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Wilson, Landice Dee – Vocational Education Journal, 1993
Computer animation can be used as an attention getter at the beginning of lectures, as the medium for lectures, to summarize or contrast concepts, and to review before examinations. As one of a variety of methods, it can stimulate student interest. (SK)
Descriptors: Animation, Computer Software, Instructional Effectiveness, Relevance (Education)
Clark, Richard E.; Choi, Sunhee – Journal of Educational Computing Research, 2007
The point of Choi and Clark (2006) was that after many well-designed studies, they have no evidence for either the learning or the motivational benefits of pedagogical agents. In their study, they found compelling evidence that when agents are found to enhance learning, a less expensive and less distracting pedagogical method has equal or greater…
Descriptors: Teaching Methods, Instructional Effectiveness, Aesthetics, Criticism
Veletsianos, George – Journal of Educational Computing Research, 2007
Choi and Clark (2006) argue that learning is attributed to the instructional method rather than the specific medium used to deliver instruction (i.e., the pedagogical agent). Additionally, they consider pedagogical agents as unnecessarily expensive tools, whose instructional affordances can be replicated by less expensive options. In this response…
Descriptors: Teaching Methods, Instructional Effectiveness, Aesthetics, Criticism
Eisenstadt, Marc; Brayshaw, Mike – 1987
This paper describes a Prolog execution model which serves as the uniform basis of textbook material, video-based teaching material, and an advanced graphical user interface for Prolog programmers. The model, based upon an augmented AND/OR tree representation of Prolog programs, uses an enriched "status box" in place of the traditional…
Descriptors: Animation, Computer Software, Expert Systems, Foreign Countries
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation

Wissick, Cheryl – Journal of Special Education Technology, 2002
This review explains how agent-based software technology works, discusses features of agent-based software that make it appropriate for students with disabilities, and describes a few current applications. It highlights the benefits of allowing students to interact with a friendly animated character but still be exposed to realistic images.…
Descriptors: Animation, Computer Software, Computer Software Reviews, Computer Uses in Education

Kaljumagi, Eric A. – Journal of Computers in Mathematics and Science Teaching, 1992
Presents the results of a preliminary investigation into the feasibility of teachers constructing their own animations for the mathematics classroom using computer animation tools. Provides examples of animation constructed using "Ani ST" and "Mathematica" programs. Concludes that computer animation has potential to be a…
Descriptors: Algebra, Analytic Geometry, Animation, Computer Graphics