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Clark, Daniel D.; Edwards, Daniel J. – Biochemistry and Molecular Biology Education, 2018
This article describes a simple exercise using a free, easy-to-use, established online program. The exercise helps to reinforce protein purification concepts and introduces undergraduates to pH as a parameter that affects anion-exchange chromatography. The exercise was tested with biochemistry majors at California State University-Chico. Given the…
Descriptors: Chemistry, Science Instruction, Teaching Methods, Undergraduate Students
Wendt, Staci; Rice, John; Nakamoto, Jonathan – WestEd, 2019
Spatial-Temporal Math (ST Math) is game-based, instructional software for K-12 students created by the MIND Research Institute (MIND). ST Math is integrated into classroom instruction, but can also be used in a computer lab or at home. The ST Math software games begin without language and symbol abstractions by posing math programs as purely…
Descriptors: Educational Games, Mathematics Education, Mathematics Instruction, Computer Software
Rutherford, Teomara; Liu, Allison S.; Lam, Arena S.; Schenke, Katerina – Journal of Research on Technology in Education, 2020
Self-beliefs are important determinants of student choice and success (Wigfield & Eccles, 2000) and are informed by student educational experiences, such as prior success with a task (Bandura, 1986). The potential for Computer-Based Interventions as self-belief-supporting learning environments is examined in this study, focusing on the…
Descriptors: Self Concept, Mastery Learning, Educational Experience, Intervention
Virtue, Alicia; Dean, Ellen; Matheson, Molly – Interdisciplinary Journal of E-Learning and Learning Objects, 2014
More and more of today's scholars conduct their research in a digital realm rather than using a print collection. The University of Arizona Libraries Guide on the Side tutorial software offers an opportunity to apply the principles of active learning with real world research scenarios. This paper reports on the design and introduction of…
Descriptors: Computer Assisted Instruction, Academic Libraries, Computer Software, Information Literacy
Bajzelj, Bojana; Fenner, Richard A.; Curmi, Elizabeth; Richards, Keith S. – International Journal of Sustainability in Higher Education, 2016
Purpose: The purpose of this paper was to enhance and complement teaching about resource system feedbacks and environmental modelling. Students were given an interactive exercise based on a research model (ForeseerTM), developed by an inter-disciplinary research team, that explores the interconnectivity of water, energy and land resources. Two…
Descriptors: Natural Resources, Environmental Education, Interdisciplinary Approach, Vignettes
What Works Clearinghouse, 2015
The What Works Clearinghouse (WWC) has updated its 2009 intervention report for SuccessMaker®, a set of computer-based courses designed to supplement regular K-8 reading instruction. The program is designed to improve skills in areas such as concepts of print, phonological awareness, phonics, fluency, vocabulary, comprehension, grammar, and…
Descriptors: Reading Instruction, Computer Assisted Instruction, Reading Fluency, Reading Comprehension
Cohen, Miriam – ProQuest LLC, 2012
The outcome of American students' performances during international comparisons consistently scoring inadequately in mathematics exposes the crisis of deficient mathematics achievement thus causing deep concerns. Learners who acquire a strong theoretical foundation in mathematics at the primary level thrived later in more advanced level…
Descriptors: Elementary School Mathematics, Computer Assisted Instruction, Educational Technology, Mathematics Achievement
Guerrero, Shannon – Journal of Digital Learning in Teacher Education, 2010
Teacher knowledge has long been a focus of many educational researchers. Current conceptualizations of teacher knowledge are beginning to reflect the knowledge and skills teachers need to successfully navigate increasingly technologically-rich mathematical classrooms with the addition of knowledge domains such as technological pedagogical content…
Descriptors: Mathematics Teachers, Pedagogical Content Knowledge, Mathematics Instruction, Secondary School Teachers
Whalen, Christina; Moss, Debbie; Ilan, Aaron B.; Vaupel, Manya; Fielding, Paul; MacDonald, Kevin; Cernich, Shannon; Symon, Jennifer – Autism: The International Journal of Research and Practice, 2010
Computer Assisted Instruction (CAI) has shown increased popularity recently and there are many studies showing promise for this approach for children with Autism Spectrum Disorders (ASD). However, there are no between-subject studies to date assessing the efficacy of CAI with this population. In this study, 47 preschool and K-1 students in ASD…
Descriptors: Educational Technology, Autism, Computer Assisted Instruction, Computer Software
Lisk, Timothy C.; Kaplancali, Ugur T.; Riggio, Ronald E. – Simulation & Gaming, 2012
With their increased popularity, games open up possibilities for simultaneous learning on multiple levels; players may learn from contextual information embedded in the narrative of the game and through the risks, benefits, costs, outcomes, and rewards of the alternative strategies that result from fast-paced decision making. Such dynamics also…
Descriptors: Global Approach, Transformational Leadership, Computer Games, Leadership Training
Darrow, Rob – School Administrator, 2010
A few school administrators in Clovis, California, began a quest to introduce online high school courses in their school district, believing it might cost less to teach classes online than it would to teach students face to face in a classroom. They figured instead of having one teacher fielding a load of 150 students per course, an online course…
Descriptors: Online Courses, School Districts, High Schools, Computer Assisted Instruction
What Works Clearinghouse, 2007
"Earobics"[R] is interactive software that provides students in pre-K through third grade with individual, systematic instruction in early literacy skills as students interact with animated characters. "Earobics[R] Foundations" is a version for pre-Kindergarten, Kindergarten, and first graders. "Earobics[R]…
Descriptors: Instructional Effectiveness, Educational Research, Emergent Literacy, Computer Software
Hernandez-Ramos, Pedro; De La Paz, Susan – Journal of Research on Technology in Education, 2009
This article describes a study in which eighth grade students in one school learned to create multimedia mini-documentaries in a six-week history unit on early 19th-century U.S. history. The authors examined content knowledge tests, group projects, and attitude and opinion surveys to determine relative benefits for students who participated in a…
Descriptors: Student Projects, Active Learning, Documentaries, Grade 8
Green, Patricia J.; Sha, Mandy; Liu, Lu – RTI International, 2011
In 2001, the U.S. Department of Education and the Ministry of Education in China entered into a bilateral partnership to develop a technology-driven approach to foreign language learning that integrated gaming, immersion, voice recognition, problem-based learning tasks, and other features that made it a significant research and development pilot…
Descriptors: Foreign Countries, English (Second Language), Middle School Students, Partnerships in Education

Siligo, Wayne Roy – Music Educators Journal, 2005
This article will give music educators some practical tools and information for helping students with visual impairments enjoy the ensemble experience. The author has used these tools as music director at the California School for the Blind (CSB) and as a musician who is visually impaired. All observations and techniques mentioned here come out of…
Descriptors: Music Teachers, Visual Impairments, Music Education, Academic Accommodations (Disabilities)