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Showing 1 to 15 of 315 results Save | Export
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Muhammad Mujtaba Asad; Aqsa Ajaz – International Journal of Information and Learning Technology, 2024
Purpose: A gripping keyword emerged in the dynamic world of 2022: GPT or the advent of Generative Artificial Intelligence (GAI), at its forefront, embodied by the mysterious ChatGPT. This technological marvel had been silently lurking in the background for just over five years. However, all of a sudden, it emerged onto the scene, capturing the…
Descriptors: Influence of Technology, Artificial Intelligence, Computer Software, Synchronous Communication
Megan Nakamura – ProQuest LLC, 2024
This study investigates the neurocognitive underpinnings of early language learning in adults and examines the modulating effects of individual differences in prior bilingual experience and cognitive capabilities. This study used a pre/post short-term longitudinal design with a 10-day Dutch language training via Rosetta Stone. Event-Related…
Descriptors: Indo European Languages, Brain Hemisphere Functions, Second Language Learning, Bilingualism
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Tamilla Triantoro; Tuvana Rua; Guido Lang – Information Systems Education Journal, 2025
This study explores the effectiveness of experiential learning in teaching generative AI to entrepreneurs and small business owners. The in-person training program, grounded in Kolb's Experiential Learning Theory, aimed to enhance participants' understanding, attitudes, and perceived benefits of AI adoption. Through a structured cycle of Concrete…
Descriptors: Artificial Intelligence, Entrepreneurship, Computer Software, Experiential Learning
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Julie M. Galliart; Kevin M. Roessger – Adult Learning, 2024
Practitioners of adult education have a long history of teaching for social change. They may, however, be uncomfortable using quantitative methods to assess the impact of their learning activities, or they might lack access to statistical analysis software. Quantitative methods help the practitioner determine whether behavioral or attitudinal…
Descriptors: Social Change, Adult Learning, Statistical Analysis, Methods
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Yuan, Chia-Ching; Li, Cheng-Hsuan; Peng, Chin-Cheng – Interactive Learning Environments, 2023
Fighter jets are a critical national asset. Because of the high cost of their manufacture and that of their related equipment, both pilots and maintenance personnel must complete intensive training before coming into contact with a jet. Due to gradual military downsizing, one-on-one training is often impracticable, and the level of familiarization…
Descriptors: Artificial Intelligence, Man Machine Systems, Technology Uses in Education, Educational Technology
Powell, Shauna V. – ProQuest LLC, 2022
This study investigates Agile Education and addresses the need for more empirical data on how graduates experience and describe the effectiveness of their Agile Education when applied in the IT workforce. The widespread adoption of agile methods has increased IT employers' demand for professionals with agile experience and created a gap between…
Descriptors: Information Technology, College Graduates, Andragogy, Labor Force
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Jacqueline Zammit – Computer Assisted Language Learning, 2024
With the advancement of educational technologies, computer-assisted language learning (CALL) tools, like online dictionaries, are essential for acquiring a second language, especially new vocabulary. There has been no empirical focus on the usage of "Gabra" online dictionary in learning Maltese, with a specific focus on international…
Descriptors: Dictionaries, Computer Assisted Instruction, Language Acquisition, Second Language Learning
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Jacqueline Zammit – Technology in Language Teaching & Learning, 2024
The Chat Generative Pretrained Transformer (ChatGPT) is a state-of-the-art artificial intelligence (AI) language model developed by OpenAI. It employs advanced deep-learning algorithms to generate text that mimics human language. ChatGPT, launched on November 30, 2022, has rapidly gained widespread recognition. Its influence on the future of…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Second Language Learning
Casmir Irielle – ProQuest LLC, 2024
In this study, the researcher explored the experiences of adult learners in Nigerian universities using smartphones and mobile learning applications to access, facilitate, and enhance learning. The study focused on how these technologies impact students' learning, particularly seamless access to numerous learning resources, enjoyment, cost, and…
Descriptors: Foreign Countries, College Students, Adult Students, Handheld Devices
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Li Jin; Dawei Shang – Interactive Learning Environments, 2024
Massive open online courses (MOOC) have become important in the learning process and have been adopted in higher education, especially during the COVID-19 pandemic. However, few studies investigated MOOC continuance intention (CI) for arts disciplines. Thus, an integrated framework was proposed based on the expectation-confirmation model (ECM) and…
Descriptors: Art Education, MOOCs, Computer System Design, Continuing Education
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Vladimir Román Gutiérrez-Huancayo – LEARN Journal: Language Education and Acquisition Research Network, 2025
The present study aims to investigate how social media can influence the development of oral skills in 60 students from a higher education institution in Peru. In this regard, mixed-methods research was conducted, with pre and post-tests, to evaluate the before and after of implementing a program that involved uploading videos recorded by the…
Descriptors: Social Networks, Social Media, Oral Language, Psychological Patterns
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Wang, Ya-Ling; Hou, Huei-Tse; Tsai, Chin-Chung – Educational Gerontology, 2020
There is a growing body of research which explores the benefits to the elderly of playing digital games for knowledge acquisition, various skills enhancement and well-being. However, few systematic literature reviews have highlighted and updated the trends and findings regarding digital games designed for older users and learners. Also, a forced…
Descriptors: Computer Games, Older Adults, Skill Development, Classification
Linette Deneen Lewis – ProQuest LLC, 2023
The problem this qualitative phenomenological study addressed was the lack of understanding of the experiences of adult learners and their perceptions of online tools and interactivity as they engaged in the use of Google Docs in a traditional entry-level writing course. The purpose of this study was to gain insight into adult learners'…
Descriptors: Nontraditional Students, Computer Software, Technology Uses in Education, Adult Students
Thalmann, Ken – ProQuest LLC, 2022
Mobile devices, and their applications, are becoming common-place around the world, and especially with adult-age college students in the United States. At the same time, community college students who are interested in becoming members of the trade workforce, such as auto mechanics, are continuing to need to learn basic mathematic concepts such…
Descriptors: Community College Students, Vocational Education, Student Attitudes, Mathematical Applications
Jordan, Greg Madison – ProQuest LLC, 2022
Software has become central to every part of modern life and supports everything from managing personal schedules to managing global supply chain systems. In creating new or updating existing software, software developers often need to incorporate new technology. When software developers learn new technology using tutorials, their experience with…
Descriptors: Computer Software, Prior Learning, Technological Literacy, Networks
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