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Showing 1 to 15 of 85 results Save | Export
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Debora Lui; Deborah A. Fields; Yasmin B. Kafai – Cognition and Instruction, 2024
Debugging (or troubleshooting) provides a rich context to foster problem-solving. Yet, while we know much about some problems and strategies that novices face in programming on-screen, we know far less about debugging and troubleshooting in the context of physical computing, where coding issues may overlap with materially embedded problems. In…
Descriptors: Grade 9, STEM Education, Troubleshooting, Public Schools
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Eran Hadas; Arnon Hershkovitz – Journal of Learning Analytics, 2025
Creativity is an imperative skill for today's learners, one that has important contributions to issues of inclusion and equity in education. Therefore, assessing creativity is of major importance in educational contexts. However, scoring creativity based on traditional tools suffers from subjectivity and is heavily time- and labour-consuming. This…
Descriptors: Creativity, Evaluation Methods, Computer Assisted Testing, Artificial Intelligence
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David DeLiema; Jeffrey K. Bye; Vijay Marupudi – ACM Transactions on Computing Education, 2024
Learning to respond to a computer program that is not working as intended is often characterized as finding a singular bug causing a singular problem. This framing underemphasizes the wide range of ways that students and teachers could notice discrepancies from their intention, propose causes of those discrepancies, and implement interventions.…
Descriptors: Computer Software, Troubleshooting, Intention, Intervention
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Esra Atalan; Gonca Subasi – Turkish Online Journal of Educational Technology - TOJET, 2023
Developing the ability to pronounce a word clearly is an essential component of oral communication. Hence, the present study aims to examine how the use of Quizlet, a digital flashcard tool, can contribute to enhancing the pronunciation abilities of 9th-grade Turkish EFL students at a state high school in Gaziantep. The study included a total of…
Descriptors: Teaching Methods, Second Language Learning, Second Language Instruction, Computer Software
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Mulders, Miriam – International Association for Development of the Information Society, 2022
Theoretical background: Learning in virtual realities (VR) has become increasingly important. In this context, VR appears to be particularly conducive to affective learning objectives, such as perspective-taking in VR actors. Previous research has often focused on investigating cause-effect relationships that focus on the direct effects of…
Descriptors: Computer Simulation, Grade 8, Grade 9, Visual Aids
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Ma. Louise Antonette N. De Las Peñas; Mark Anthony C. Tolentino; Maria Alva Q. Aberin; Agnes D. Garciano; Juan Carlo F. Mallari; Jumela F. Sarmiento; Debbie Marie B. Verzosa – International Association for Development of the Information Society, 2024
This paper discusses two "GeoGebra" applets, "Radical" and "Parabola," that are designed to strengthen the conceptual understanding of specific topics in algebra. The design and pedagogical basis of the applets are presented. The integration of the applets in teaching Grade 9 mathematics in a partner high school in…
Descriptors: Computer Software, Teaching Methods, Mathematics Instruction, Concept Formation
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Aras, Tuncay; Can, Ajda Aylin – Turkish Journal of Education, 2023
This study aims to develop educational software for the instrument (guitar) training course through gamification. The study was carried out by basing on the design and development research method and the processes included in the analysis, design, development, implementation, and evaluation phases of the method are considered as the sub-problems…
Descriptors: Computer Software, Musical Instruments, Educational Technology, Music Education
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Erëmirë R. Aliu; Teuta Jusufi Zenku; Egzona Iseni; Shpetim Rexhepi – International Electronic Journal of Mathematics Education, 2025
This study explores the effectiveness of GeoGebra in enhancing students' understanding of vectors in mathematics education. The research compares traditional teaching methods with the application of GeoGebra to determine its impact on conceptual and procedural knowledge acquisition. Vectors are often challenging for students to grasp due to their…
Descriptors: Mathematics Education, Mathematics Instruction, Teaching Methods, Computer Assisted Instruction
Yi Gui – ProQuest LLC, 2024
This study explores using transfer learning in machine learning for natural language processing (NLP) to create generic automated essay scoring (AES) models, providing instant online scoring for statewide writing assessments in K-12 education. The goal is to develop an instant online scorer that is generalizable to any prompt, addressing the…
Descriptors: Writing Tests, Natural Language Processing, Writing Evaluation, Scoring
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Bachtiar, Rayendra Wahyu; Meulenbroeks, Ralph F. G.; van Joolingen, Wouter R. – Journal of Science Education and Technology, 2021
This article reports on a case study that aims to help students develop mechanistic reasoning through constructing a model based stop-motion animation of a physical phenomenon. Mechanistic reasoning is a valuable thinking strategy for students in trying to make sense of scientific phenomena. Ten ninth-grade students used stop-motion software to…
Descriptors: Secondary School Students, Grade 9, Physics, Science Process Skills
Julie Eberhard Smith – ProQuest LLC, 2024
This study investigated the effect a computer intervention program has on student proficiency in the Algebra 1 End of Course (EOC) examination. This study utilized the intervention math program IXL Math, a computerized program that targets individual students' skill practice and supports students' need to accelerate mastery of Algebra 1 skills in…
Descriptors: High School Students, Mathematics Instruction, Algebra, Intervention
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Tzu-Yu Tai; Howard Hao-Jan Chen – Computer Assisted Language Learning, 2024
Intelligent Personal Assistant (IPA) has emerged as a valuable tool for EFL learning by offering interactive authentic contexts. Although IPA is believed to be motivational and useful, empirical evidence is limited and contradictory, especially the efficacy of listening comprehension. Therefore, the study investigated the impact of IPA on…
Descriptors: English (Second Language), English Language Learners, Adolescents, Listening Comprehension
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Daher, Wajeeh – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Researchers pointed at modelling activities as affecting positively students' learning including motivation to learn, but little research has studied students' motivation to learn mathematics during their engagement in modelling activities with technology. Three groups of 4-5 students carried out the Roc modelling activity utilizing the internet…
Descriptors: Middle School Students, Student Motivation, Mathematical Models, Mathematics Activities
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Kuo-Wei Kyle Lai; Hao-Jan Howard Chen – Interactive Learning Environments, 2024
Automatic speech recognition (ASR) technology affords language learners the ability to evaluate their pronunciation accuracy by comparing their intended spoken output with the transcribed text produced by ASR-based dictation applications. However, earlier dictation tools were criticized for producing low level recognition rates for non-native…
Descriptors: Computer Software, Computer Assisted Instruction, Technology Uses in Education, Assistive Technology
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Nursyahidah, Farida; Albab, Irkham Ulil – Mathematics Teaching Research Journal, 2021
"Kue Putu" is a traditional Indonesian cake that is well-known to the students. Besides, the "Kue Putu" mold is made from cylinder-shaped bamboo culm and possesses the potency for learning geometry in a meaningful way. In addition, Indonesian Realistic Mathematics Education (IRME) is a mathematical learning strategy in which…
Descriptors: Foreign Countries, Folk Culture, Mathematics Instruction, Culturally Relevant Education
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