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Blickensderfer, Roger – Physics Teacher, 2010
In recent years there has been a rapid expansion in the use of animated drawings for teaching physics. The benefits to the students are obvious. Rather than looking at still pictures in a textbook, they can observe a physical event and see how it plays out over time.
Descriptors: Physics, Teaching Methods, Computer Software, Animation
Fehn, Bruce R.; Schul, James E. – History Teacher, 2011
Today's students grow up in a technological milieu of hand-held computers with high storage capacities, internet access, and the ability to shoot high definition photographs and video. As such, they are empowered to construct representations of the past virtually "on the run." In this article, the authors investigated the historical "and"…
Descriptors: History Instruction, Documentaries, Film Production, Secondary Education
O'Day, Danton H. – American Biology Teacher, 2008
The most effective teachers use a diversity of methods and approaches to assist their students in the learning process. Multiple technical resources (commonly referred to as multimedia) are currently used by many instructors to communicate difficult topics and concepts to their students in meaningful ways. The issue that arises is not only how to…
Descriptors: Teacher Effectiveness, Biology, Educational Technology, Teaching Methods
Schrand, Tom – College Teaching, 2008
Educational technology is seldom used to facilitate more active student learning in the classroom. Instructors who have mastered PowerPoint, however, could just as easily learn to create simple pieces of interactive multimedia that encourage student participation in learning tasks and that appeal to multiple intelligences and learning styles.…
Descriptors: Multiple Intelligences, Student Participation, Active Learning, Educational Technology
Eiser, Leslie – Classroom Computer Learning, 1986
Discusses the features of animation software packages, reviewing eight commercially available programs. Information provided for each program includes name, publisher, current computer(s) required, cost, documentation, input device, import/export capabilities, printing possibilities, what users can originate, types of image manipulation possible,…
Descriptors: Animation, Computer Graphics, Computer Software, Elementary Secondary Education
McCoy, Leah P.; Kreiger, Lisa W. – 1988
This reinforcement activity has been used by students from the elementary school level to the graduate school level who possess intermediate level ability in programming Logo. The activity, which consists of writing Logo programs that animate an object, can have several positive effects as it: (1) helps develop problem-solving skills; (2)…
Descriptors: Animation, Computer Software, Elementary Secondary Education, Higher Education
Bakhoum, Ezzat G. – International Journal of Mathematical Education in Science and Technology, 2008
Macromedia's FLASH development system can be a great tool for mathematics education. This article presents detailed Flash tutorials that were developed and taught by the author to a group of mathematics professors in a summer course in 2005. The objective was to educate the teachers in the techniques of animating equations and mathematical…
Descriptors: Mathematics Education, Mathematical Concepts, Mathematics Instruction, Computer Uses in Education
Albano, Giovannina; D'Apice, Ciro; Tomasiello, Stefania – International Journal of Mathematical Education in Science and Technology, 2002
A Mathematica[TM] package is described that uses simulations and animations to illustrate key concepts in harmonic oscillation and electric circuits for students not majoring in physics or mathematics. Students are not required to know the Mathematica[TM] environment: a user-friendly interface with buttons functionalities and on-line help allows…
Descriptors: Programming, Programming Languages, Energy, Physics

Hayward, Stan – British Journal of Special Education, 1990
An animation project was developed for pupils with moderate learning difficulties, age 12-14. Using a computer system, normal pencil-and-paper drawings done by children were shot by a video camera, stored in the computer, colored with a graphics program, and then manipulated for various animation effects. (JDD)
Descriptors: Animation, Computer Graphics, Computer Software, Computer Uses in Education
Mackenzie, Arch; And Others – 1986
This paper discusses a "language lab" strategy in which traditional studio learning may be supplemented by language lessons using computer graphics techniques to teach architectural grammar, a body of elements and principles that govern the design of buildings belonging to a particular architectural theory or style. Two methods of…
Descriptors: Animation, Architectural Character, Architectural Education, Architectural Programing
Head, Mary K. – 1998
Suggestions are offered on the use of animated lectures on CD-ROM into the curriculum of an upper-intermediate-level course in English-as-a-second-language speaking and listening. The technique is recommended as a means of sharpening student listening skills and preparing students for real-life lectures in college. Animated lectures were drawn…
Descriptors: Animation, Cartoons, Classroom Techniques, Computer Software

Kaljumagi, Eric A. – Journal of Computers in Mathematics and Science Teaching, 1992
Presents the results of a preliminary investigation into the feasibility of teachers constructing their own animations for the mathematics classroom using computer animation tools. Provides examples of animation constructed using "Ani ST" and "Mathematica" programs. Concludes that computer animation has potential to be a…
Descriptors: Algebra, Analytic Geometry, Animation, Computer Graphics