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Kaufman, Joyce P. – Social Studies Review, 1996
Maintains that the explosion of communications technology represents both content and method for social studies courses. Praises the International Negotiation Project (INP) as an educational resource that incorporates both. The INP is a computer-assisted simulation of international negotiation and foreign policy decision making. (MJP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Computer Uses in Education
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Mills, Nicole – Foreign Language Annals, 2009
Project-based learning (PBL) is described as a student-centered approach to learning in which students collaborate on sequential authentic tasks and develop a final project. Through opportunities to integrate both language and content learning, PBL practitioners suggest that meaningful language use and purposeful communication are fostered…
Descriptors: Student Projects, Self Efficacy, Second Language Instruction, Second Language Learning
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Saab, Nadira; van Joolingen, Wouter R.; van Hout-Wolters, B. H. A. M. – Educational Studies, 2009
In this study, we investigated the influence of individual learners' motivation on the collaborative discovery learning process. In this we distinguished the motivation of the individual learners and had eye for the composition of groups, which could be homogeneous or heterogeneous in terms of motivation. The study involved 73 dyads of 10th-grade…
Descriptors: Student Motivation, Discovery Learning, Cooperative Learning, Secondary School Students
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Gelbart, Hadas; Brill, Gilat; Yarden, Anat – Research in Science Education, 2009
Providing learners with opportunities to engage in activities similar to those carried out by scientists was addressed in a web-based research simulation in genetics developed for high school biology students. The research simulation enables learners to apply their genetics knowledge while giving them an opportunity to participate in an authentic…
Descriptors: Genetics, Biology, Internet, Scientists
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Dunleavy, Matt; Dede, Chris; Mitchell, Rebecca – Journal of Science Education and Technology, 2009
The purpose of this study was to document how teachers and students describe and comprehend the ways in which participating in an augmented reality (AR) simulation aids or hinders teaching and learning. Like the multi-user virtual environment (MUVE) interface that underlies Internet games, AR is a good medium for immersive collaborative…
Descriptors: Middle Schools, Problem Solving, Virtual Classrooms, Grade 7
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Sidiropoulos, Kyriakos; de Bleser, Ria; Ackermann, Hermann; Preilowski, Bruno – Neuropsychologia, 2008
At the level of clinical speech/language evaluation, the repetition type of conduction aphasia is characterized by repetition difficulties concomitant with reduced short-term memory capacities, in the presence of fluent spontaneous speech as well as unimpaired naming and reading abilities. It is still unsettled which dysfunctions of the…
Descriptors: Speech, Psycholinguistics, Phonemes, Aphasia
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Burgos, Daniel; Moreno-Ger, Pablo; Sierra, Jose Luis; Fernandez-Manjon, Baltasar; Specht, Marcus; Koper, Rob – Simulation & Gaming, 2008
IMS Learning Design (IMS-LD) is a specification to create units of learning (UoLs), which express a certain pedagogical model or strategy (e.g., adaptive learning with games). However, the authoring process of a UoL remains difficult because of the lack of high-level authoring tools for IMS-LD, even more so when the focus is on specific topics,…
Descriptors: Educational Technology, Educational Games, Video Technology, Individualized Instruction
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Collins, Chris – EDUCAUSE Review, 2008
With the advances in computational power, Internet access and speed, and graphical 3D reproductions possible on an "ordinary" home computer, and with the development of new software products that place the ability to create new digital content in the hands of "ordinary" people, everyone is beginning to see in virtual worlds emergent behaviors that…
Descriptors: Higher Education, Educational Technology, Internet, Virtual Classrooms
Foster, Andrea L. – Education Digest: Essential Readings Condensed for Quick Review, 2008
Despite its image as an all-American city, downtown Peoria, Illinois, home of Bradley University, is also a place of strip clubs and violent crime. For undergraduates, it's a risky environment in which to conduct field research. Edward Lamoureux, an associate professor in Bradley's multimedia program, saw a better place in the virtual world Second…
Descriptors: Ethnography, Internet, Educational Technology, Information Technology
Hadipriono, Fabian C.; And Others – 1996
An interactive training model called SAVR (Safety in Construction Using Virtual Reality) was developed to train construction students, novice engineers, and construction workers to prevent falls from scaffolding. The model was implemented in a graphics supercomputer, the ONYX Reality Engine2. The SAVR model provides trainees with an immersive,…
Descriptors: Building Trades, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Overbaugh, Richard C. – 1993
Previous studies established that 6 hours of instruction focusing on cognitively demanding aspects of computer use were sufficient to reduce computer anxiety significantly among teacher education students. This paper reports on a study of whether or not it is possible to reduce anxiety at least as efficiently by providing a similar length computer…
Descriptors: Cognitive Style, College Students, Comparative Analysis, Computer Literacy
Ritchie, Donn; Dodge, Bernard – 1992
The reopening of a middle school in San Diego, California, provided a testing ground for a unique collaborative effort between the school faculty, a university department, and Apple Computer Corporation. The desire to infuse technology and cultural awareness across the curriculum led to the development of an interactive "microworld" game…
Descriptors: Computer Games, Computer Simulation, Computer Software Development, Educational Technology
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Huber, Thomas P.; Falkenmayer, Karen – Journal of Environmental Education, 1987
Discusses the need for education about soil erosion and advocates the use of the Universal Soil Loss Equation (USLE) to show the impacts of human and natural action on the land. Describes the use of a computer simulated version of the USLE in several environmental and farming situations. (TW)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
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Vockell, Edward L. – Clearing House, 1987
Recommends using academic learning time as the major factor in deciding whether and how to introduce the computer into the curriculum at any grade level or any subject. (JC)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elementary Secondary Education
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Moore, John W., Ed. – Journal of Chemical Education, 1987
Contains seven articles about computer applications to chemistry instruction. Includes descriptions of a three-dimensional animation of a potential energy surface, numerical solutions of kinetic equations, applications for spectroscopy courses, a computer-controlled experiment on the tin/lead solid/liquid phase diagram, an inexpensive thermistor…
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Simulation
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