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Powell, William – T+D, 2002
A new generation of e-learning companies is bringing the qualities of live role play to computer simulation. Successful simulations require authentic and relevant scenarios, situations that tap emotions and force actions, unrestricted options, and replayability. (JOW)
Descriptors: Adult Education, Computer Simulation, Distance Education, Training
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Allahyar, Maryam; Hunt, Earl – International Journal of Testing, 2003
Visual-spatial ability has been identified as one of the primary factors of intelligence. Numerous tests, including paper-and-pencil tasks and laboratory experiments, have attempted to provide an accurate measure of this ability. However, the majority of these tests serve only as surrogate measures of visual-spatial ability and may not provide a…
Descriptors: Computer Simulation, Spatial Ability, Intelligence, Measures (Individuals)
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DeLucia, Patricia R. – Journal of Experimental Psychology: Human Perception and Performance, 2004
Prior studies of time-to-contact (TTC) focused on judgments of unoccluded approaching objects. P. R. DeLucia, M. K. Kaiser, J. M. Bush, L. E. Meyer, and B. T. Sweet (2003) showed that partial occlusion decreases an object's optical size and expansion rate and that the value of tau derived from the reduced optical size (relative rate of accretion;…
Descriptors: Vision, Visual Perception, Computer Simulation, Motion
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Creem-Regehr, Sarah H.; Gooch, Amy A.; Sahm, Cynthia S.; Thompson, William B. – Journal of Experimental Psychology: Human Perception and Performance, 2004
In 4 experiments, the authors varied the extent and nature of participant movement in a virtual environment to examine the influence of action on estimates of geographical slant. Previous studies showed that people consciously overestimate hill slant but can still accurately guide an action toward the hill (D. R. Proffitt, M. Bhalla, R.…
Descriptors: Motion, Visual Perception, Computer Simulation, Physical Activities
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Lainema, Timo; Nurmi, Sami – Computers and Education, 2006
This paper describes a dynamic computer-based business learning environment and the results from applying it in a real-world business organization. We argue for using learning tools, which not only provide realistic and complex models of reality, but are also are authentic, facilitate continuous problem solving and meaningful learning, and embed…
Descriptors: Educational Environment, Computer Simulation, Games, Training
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Mislevy, Robert J.; Haertel, Geneva D. – Educational Measurement: Issues and Practice, 2006
Evidence-centered assessment design (ECD) provides language, concepts, and knowledge representations for designing and delivering educational assessments, all organized around the evidentiary argument an assessment is meant to embody. This article describes ECD in terms of layers for analyzing domains, laying out arguments, creating schemas for…
Descriptors: Educational Testing, Test Construction, Evaluation Methods, Computer Simulation
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Opheim, Cynthia; Stouffer, W. B. – PS: Political Science and Politics, 1997
Describes a CD-ROM product that simulates introducing a freshman congressman to Washington, DC. The member is briefed on duties and responsibilities (including a historical overview) and given a tour of the Capitol. Interactive components include hiring staffers and acquiring leadership positions. Includes suggestions for integrating the product…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Course Content
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Harding, Lori; And Others – Social Studies Journal, 1991
Discusses a comparative study of two fourth grade social studies teaching programs based upon study units concerning flight. Concludes that both Hilda Taba's Teaching Strategies Program and the published simulation program "Flight" were exciting alternative methods of teaching map reading to fourth graders. Reports that students using…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
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Battista, Ludmila; Forrey, Carol; Stevenson, Carolyn – Online Journal of Distance Learning Administration, 2008
Distance education provides many nontraditional students with the opportunity to pursue a college education not possible through traditional brick and mortar education. Although not meeting face-to-face, student activities help promote a stronger connection between the classroom and university community. This paper will discuss strategies for…
Descriptors: Distance Education, Nontraditional Students, College Students, Extracurricular Activities
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Rodriguez-Barbero, A.; Lopez-Novoa, J. M. – Advances in Physiology Education, 2008
One of the problems that we have found when teaching human physiology in a Spanish medical school is that the degree of understanding by the students of the integration between organs and systems is rather poor. We attempted to remedy this problem by using a case discussion method together with the Quantitative Circulatory Physiology (QCP)…
Descriptors: Student Attitudes, Textbooks, Medical Schools, Computer Simulation
Livingstone, Daniel; Kemp, Jeremy; Edgar, Edmund – ALT-J: Research in Learning Technology, 2008
While digital virtual worlds have been used in education for a number of years, advances in the capabilities and spread of technology have fed a recent boom in interest in massively multi-user 3D virtual worlds for entertainment, and this in turn has led to a surge of interest in their educational applications. In this paper we briefly review the…
Descriptors: Educational Technology, Virtual Classrooms, Educational Environment, Educational Games
Bugeja, Michael J. – Education Digest: Essential Readings Condensed for Quick Review, 2008
Most people have at least secondhand knowledge about Second Life, a virtual-reality world created by Linden Lab, in which avatars (digital characters) lease "islands" for real-life purposes--to sell products, conduct classes, do research, hold conferences, and even recruit for admissions. About nine million avatars reportedly interact on this…
Descriptors: Information Technology, Technology Integration, Technology Uses in Education, Technology Education
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Jordan, Rebecca; Gray, Steven; Demeter, Marylee; Lui, Lei; Hmelo-Silver, Cindy E. – Applied Environmental Education and Communication, 2009
Teaching ecological concepts in schools is important in promoting natural science and environmental education for young learners. Developing educational programs is difficult, however, because of complicated ecological processes operating on multiple levels, the unlimited nature of potential system interactions (given the openness of systems), and…
Descriptors: Environmental Education, Ecology, Natural Sciences, Concept Formation
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Passig, David – Journal of Educational Computing Research, 2009
Children with mental retardation have pronounced difficulties in using cognitive strategies and comprehending abstract concepts--among them, the concept of sequential time (Van-Handel, Swaab, De-Vries, & Jongmans, 2007). The perception of sequential time is generally tested by using scenarios presenting a continuum of actions. The goal of this…
Descriptors: Experimental Groups, Control Groups, Comparative Analysis, Computer Simulation
Linser, Roni; Ree-Lindstad, Nina; Vold, Tone – Online Submission, 2007
This paper outlines and analyses some key design issues we encountered in the process of creating an online role-play simulation (RPS) for a course targeting personnel involved in crisis management. Titled "Black Blizzard" the RPS aims to enable an exploration of typical issues and problems that arise in cross and multi-cultural international…
Descriptors: Educational Objectives, Online Courses, Crisis Management, Role Playing
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