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Austin Wyman; Zhiyong Zhang – Grantee Submission, 2025
Automated detection of facial emotions has been an interesting topic for multiple decades in social and behavioral research but is only possible very recently. In this tutorial, we review three popular artificial intelligence based emotion detection programs that are accessible to R programmers: Google Cloud Vision, Amazon Rekognition, and…
Descriptors: Artificial Intelligence, Algorithms, Computer Software, Identification
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Ryan Schwarz; H. Cigdem Bulut; Charles Anifowose – International Journal of Assessment Tools in Education, 2023
The increasing volume of large-scale assessment data poses a challenge for testing organizations to manage data and conduct psychometric analysis efficiently. Traditional psychometric software presents barriers, such as a lack of functionality for managing data and conducting various standard psychometric analyses efficiently. These challenges…
Descriptors: Educational Assessment, International Assessment, Psychometrics, Statistical Analysis
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Azevedo, Ana, Ed.; Azevedo, José, Ed. – IGI Global, 2019
E-assessments of students profoundly influence their motivation and play a key role in the educational process. Adapting assessment techniques to current technological advancements allows for effective pedagogical practices, learning processes, and student engagement. The "Handbook of Research on E-Assessment in Higher Education"…
Descriptors: Higher Education, Computer Assisted Testing, Multiple Choice Tests, Guides
Hijon-Neira, Raquel, Ed. – InTech, 2009
The education industry has obviously been influenced by the Internet revolution. Teaching and learning methods have changed significantly since the coming of the Web and it is very likely they will keep evolving many years to come thanks to it. A good example of this changing reality is the spectacular development of e-Learning. In a more…
Descriptors: Computer Assisted Instruction, Educational Technology, Internet, Feedback (Response)
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Long, Ju – Journal of Information Technology Education, 2007
Improving learning effectiveness has always been a constant challenge in software education and training. One of the primary tasks educators face is to motivate learners to perform to their best abilities. Using computer games is one means to encourage learners to learn (Klawe, 1994). When games are used in general education, they could enhance…
Descriptors: Motivation, Computer Software, Programming, Researchers
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DeRose, Steven J.; Durand, David – Computers and the Humanities, 1995
Describes the Text Encoding Initiative (TEI) guidelines' approach to describing hypertext features. Discusses the rationale behind the design of the tagset and the range of features included in the guidelines. Discusses the relation and integration of TEI mark-up and the HyTime standard. (CFR)
Descriptors: Authoring Aids (Programming), Coding, Computer Software, Computer Uses in Education
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Barnard, David; And Others – Computers and the Humanities, 1995
Maintains that one recurring theme in the Text Encoding Initiative (TEI) project has been the need to represent nonhierarchical information in a natural way. Proposes solutions to a variety of related problems. Contends that the examples presented can serve as a useful background for researchers using the TEI guidelines. (CFR)
Descriptors: Authoring Aids (Programming), Coding, Computer Software, Computer Uses in Education