Publication Date
| In 2026 | 1 |
| Since 2025 | 706 |
| Since 2022 (last 5 years) | 3088 |
| Since 2017 (last 10 years) | 5718 |
| Since 2007 (last 20 years) | 8655 |
Descriptor
| Computer Simulation | 11517 |
| Foreign Countries | 3220 |
| Teaching Methods | 3121 |
| Educational Technology | 2808 |
| Technology Uses in Education | 2227 |
| Computer Assisted Instruction | 1873 |
| Student Attitudes | 1737 |
| Instructional Effectiveness | 1441 |
| Science Instruction | 1393 |
| Computer Software | 1377 |
| Higher Education | 1349 |
| More ▼ | |
Source
Author
| de Jong, Ton | 23 |
| Gwo-Jen Hwang | 19 |
| Candace Walkington | 17 |
| Makransky, Guido | 16 |
| Klopfer, Eric | 15 |
| Lan, Yu-Ju | 15 |
| Hwang, Gwo-Jen | 14 |
| Johnson, L. | 14 |
| Ke, Fengfeng | 14 |
| Pellas, Nikolaos | 14 |
| Adams Becker, S. | 13 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 512 |
| Teachers | 511 |
| Researchers | 281 |
| Administrators | 56 |
| Policymakers | 51 |
| Students | 49 |
| Media Staff | 13 |
| Parents | 6 |
| Community | 4 |
| Support Staff | 4 |
| Counselors | 2 |
| More ▼ | |
Location
| Turkey | 268 |
| Australia | 237 |
| China | 215 |
| Taiwan | 202 |
| United Kingdom | 185 |
| Spain | 152 |
| Germany | 134 |
| United States | 129 |
| Indonesia | 127 |
| Canada | 122 |
| Japan | 89 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 3 |
| Meets WWC Standards with or without Reservations | 3 |
| Does not meet standards | 1 |
Serpell, Zewelanji N.; Boykin, A. Wade; Madhere, Serge; Nasim, Aashir – Journal of Black Psychology, 2006
This study sought to address the lack of experimental research examining the influence of contextual factors on African American students' learning. A total of 162 low-income African American and White fourth graders were randomly assigned to ethnically homogeneous, communally structured groups of three to work on a motion acceleration task using…
Descriptors: Context Effect, African American Students, Transfer of Training, Low Income Groups
Paschall, Mallie J.; Fishbein, Diana H.; Hubal, Robert C.; Eldreth, Diana – Health Education Research, 2005
This study examined the psychometric properties of performance measures for three novel, interactive virtual reality vignette exercises developed to assess social competency skills of at-risk adolescents. Performance data were collected from 117 African-American male 15-17 year olds. Data for 18 performance measures were obtained, based on…
Descriptors: Interpersonal Communication, Computer Simulation, Drug Use, Validity
Vescoukis, Vassilios C.; Retalis, Symeon; Anagnostopoulos, Dimosthenis – Interactive Learning Environments, 2003
For a long time on-the-job training has been considered as the single point of contact of technical education with the real world job market. Indeed, traditional on-the-job training activities are of great educational value and complement uniquely any classroom-based learning activity. However, it has been observed that several obstacles arise…
Descriptors: Technical Education, Educational Environment, Professional Education, On the Job Training
Simon, Karen; Gregg, Soleil – 1993
Many educators are shifting their teaching strategies and approaches to include more emphasis on critical thinking skills, the communication of ideas, a variety of approaches to content emphasizing varied student learning styles, and the need to draw explicit connections among topics for retention of learning. Real-world assessment measures, then,…
Descriptors: Academic Standards, Alternative Assessment, Communication (Thought Transfer), Computer Simulation
West, Charles K.; And Others – 1991
The purpose of this report is to communicate findings on current knowledge of simulation design, development, and evaluation. Research on this project was guided by questions posed by the Defense Systems Management College in Fort Belvoir, Virginia. These questions fall into three categories: the constituents of good instructional simulations, the…
Descriptors: Computer Simulation, Cost Effectiveness, Educational Games, Educational Objectives
Kromrey, Jeffrey D.; Parshall, Cynthia G. – 1991
A Monte Carlo study was conducted to compare the performance of three statistical indices of test item bias in small samples of examinees. The statistical indices compared were the Delta method, the Mantel-Haenszel (MH) method, and the Standardization method. Sample sizes of 50, 100, and 200 were examined. One thousand samples of each size were…
