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Botarleanu, Robert-Mihai; Dascalu, Mihai; Allen, Laura K.; Crossley, Scott Andrew; McNamara, Danielle S. – Grantee Submission, 2021
Text summarization is an effective reading comprehension strategy. However, summary evaluation is complex and must account for various factors including the summary and the reference text. This study examines a corpus of approximately 3,000 summaries based on 87 reference texts, with each summary being manually scored on a 4-point Likert scale.…
Descriptors: Computer Assisted Testing, Scoring, Natural Language Processing, Computer Software
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Westera, Wim; Prada, Rui; Mascarenhas, Samuel; Santos, Pedro A.; Dias, João; Guimarães, Manuel; Georgiadis, Konstantinos; Nyamsuren, Enkhbold; Bahreini, Kiavash; Yumak, Zerrin; Christyowidiasmoro, Chris; Dascalu, Mihai; Gutu-Robu, Gabriel; Ruseti, Stefan – Education and Information Technologies, 2020
This article provides a comprehensive overview of artificial intelligence (AI) for serious games. Reporting about the work of a European flagship project on serious game technologies, it presents a set of advanced game AI components that enable pedagogical affordances and that can be easily reused across a wide diversity of game engines and game…
Descriptors: Artificial Intelligence, Educational Games, Educational Technology, Computer Software
Nicula, Bogdan; Dascalu, Mihai; Newton, Natalie N.; Orcutt, Ellen; McNamara, Danielle S. – Grantee Submission, 2021
Learning to paraphrase supports both writing ability and reading comprehension, particularly for less skilled learners. As such, educational tools that integrate automated evaluations of paraphrases can be used to provide timely feedback to enhance learner paraphrasing skills more efficiently and effectively. Paraphrase identification is a popular…
Descriptors: Computational Linguistics, Feedback (Response), Classification, Learning Processes