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Showing 1 to 15 of 39 results Save | Export
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Harikesh Singh; Li-Minn Ang; Dipak Paudyal; Mauricio Acuna; Prashant Kumar Srivastava; Sanjeev Kumar Srivastava – Technology, Knowledge and Learning, 2025
Wildfires pose significant environmental threats in Australia, impacting ecosystems, human lives, and property. This review article provides a comprehensive analysis of various empirical and dynamic wildfire simulators alongside machine learning (ML) techniques employed for wildfire prediction in Australia. The study examines the effectiveness of…
Descriptors: Artificial Intelligence, Computer Software, Computer Simulation, Prediction
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Maurizio Costabile; Connie Caruso; Chris Della Vedova; Sheree Bailey; Layla Mahdi – Advances in Physiology Education, 2025
Science, technology, engineering, and mathematics (STEM) students are typically taught content delivered didactically and closely aligned with the laboratory demonstration of concepts, which facilitates the development of experimental skills. Because of the volume of content delivered across multiple courses, student cognitive abilities can be…
Descriptors: Computer Simulation, Computer Software, Learning Processes, Laboratory Training
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Kathy A. Mills; Alinta Brown – Learning, Media and Technology, 2025
Extended reality technologies -- mixed, augmented, and virtual reality, and future-related technologies -- are rapidly expanding in many fields, with underexplored potentials for multimodal composition in digital media environments. This research generates new knowledge about the novel wearable technology -- smart glasses -- to support elementary…
Descriptors: Elementary School Students, Technology Uses in Education, Geometric Concepts, Spatial Ability
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Kluge, Murielle G.; Maltby, Steven; Kuhne, Caroline; Evans, Darrell J. R.; Walker, Frederick Rohan – Education and Information Technologies, 2023
The use of extended reality (XR) technology in education offers many advantages for transferring knowledge and practical skills training at the higher education level. As a result, many Universities over the past 5 + years have undertaken pilot programs to both develop XR content and assess how to best implement it within existing teaching and…
Descriptors: Foreign Countries, Computer Simulation, Instructional Design, Computer Software
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Valentine, Andrew; Van der Veen, Tom; Kenworthy, Patrick; Hassan, Ghulam Mubashar; Guzzomi, Andrew; Khan, R. Nazim; Male, Sally A. – Australasian Journal of Educational Technology, 2021
A barrier to using head mounted display (HMD) virtual reality (VR) in education is access to hardware for large classes. This paper compares students' learning when engaging with an HMD VR simulation as the operator and as the observer, to evaluate whether benefits of HMD VR can be achieved without requiring all students to operate the equipment.…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Graduate Students
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Prestridge, Sarah; Exley, Beryl; Pendergast, Donna; O'Brien, Mia; Cox, Deniese; Schmid, Mirjam – Journal of Technology and Teacher Education, 2021
With the increase in distance and online teaching for mainstream schooling contexts, the advocacy of using a virtual world as a teaching and learning place has accelerated. Currently, there is no empirical evidence revealing the pedagogical elements defining teacher practices in virtual settings. This article reports on an exploratory study which…
Descriptors: Teaching Methods, Online Courses, Distance Education, Computer Simulation
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Alsadoon, Abeer; Prasad, P. W. C.; Beg, Azam – European Journal of Engineering Education, 2017
Making the students understand the theoretical concepts of digital logic design concepts is one of the major issues faced by the academics, therefore the teachers have tried different techniques to link the theoretical information to the practical knowledge. Use of software simulations is a technique for learning and practice that can be applied…
Descriptors: Computer Software, Information Technology, Computer Simulation, Student Surveys
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Gunn, Therese; Jones, Lee; Bridge, Pete; Rowntree, Pam; Nissen, Lisa – Interactive Learning Environments, 2018
In recent years, simulation has increasingly underpinned the acquisition of pre-clinical skills by undergraduate medical imaging (diagnostic radiography) students. This project aimed to evaluate the impact of an innovative virtual reality (VR) learning environment on the development of technical proficiency by students. The study assessed the…
Descriptors: Computer Simulation, Medical Students, Simulated Environment, Educational Technology
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McIntyre, Timothy; Wegener, Margaret; McGrath, Dominic – Teaching & Learning Inquiry, 2018
We have developed and demonstrated the effectiveness of a set of online interactive learning modules to accompany physics courses at first- and second-year university levels. Students access the modules prior to attending lectures to familiarize themselves with content which is then discussed and reaffirmed in class. Student surveys and access…
Descriptors: Electronic Learning, Units of Study, Lecture Method, Physics
Prodromou, Theodosia – Mathematics Education Research Group of Australasia, 2012
This article seeks to address a pedagogical theory of introducing the classicist and the frequentist approach to probability, by investigating important elements in 9th grade students' learning process while working with a "TinkerPlots2" combinatorial problem. Results from this research study indicate that, after the students had seen…
Descriptors: Mathematics Instruction, Probability, Grade 9, Mathematics Skills
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Monaghan, Conal; Bizumic, Boris; Reynolds, Katherine; Smithson, Michael; Johns-Boast, Lynette; van Rooy, Dirk – European Journal of Engineering Education, 2015
One prominent approach in the exploration of the variations in project team performance has been to study two components of the aggregate personalities of the team members: conscientiousness and agreeableness. A second line of research, known as self-categorisation theory, argues that identifying as team members and the team's performance norms…
Descriptors: Performance Based Assessment, Student Projects, Computer Software, Programming
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Lye, Ngit Chan; Wong, Kok Wai; Chiou, Andrew – Interactive Learning Environments, 2013
Educational robotics involves using robots as an educational tool to provide a long term, and progressive learning activity, to cater to different age group. The current concern is that, using robots in education should not be an instance of a one-off project for the sole purpose of participating in a competitive event. Instead, it should be a…
Descriptors: Robotics, Educational Technology, Teaching Methods, Technology Uses in Education
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West, Jan; Veenstra, Anneke – Australian Journal of Education, 2012
Traditional practical classes in many countries are being rationalised to reduce costs. The challenge for university educators is to provide students with the opportunity to reinforce theoretical concepts by running something other than a traditional practical program. One alternative is to replace wet labs with comparable computer simulations.…
Descriptors: Student Attitudes, Computer Simulation, Physiology, Laboratories
Johnson, L.; Adams Becker, S.; Hall, C. – New Media Consortium, 2015
The purpose of the report is to inform Australian campus leaders and decision-makers about important developments in technologies supporting teaching, learning, and creative inquiry in tertiary education across the continent. It was produced to explore important developments in technology and forecast their potential impact expressly in an…
Descriptors: Higher Education, Decision Making, College Administration, Educational Technology
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Rockawin, David – Australian Journal of Career Development, 2012
University career counsellors invest a lot of time and effort in the development of the skills and knowledge associated with self-reliance in job interviews. The resource-intensive nature of this approach needs to be reconsidered in the context of overall careers service delivery. More specifically, the key barriers to achieving a competent degree…
Descriptors: Employment Interviews, Anxiety, Career Development, Innovation
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