Descriptors: Comparative Analysis, Computer Simulation, Elementary School Teachers, Elementary Secondary Education
Goodman, Bradley A. – 1986
In order to build robust natural language processing systems that can detect and recover from miscommunication, the investigation of how people communicate and how they recover from problems in communication described in this artificial intelligence report focused on reference problems which a listener may have in determining what or whom a…
Descriptors: Artificial Intelligence, Cognitive Processes, Cognitive Structures, Coherence
Warner, H. D. – 1987
Human engineering guidelines for the design of instructor/operator stations (IOSs) for aircrew training devices are provided in this handbook. These guidelines specify the preferred configuration of IOS equipment across the range of the anticipated user sizes and performance capabilities. The guidelines are consolidated from various human…
Descriptors: Aerospace Industry, Aircraft Pilots, Annotated Bibliographies, Aviation Mechanics
Martin, David W. – 1985
The paper discusses a number of issues concerning the practical usefulness of cognitive psychology research, and presents a case study of pilot training methods to illustrate a model of research processes that produces outcomes which contribute to both basic and applied research goals. Research studies are described as varying in the degree to…
Descriptors: Action Research, Computer Simulation, Educational Experiments, Educational Research
Alberta Dept. of Education, Edmonton. Planning and Research Branch. – 1984
Student achievement, cost, rural context, and qualitative differences relative to small/rural schools were analyzed in Alberta to address the choice between small elementary school construction and school consolidation with student busing. Studies in both the United States and Canada have found no consistant significant differences in student…
Descriptors: Academic Achievement, Comparative Analysis, Computer Simulation, Consolidated Schools
Browne, Joseph, Ed. – AMATYC Review, 1995
Designed as an avenue of communication for mathematics educators concerned with the views, ideas, and experiences of two-year college students and teachers, this journal contains articles on mathematics exposition and education, and regular features presenting book and software reviews and math problems. In addition to regular features such as…
Descriptors: College Mathematics, Community Colleges, Computer Simulation, Curriculum Development
Peer reviewedRogers, H. Jane; Hambleton, Ronald K. – Educational and Psychological Measurement, 1989
The validity of logistic test models and computer simulation methods for generating sampling distributions of item bias statistics was evaluated under the hypothesis of no item bias. Test data from 937 ninth-grade students were used to develop 7 steps for applying computer-simulated baseline statistics in test development. (SLD)
Descriptors: Computer Simulation, Educational Research, Evaluation Methods, Grade 9
Chang, Jimmy; Lee, Mary; Ng, Kwan-ling; Moon, Ka-Leung – Simulation & Gaming, 2003
This article describes the results of a survey of 93 final-year degree students concerning their views toward using Thavikulwat's DEAL: A Business Gaming Simulation. The focus is on students' perception of the usefulness of using computer simulation as a learning tool in a strategic management course. Certain comparison was made with other similar…
Descriptors: Strategic Planning, Student Attitudes, Games, Computer Simulation
Squire, Kurt – Educational Researcher, 2006
Interactive immersive entertainment, or videogame playing, has emerged as a major entertainment and educational medium. As research and development initiatives proliferate, educational researchers might benefit by developing more grounded theories about them. This article argues for framing game play as a "designed experience." Players'…
Descriptors: Play, Educational Researchers, Video Games, Interactive Video
Horton, K.; Davenport, E.; Hall, H.; Rosenbaum, H. – Education for Information, 2002
In this paper we report upon the Virtual Economy (VE), an Internet simulation which operated for the first time in Spring 2000 involving students at Indiana University, USA and at Napier University, Edinburgh, UK. During 2001, the VE was extended to include participants from other institutions. The main thrust of the project was to encourage…
Descriptors: Active Learning, Internet, Computer Simulation, Business Education

Direct link
