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Maurer, L. – Physics Education, 2013
Studies have shown that standard lectures and instructional laboratory experiments are not effective at teaching interference and diffraction. In response, the author created an interactive computer program that simulates interference and diffraction effects using the finite difference time domain method. The software allows students to easily…
Descriptors: Science Instruction, Physics, Science Laboratories, Scientific Concepts
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Giannikas, Christina Nicole, Ed.; Constantinou, Elis Kakoulli, Ed.; Papadima-Sophocleous, Salomi, Ed. – Research-publishing.net, 2019
This volume gives readers insights on the use of technology in professional development programmes and content knowledge that can enrich teacher education. Every chapter of the book builds, through research, an analysis and discussion of CALL [Computer Assisted Language Learning] matters and professional development. The purpose of the EuroCALL…
Descriptors: Second Language Learning, Second Language Instruction, Information Technology, Computer Assisted Instruction
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Polys, Nicholas F.; Bacim, Felipe; Setareh, Mehdi; Jones, Brett D. – Engineering Design Graphics Journal, 2015
There has been a significant gap between the tools used for the design of a building's architectural form and those that evaluate the structural physics of that form. Seeking to bring the perspectives of visual design and structural engineering closer together, we developed and evaluated a design tool for students and practitioners to explore the…
Descriptors: Architecture, Design, Depth Perception, Computer Simulation
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Yang, Yuting; Kang, Houliang – Engineering Design Graphics Journal, 2014
Three Dimensional or 3D virtual reality has become increasingly popular in many areas, especially in building a digital campus. This paper introduces a virtual campus, which is based on a 3D model of The Tourism and Culture College of Yunnan University (TCYU). Production of the virtual campus was aided by Human Factor and Ergonomics (HF&E), an…
Descriptors: Virtual Classrooms, Human Factors Engineering, Campuses, Computer Software
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Ruipérez-Valiente, Jose A.; Muñoz-Merino, Pedro J.; Kloos, Carlos Delgado; Niemann, Katja; Scheffel, Maren; Wolpers, Martin – IEEE Transactions on Learning Technologies, 2016
Self-regulated learning (SRL) environments provide students with activities to improve their learning (e.g., by solving exercises), but they might also provide optional activities (e.g., changing an avatar image or setting goals) where students can decide whether they would like to use or do them and how. Few works have dealt with the use of…
Descriptors: Metacognition, Learning Processes, Case Studies, Learning Activities
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Chen, Liqiang; Keys, Anthony; Gaber, Donald – Journal of Information Systems Education, 2015
It is a challenge for business students or even employees to understand business processes and enterprise software usage without involvement in real-world practices. Many business schools are using ERP software in their curriculum, aiming to expose students to real-world business practices. ERPsim is an Enterprise Resource Planning (ERP)…
Descriptors: Business Administration Education, Strategic Planning, Computer Software, Information Systems
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Penman, Christine – Research-publishing.net, 2015
This case study situates the collaborative design of learning objects (interactive online learning material) using the LOC (Learning Object Creator) software in the context of language activities external to the core learning activities of language students at a UK university. It describes the creative and pedagogical processes leading to the…
Descriptors: Case Studies, Second Language Learning, French, Second Language Instruction
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Andrei, Stefan; Osborne, Lawrence; Smith, Zanthia – Journal of Educational Multimedia and Hypermedia, 2013
The current learning process of Deaf or Hard of Hearing (D/HH) students taking Science, Technology, Engineering, and Mathematics (STEM) courses needs, in general, a sign interpreter for the translation of English text into American Sign Language (ASL) signs. This method is at best impractical due to the lack of availability of a specialized sign…
Descriptors: Deafness, Hearing Impairments, College Students, STEM Education
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Burris, Justin T. – Teaching Children Mathematics, 2013
Technology permeates every aspect of daily life, from the sensors that control the traffic signals to the cameras that allow real-time video chats with family around the world. At times, technology may make life easier, faster, and more productive. However, does technology do the same in schools and classrooms? Will the benefits of technology…
Descriptors: Elementary School Mathematics, Mathematical Concepts, Manipulative Materials, Teaching Methods
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Karaibryamov, Samet; Tsareva, Bistra; Zlatanov, Boyan – Acta Didactica Napocensia, 2012
This work acquaints with the program Sam for interactive computer training of students on the theme "Mutual intersecting of pyramids and prisms in axonometry". The program containing three modules--teacher, student and autopilot--allows for briefest time to teach and study the whole variety of the tasks on this theme. A classification of…
Descriptors: Educational Technology, Computer Software, Courseware, Geometry
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Walldén, Sari; Mäkinen, Erkki – Informatics in Education, 2014
This paper considers the use of log data provided by learning management systems when studying whether students obey the problem-based learning (PBL) method. Log analysis turns out to be a valuable tool in measuring the use of the learning material of interest. It gives reliable figures concerning not only the number of use sessions but also the…
Descriptors: Problem Based Learning, Data, Data Analysis, Longitudinal Studies
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Smith, Matthew J.; Ginger, Emily J.; Wright, Katherine; Wright, Michael A.; Taylor, Julie Lounds; Humm, Laura Boteler; Olsen, Dale E.; Bell, Morris D.; Fleming, Michael F. – Journal of Autism and Developmental Disorders, 2014
The feasibility and efficacy of virtual reality job interview training (VR-JIT) was assessed in a single-blinded randomized controlled trial. Adults with autism spectrum disorder were randomized to VR-JIT (n = 16) or treatment-as-usual (TAU) (n = 10) groups. VR-JIT consisted of simulated job interviews with a virtual character and didactic…
Descriptors: Employment Interviews, Computer Simulation, Adults, Autism
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Günersel, Adalet B.; Fleming, Steven A. – Journal of Chemical Education, 2013
Research shows that computer-based simulations and animations are especially helpful in fields such as chemistry where concepts are abstract and cannot be directly observed. Bio-Organic Reaction Animations (BioORA) is a freely available 3D visualization software program developed to help students understand the chemistry of biomolecular events.…
Descriptors: Computer Simulation, Animation, Chemistry, Science Instruction
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Fanaro, Maria de los Angeles; Otero, Maria Rita; Arlego, Marcelo – Physics Teacher, 2012
This paper discusses the teaching of basic quantum mechanics in high school. Rather than following the usual formalism, our approach is based on Feynman's path integral method. Our presentation makes use of simulation software and avoids sophisticated mathematical formalism. (Contains 3 figures.)
Descriptors: Quantum Mechanics, Secondary School Science, Science Instruction, Teaching Methods
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Thornton, Michael G.; Thornton, Timothy R.; Ernst, Jeremy V.; Clark, Aaron C. – Technology and Engineering Teacher, 2014
Technological advances continue to reshape the skill sets necessary for students to succeed both in the classroom and in the workforce. The ability to communicate information verbally and graphically can be viewed as a necessary skill that should be developed in a secondary technology education curriculum (Silva, 2008). This article outlines a…
Descriptors: Fundamental Concepts, Animation, Technology Education, Secondary School Science
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