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Biju, Soly Mathew – E-Learning, 2008
Many software development firms are now adopting the agile software development method. This method involves the customer at every level of software development, thus reducing the impact of change in the requirement at a later stage. In this article, the principles of the agile method for software development are explored and there is a focus on…
Descriptors: Industry, Computer Software, Information Technology, Programming
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Chen, Mark – E-Learning, 2009
This article describes expertise development in a player group in the massively multiplayer online game World of Warcraft using visualization of chat log data. Charts were created to get a general sense of chat trends in a specific player group engaged in "high-end raiding", a 40-person collaborative activity. These charts helped identify patterns…
Descriptors: Charts, Visualization, Internet, Expertise
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Vaden, Tere; Suoranta, Juha – E-Learning, 2004
In this article, the authors argue for a leap from a "weak" digital literacy (skills of interpretation and strategies of reception) to strong digital literacy (authorship and autonomous skills and capacities). Strong digital literacy implies politico-structural analysis of the information societies to come. Given the current forms of economic…
Descriptors: Access to Information, Computer Software, Information Technology, Media Literacy
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Vaden, Tere – E-Learning, 2006
Given the current forms of economic production and corporate markets, the liberating and democratic potential of digital information is counteracted by the concentration of media ownership, as well as by policy, legislation, and the development of proprietary forms of technology. The notion of "intellectual property" produces artificial scarcity…
Descriptors: Intellectual Property, Organizational Development, Barriers, Organization
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Braley, Susan – E-Learning, 2005
The study "New Media in the Humanities: from metaphors of inevitability to metaphors of possibility," argues that using digital technologies in humanities classrooms (at the post-secondary level) is transformative for both students and professors. It begins by identifying and then allaying the fears that scholars in the humanities…
Descriptors: Internet, Humanities, Educational Technology, Figurative Language
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van Reijswoud, Victor; Mulo, Emmanuel – E-Learning, 2006
Over recent years the issue of free and open source software (FOSS) for development in less developed countries (LDCs) has received increasing attention. In the beginning the benefits of FOSS for lower developed countries was only stressed by small groups of idealists like Richard Stallman. Now, however, it is moving into the hands of large…
Descriptors: Foreign Countries, International Organizations, Case Studies, Developing Nations