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Maite Alguacil; Noemí Herranz-Zarzoso; José C. Pernías; Gerardo Sabater-Grande – Journal of Computing in Higher Education, 2024
Cheating in online exams without face-to-face proctoring has been a general concern for academic instructors during the crisis caused by COVID-19. The main goal of this work is to evaluate the cost of these dishonest practices by comparing the academic performance of webcam-proctored students and their unproctored peers in an online gradable test.…
Descriptors: Cheating, Computer Assisted Testing, Randomized Controlled Trials, Supervision
Tarosh Jacob; Stephanie Centofanti – Journal of Computing in Higher Education, 2024
Innovative, pedagogically informed instructional design is instrumental in increasing student engagement and improving learning outcomes in online learning environments. Interactive learning resources provide students with the opportunity to engage with content in a more personalised manner. H5P (HTML 5 Package) is a collaborative platform that…
Descriptors: Instructional Design, Outcomes of Education, Learning Management Systems, Cooperative Learning
Rejón-Guardia, Francisco; Polo-Peña, Ana Isabel; Maraver-Tarifa, Guillermo – Journal of Computing in Higher Education, 2020
The international higher education system should be grounded in an educational approach in which teaching and learning methods aim to transform the student into an active agent in their learning process. The present study aims to learn how intention to use a personal learning environment based on Google applications for supporting collaborative…
Descriptors: Educational Environment, Computer Software, Internet, Active Learning
Shim, Sung J.; Shim, Minsuk K. – Journal of Computing in Higher Education, 2020
This study examines the effects of playfulness and anxiety as perceived by users in relation to SAP enterprise resource planning (ERP) system on users' learning of business processes and users' skills to use the system. Data was collected from a survey of college students who took a course on business process integration with ERP system where…
Descriptors: College Students, Business Administration Education, Computer Software, Planning
Lin, Shu-Yuan; Xie, Ying – Journal of Computing in Higher Education, 2019
Student-generated tagclouds provided an intuitive overview of a group of learners' collective knowledge. Although such tagclouds may have the potential to be used as effective learning tools, it has not been clear how students use this tool for knowledge construction. In this paper, we report a two-stage study that investigated college students'…
Descriptors: Computer Software, College Students, Concept Mapping, Intervention
Shin, Donghee; Park, Seyoung – Journal of Computing in Higher Education, 2019
As an instructional material, 3D instructions afford people to learn procedural-manipulative tasks. Observing and emulating motions presented in 3D animations is important in learning contexts. This study examined the effects of visual cueing in an effort to identify the optimal way to present information in a 3D virtual environment. While…
Descriptors: Teaching Methods, Creativity, Computer Software, Animation
Exter, Marisa E.; Ashby, Iryna – Journal of Computing in Higher Education, 2019
Educational software is a growing industry, creating demand for professionals with the skills and knowledge necessary to develop high-quality learning software. This paper explores the perceptions and experiences of professionals who have made a career of developing educational software and suggests educational paths useful for professionals in…
Descriptors: Computer Software, Computer Science Education, Educational Background, Attitudes
Shang, Hui-Fang – Journal of Computing in Higher Education, 2019
Plagiarism is often considered as cheating, dishonesty, copying, or moral failing in writing because it is the act of stealing others' language and ideas without proper citation or paraphrasing. However, this idea is not universally shared because people from different cultural backgrounds are likely to conceptualize plagiarism differently. To…
Descriptors: Computer Software, Plagiarism, English (Second Language), Second Language Learning
Oner, Diler; Adadan, Emine – Journal of Computing in Higher Education, 2016
This study investigated the effectiveness of an integrated web-based portfolio system, namely the BOUNCE System, which primarily focuses on improving preservice teachers' reflective thinking skills. BOUNCE©, the software component of the system, was designed and developed to support a teaching practice model including a cycle of activities to be…
Descriptors: Preservice Teachers, Reflection, Thinking Skills, Computer Software
Interaction in Distance Education and Online Learning: Using Evidence and Theory to Improve Practice
Abrami, Philip C.; Bernard, Robert M.; Bures, Eva M.; Borokhovski, Eugene; Tamim, Rana M. – Journal of Computing in Higher Education, 2011
In a recent meta-analysis of distance and online learning, Bernard et al. (2009) quantitatively verified the importance of three types of interaction: among students, between the instructor and students, and between students and course content. In this paper we explore these findings further, discuss methodological issues in research and suggest…
Descriptors: Foreign Countries, Evidence, Instructional Design, Distance Education
Hunt, C. Steven; Smith, Lola B.; Chen, Minder – Journal of Computing in Higher Education, 2010
Web-based collaboration tools and groupware are uniquely qualified to address the emerging business opportunities heretofore hindered by location barriers, constraints of time, and expensive travel costs. Global business enterprises are implementing online collaboration software to augment their face-to-face meetings and group decision making in…
Descriptors: Cooperation, Internet, Group Activities, Teamwork
Bers, Marina; Chau, Clement – Journal of Computing in Higher Education, 2010
This paper presents a pre-orientation program for incoming college students, Active Citizenship through Technology (ACT), that engaged students in civic dialogue early in their academic experience while fostering a long-term peer support network. It leveraged youth's interest in Internet technologies to engage them in civic discussions and…
Descriptors: Citizenship, Educational Technology, Virtual Classrooms, College Freshmen
Franklin, Teresa; Peng, Li-Wei – Journal of Computing in Higher Education, 2008
The public and educational communities are aware of the continuing crisis in math education in our middle schools and the convergence of technologies for teaching and learning. This paper presents a case study in which iPod Touch[R] was used to help middle school students learn about algebraic equations and, in particular, the concept of slope,…
Descriptors: Middle Schools, Grade 8, Mathematics Education, Case Studies
Evans, Michael A.; Johri, Aditya – Journal of Computing in Higher Education, 2008
We appropriate Rogoff's ("Apprenticeship in thinking: Cognitive development in social context," 1991; in: Wertsch et al. (eds.) "Sociocultural studies of mind," 1993) notion of guided participation to demonstrate, through abbreviated case studies, our strategy for integrating mobile technology-based learning experiences in higher education. Guided…
Descriptors: Higher Education, Educational Technology, Social Environment, Cognitive Development

Engel, Renata S.; And Others – Journal of Computing in Higher Education, 1996
A computer simulation program for use in the study of fluid mechanics is described. The package is an interactive tool to explore the fluid flow characteristics of a pipe system by manipulating the physical construction of the system. The motivation, software design requirements, and specific details on how its objectives were met are presented.…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Software, Computer Software Development