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Shin, Donghee; Park, Seyoung – Journal of Computing in Higher Education, 2019
As an instructional material, 3D instructions afford people to learn procedural-manipulative tasks. Observing and emulating motions presented in 3D animations is important in learning contexts. This study examined the effects of visual cueing in an effort to identify the optimal way to present information in a 3D virtual environment. While…
Descriptors: Teaching Methods, Creativity, Computer Software, Animation

Brown, Cynthia; And Others – Journal of Computing in Higher Education, 1992
A teaching method for introductory computer science based on visualization and using extensive amounts of software is explained. Visualization is used to integrate other student activities, including reading algorithm and data structure descriptions, studying code for model programs and toolkits, designing software components, and building or…
Descriptors: Classroom Techniques, Computer Science Education, Computer Software, Feedback
Patterson, Thomas F.; Leonard, Jonathan G. – Journal of Computing in Higher Education, 2005
We have concluded that teaching undergraduate students to use spreadsheet software to analyze, interpret, and communicate spreadsheet data through a graph is an information technology exercise in whole brain thinking. In investigating why our students have difficulty constructing proper graphs, we have discovered that graphing requires two…
Descriptors: Undergraduate Students, Graphs, Computer Software, Information Technology