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Eiser, Leslie – Classroom Computer Learning, 1986
Discusses the features of animation software packages, reviewing eight commercially available programs. Information provided for each program includes name, publisher, current computer(s) required, cost, documentation, input device, import/export capabilities, printing possibilities, what users can originate, types of image manipulation possible,…
Descriptors: Animation, Computer Graphics, Computer Software, Elementary Secondary Education
Olds, Henry F. – Classroom Computer Learning, 1985
Reviews desirable features that current word processing programs have that can be used to enhance writing instruction. Provides a list of programs in three categories: (1) idea processors; (2) enhanced word processors; and (3) word processors with graphics capabilities. Each entry includes publisher, hardware compatibility, current price, and…
Descriptors: Computer Graphics, Computer Software, Elementary Secondary Education, Word Processing
Fleisher, Paul – Classroom Computer Learning, 1985
Presents various exercises and programs to demonstrate how low-resolution graphics (for Apple microcomputers) can be utilized in the mathematics classroom. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Fleisher, Paul – Classroom Computer Learning, 1985
Discusses high resolution (hi-res) graphics programing on the Apple microcomputer, emphasizing its use in the mathematics classroom. Sample programs to plot dots and diagonals as well as programs for creating more complex visuals and patterns are included. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Barclay, Tim – Classroom Computer Learning, 1987
The use of the microcomputer in an interactive graphics mode offers exciting possibilities for mathematics and science education. Errors made with graphs are used to introduce ideas of what should be taught. Both understanding equations and graphing utilities are stressed. (MNS)
Descriptors: Computer Graphics, Computer Software, Equations (Mathematics), Error Patterns
Mattson, Merry B. – Classroom Computer Learning, 1984
Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Intermediate Grades
Classroom Computer Learning, 1989
Follows the development of hypertext which is the electronic movement of large amounts of text. Probes the use of the Macintosh HyperCard and its applications in education. Notes programs are stackable in the computer. Provides tool, resource, and stack directory along with tips for using HyperCard. (MVL)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Peripherals, Computer Software
Peng, John; And Others – Classroom Computer Learning, 1988
Discusses four applications of the microcomputer to the classroom: (1) a program listing of how to draw circles on the Apple II computers; (2) using a database to help write stories; (3) switching computers with others while writing stories to encourage creativity; and (4) a listing of a LOGO kaleidoscope program. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Creative Writing
Classroom Computer Learning, 1990
Reviewed are three computer software packages including "Martin Luther King, Jr.: Instant Replay of History,""Weeds to Trees," and "The New Print Shop, School Edition." Discussed are hardware requirements, costs, grade levels, availability, emphasis, strengths, and weaknesses. (CW)
Descriptors: Black History, Computer Graphics, Computer Software, Computer Software Reviews
D'Ignazio, Fred – Classroom Computer Learning, 1988
Discussed are products and activities which can be used in a multimedia computer setting. Highlighted are the use of video cameras, video digitizers, and video overlays. Examples of how this technology can be used by students are described. (CW)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Peripherals, Computer Software
Eiser, Leslie – Classroom Computer Learning, 1989
Reviews 70 software programs and 19 print publications, and provides a short synopsis of the best programs. Included areas are: teaching others to use AppleWorks, writing templates, curriculum applications, tools for teachers and administrators, and desktop tools and utilities. Lists resource books for AppleWorks. (MVL)
Descriptors: Computer Graphics, Computer Literacy, Computer Oriented Programs, Computer Software
Holzberg, Carol S.; And Others – Classroom Computer Learning, 1989
Reviews five Apple II computer programs: (1) The Research Companion: Supreme Court Decisions, grades 9-12; (2) Rebus Writer--vocabulary, problem solving, wordplay, grades 3-12; (3) Playing with Science: Temperature--MBL for grades K-7; (4) Exploring Science: Temperature--MBL for grades 6-12; and (5) ShowOff--graphics, desktop presentations for…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
Troutner, Joanne – Classroom Computer Learning, 1987
Lists recommended computer books published in 1985 and 1986. Categorizes the books as texts for teachers on the topic of computers in education, informational books for young children, and computer activity books. Provides an annotative listing including author, publisher, price, and an evaluation description. (TW)
Descriptors: Annotated Bibliographies, Authoring Aids (Programing), Computer Graphics, Computer Literacy
Holzberg, Carol – Classroom Computer Learning, 1988
Examines 11 microcomputer simulations dealing with politics, the presidency, and campaign issues. Topics covered include simulating the campaign; facts, history, and math of the presidency; a database approach; and voting. Lists positive attributes about each program. (MVL)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software