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Showing 1 to 15 of 43 results Save | Export
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Jessica Mendoza Moheno; Martín Aubert Hernández Calzada; José Ortega-Mohedano – Educational Media International, 2024
The use of artificial intelligence tools is currently increasingly common, causing changes in teaching-learning processes, generating debates in the educational sector about its utility. Proving to have benefits and advantages, however, there are still gaps in how artificial intelligence tools should be used in education. This research aims to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
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Huiyu Zhang; Linda Fang – Educational Media International, 2023
In Temasek Polytechnic, Singapore, several AI chatbots acting as digital teaching assistants were trialed between July 2021 and August 2022. As these were developed for different purposes, it is important to learn if these AI chatbots help achieve the desired learning outcomes. This paper focuses on lessons learnt from three chatbots designed for…
Descriptors: Foreign Countries, Artificial Intelligence, Asynchronous Communication, Teaching Assistants
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Larsen, Lasse Juel – Educational Media International, 2018
The aim of this article is to advance a framework for understanding and teaching game design in higher education, in order to address complexities inherent in teaching game design courses. Everyday teaching and learning game design often deviate from the standard textbook model of game design. In reality everyday teaching and learning operate with…
Descriptors: Design, Models, Higher Education, Educational Games
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Xue, Sijia; Churchill, Daniel – Educational Media International, 2020
This paper reports on a study designed to explore the educational affordances of mobile social media and how teachers' private theories mediate integration of the affordances in teaching practice in higher education in China. Four university teachers were included as cases for an in-depth inquiry in this study. Qualitative data were collected…
Descriptors: Teacher Attitudes, Case Studies, Computer Software, Content Analysis
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Kucirkova, Natalia – Educational Media International, 2018
This paper reviews the key types of personalization in children's literacy apps to propose a taxonomy and research framework for future empirical studies Systematic content analysis was used to identify the amount and type of personalization in a hundred most popular children's literacy apps/digital books. Titles with three and more…
Descriptors: Taxonomy, Computer Software, Childrens Literature, Electronic Publishing
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Rutta, Carolina Beniamina; Schiavo, Gianluca; Zancanaro, Massimo; Rubegni, Elisa – Educational Media International, 2021
This work explores how comic-based digital storytelling can support children and teachers in combining foreign language and content teaching in the Content and Language Integrated Learning (CLIL) framework. In particular, we focus on investigating three specific aspects: (1) the use of digital storytelling in terms of collaboration, engagement and…
Descriptors: Cartoons, Story Telling, Content and Language Integrated Learning, Teaching Methods
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Tavernier, Monika; Hu, Xiao – Educational Media International, 2020
Early childhood teachers introduced mobile learning activities and educational software to the children's in-class learning activities. This qualitative study implemented one constructive creation app in two early childhood classrooms. It designed, implemented and evaluated the effectiveness of pedagogy practices (PP) for the meaningful…
Descriptors: Telecommunications, Computer Assisted Instruction, Early Childhood Education, Computer Software
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Ioannou, Andri; Loizides, Fernando; Vasiliou, Christina; Zaphiris, Panayiotis; Parmaxi, Antigoni – Educational Media International, 2015
With the increasing availability of interactive tabletops, researchers and practitioners have the opportunity to expand the learning environment and provide further support for collaboration and reflective conversations around design problems. In this manuscript, we present IdeaSpace, a tabletop application designed to support collaborative design…
Descriptors: Design, Reflection, Teaching Methods, Audio Equipment
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Masterman, Elizabeth; Walker, Simon; Bower, Matt – Educational Media International, 2013
A significant area of learning design research has been the development of software applications that guide teachers' thinking as they plan, construct and revise learning events for their students. In this paper, we review conceptualisations of, and approaches to, the activity of pedagogic design and highlight the implications for the provision of…
Descriptors: Foreign Countries, Educational Technology, Adult Education, Higher Education
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Katsamani, Maria; Retalis, Symeon; Boloudakis, Michail – Educational Media International, 2012
CADMOS is a graphical learning design (LD) authoring tool that helps a teacher design a unit of learning in two layers: (i) the conceptual layer, which seems like a concept map and contains the learning activities with their associated learning resources and (ii) the flow layer, which contains the orchestration of these activities. One of CADMOS'…
Descriptors: Foreign Countries, Concept Mapping, Usability, Teacher Developed Materials
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Lu, Jie; Meng, Sue; Tam, Vincent – Educational Media International, 2014
This paper describes a project, including the design, development, and use of a mobile application (referred to as application hereafter) for learning Chinese as a second language in a bilingual primary school. The application was designed for iPod Touch Apple technology with the purpose to facilitate learning of a fundamental set of 200 Chinese…
Descriptors: Teaching Methods, Educational Technology, Telecommunications, Elementary School Students
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Tay, Lee Yong; Lim, Cher Ping; Nair, Shanthi Suraj; Lim, Siew Khiaw – Educational Media International, 2014
This exploratory case study research describes the integration of Information Communication Technology (ICT) into the teaching and learning of English, mathematics and science in an elementary school in Singapore. The school in this case study research is one of the first primary-level future schools that was set up under the…
Descriptors: Case Studies, Educational Technology, Technology Integration, English (Second Language)
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Carter, Deb; Crichton, Susan – Educational Media International, 2014
The overarching questions guiding this interprofessional design-based research study are: (1) How might a suite of assessment tools help K-7 educators visualize learning in their classrooms and (2) How might these visualization approaches inform K-7 educators' changes in classroom assessment? Recognized by their administrators as having…
Descriptors: Student Evaluation, Formative Evaluation, Computer Uses in Education, Elementary School Teachers
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Chuang, Hui-Ya; Ku, Heng-Yu – Educational Media International, 2011
The purpose of this study was to examine second language learners' learning achievement and attitudes toward two different types of dual coding designs (text group: image plus on-screen text versus narration group: image plus narration) in Chinese character acquisition. A total of 66 college students who did not have prior knowledge of the Chinese…
Descriptors: Second Language Learning, Educational Technology, Computer Software, Instructional Design
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Johnson, Thomas – Educational Media International, 2012
This study investigates the use of software technology that is used by emergency management professionals to create an authentic learning environment in emergency and disaster management courses in the classroom. Participants were 235 upper-level students enrolled in residential and online emergency and disaster management courses at a mid-sized…
Descriptors: Educational Environment, Educational Technology, Student Attitudes, Emergency Programs
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