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Chun, Dorothy M.; Karimi, Honeiah; Sañosa, David Joshua – CALICO Journal, 2022
In line with the 2021 CALICO Conference theme "Global realities," we presented a plenary on how immersive virtual reality (IVR) could be used for second language learning by allowing learners to virtually travel around the globe via headset. The main affordances of virtual reality (VR) technology include immersing learners in an…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, Computer Assisted Instruction
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Harbusch, Karin; Itsova, Gergana; Koch, Ulrich; Kuhner, Christine – CALICO Journal, 2009
We built a natural language processing (NLP) system implementing a "virtual writing conference" for elementary-school children, with German as the target language. Currently, state-of-the-art computer support for writing tasks is restricted to multiple-choice questions or quizzes because automatic parsing of the often ambiguous and fragmentary…
Descriptors: Feedback (Response), Sentences, Grammar, Writing Processes
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Culley, Gerald; And Others – CALICO Journal, 1986
Describes commercial examples of computerized adventure games that have much to offer language learning. Features for such a program are suggested, and the means by which these programs can be modified for instructional purposes are discussed. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Learning Activities
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de Quincy, Paul – CALICO Journal, 1986
Describes six types of software (manipulative, problem-solving, text reconstruction, text construction, simulation, and adventure) and the possible roles of each in computer-assisted language learning. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, English (Second Language)
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Ashworth, David; Stelovsky, Jan – CALICO Journal, 1989
Kanji City, a hypermedia program for teaching Japanese through trial-and-error exploration of a simulated real-life environment, is described. The possibilities for designing materials in hypermedia format, and the advantages of Hypercard's potential for integrating text with synthesized sound, interactive graphics, and animation are explored.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Instructional Materials
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Rilling, Sarah; Dahlman, Anne; Dodson, Sarah; Boyles, Claire; Pazvant, Ozlem – CALICO Journal, 2005
This paper integrates the theory and practice of computer pedagogies in a variety of language courses, all stemming from participation in a graduate level course on computers in language teaching. First, the graduate level preservice CALL course is described, focusing on how connections between theory and practice were developed. Descriptions of…
Descriptors: Preservice Teacher Education, Preservice Teachers, Distance Education, Computer Simulation