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Randall, Neil – Computers and the Humanities, 1988
Questions whether the world presented in interactive fiction is a "literary one." Defines "literariness" as quality of "making strange" that which is linguistically familiar. Randall presents study of: "Mindwheel,""Brimstone,""Breakers,""A Mind Forever…
Descriptors: Computer Assisted Instruction, Computer Software, Computers, Fantasy
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Mills, Jon; Chandramohan, Balasubramanyam – Computers and the Humanities, 1996
Describes the use of TACT computer software to teach Joseph Conrad's "Heart of Darkness." Employs TACT to reinforce understanding of the text achieved through a combination of analytic approaches to literary texts with linguistic methods. Argues that exposure to the software made students' interaction with the text more complex and…
Descriptors: Computer Assisted Instruction, Computer Software, Educational Technology, Higher Education
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Zock, M.; And Others – Computers and the Humanities, 1989
Describes a computer program under development that is to be used as a tool for theory builders, teachers, and students in language learning. This is an interactive program and not only helps the learning of a language but also provides analysis on how language is learned. Questions if computers learn. (GG)
Descriptors: Cognitive Development, Cognitive Psychology, Cognitive Style, Computer Assisted Instruction
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Mulford, George W. – Computers and the Humanities, 1989
Outlines the history of semantically based programs that have influenced the design of computer assisted language instruction (CALI) programs. Describes early attempts to make intelligent CALI as well as current projects, including the Foreign Language Adventure Game, developed at the University of Delaware. Describes some important…
Descriptors: Artificial Intelligence, Computational Linguistics, Computer Assisted Instruction, Computer Software
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Selfe, Cynthia L.; Wahlstrom, Billie J. – Computers and the Humanities, 1988
Suggests four overlapping areas of exploration that might help spark "creative re-formations" of the way English teachers think about computers and their relationship to writing: (1) computers and teaching writing, (2) computers and language theory, (3) computers and learning from the past, and (4) computer research in other fields. (GEA)
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Computers
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Irizarry, Estelle – Computers and the Humanities, 1992
Presents an overview of educational computing for the nonspecialist classroom teacher. Describes computer-assisted instruction and reviews recent technological developments in the field. Predicts increasingly creative and efficient use of computers and software by teachers and students in all humanities disciplines. (CFR)
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Evaluation, Computer Software Selection
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Holmes, Glyn, Ed.; And Others – Computers and the Humanities, 1984
Thirteen articles that discuss use of computer assisted instruction (CAI) in humanities education specifically cover CAI use in philosophy, musicianship training, rhetoric, foreign language, English as a second language, and writing instruction; CAI authoring systems; videodisc technology; educational history; computer simulations; videodisc…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Simulation, Computer Software
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Bradford, James H.; Cote-Laurence, Paulette – Computers and the Humanities, 1995
Describes an experimental computer program that attempts to simulate a choreographers' knowledge and expertise. The user expresses a set of rules that describe some of the dynamic aspects of a dance. These rules are applied nondeterministically by a "rule driver" program. The rule driver embodies a heuristic algorithm. (MJP)
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Assisted Instruction, Computer Oriented Programs