorithmic thinking, and programing are outlined, together with additional units on spreadsheets, simulations,…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Literacy, Computer Simulation

Burger, H. Robert – Journal of Geological Education, 1983
Presents annotated list of computer programs related to geophysics, geomorphology, paleontology, economic geology, petroleum geology, and miscellaneous topics. Entries include description, instructional use(s), programing language, and availability. Programs described in previous installments (found in SE 533 635 and 534 182) focused on…
Descriptors: College Science, Computer Assisted Instruction, Computer Graphics, Computer Programs