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Little, Alex; Denham, Chris; Eisenstadt, Marc – Journal of Interactive Media in Education, 2008
"Elearning2.0" promises to harness the power of three of today's most disruptive technologies: social software, elearning, and Web2.0. Our own work in this disruptive space takes as a starting premise that social networking is critical for learning: finding the right person can be more important than "scouring the web for an answer" particularly…
Descriptors: Computer Mediated Communication, Learning Experience, Internet, Social Networks
Kravcik, Milos; Gasevic, Dragan – Journal of Interactive Media in Education, 2007
In the area of technology-enhanced learning reusability and interoperability issues essentially influence the productivity and efficiency of learning and authoring solutions. There are two basic approaches how to overcome these problems--one attempts to do it via standards and the other by means of the Semantic Web. In practice, these approaches…
Descriptors: Knowledge Representation, Computer Software, Educational Technology, Electronic Learning
Glotzbach, Ronald J.; Mohler, James L.; Radwan, Jaime E. – Journal of Interactive Media in Education, 2009
Today's post-secondary students are technologically savvy and they expect faculty to use myriad web technologies for course delivery. This includes taking advantage of email, course web sites, and online learning communities. However, expectations now also include RSS, blogs, web- and pod-casting, extending the classroom experience to provide…
Descriptors: Web Sites, Electronic Publishing, Internet, Distance Education
van der Baaren, John; Schuwer, Robert; Kirschner, Paul; Hendriks, Maaike – Journal of Interactive Media in Education, 2008
Making educational materials freely available on the web can be seen as a noble enterprise in itself but as a way to address the call for people to become lifelong learners. The world is rapidly changing, requiring us to continuously update our knowledge and skills. A problem with this approach to lifelong learning is that the free materials that…
Descriptors: Independent Study, Lifelong Learning, Educational Environment, Internet
Moreno-Ger, Pablo; Thomas, Pilar Sancho; Martinez-Ortiz, Ivan; Sierra, Jose Luis; Fernandez-Manjon, Baltasar – Journal of Interactive Media in Education, 2007
In this paper, we propose three different ways of using IMS Learning Design to support online adaptive learning modules that include educational videogames. The first approach relies on IMS LD to support adaptation procedures where the educational games are considered as Learning Objects. These games can be included instead of traditional content…
Descriptors: Video Games, Educational Games, Learning Modules, Computer Software
Brasher, Andrew; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
This paper describes how digital talking books (DTBs) with embedded functionality for learners can be generated from content structured according to the OU OpenLearn schema. It includes examples showing how a software transformation developed from open source components can be used to remix OpenLearn content, and discusses issues concerning the…
Descriptors: Open Universities, Educational Resources, Costs, Web Sites
del Cid, Jose Pablo Escobedo; de la Fuente Valentin, Luis; Gutierrez, Sergio; Pardo, Abelardo; Kloos, Carlos Delgado – Journal of Interactive Media in Education, 2007
The IMS Learning Design specification aims at capturing the complete learning flow of courses, without being restricted to a particular pedagogical model. Such flow description for a course, called a Unit of Learning, must be able to be reproduced in different systems using a so called run-time environment. In the last few years there has been…
Descriptors: Higher Education, Computer Software, Educational Technology, Electronic Learning
Conole, Grainne; Weller, Martin – Journal of Interactive Media in Education, 2008
The paper will argue that adopting a learning design methodology may provide a vehicle for enabling better design and reuse of Open Educational Resources (OERs). It will describe a learning design methodology, which is being developed and implemented at the Open University in the UK. The aim is to develop a "pick and mix" learning design…
Descriptors: Open Universities, Learning Activities, Course Evaluation, Focus Groups
Boticario, Jesus G.; Santos, Olga C. – Journal of Interactive Media in Education, 2007
Adaptive LMS have not yet reached the eLearning marketplace due to methodological, technological and management open issues. At aDeNu group, we have been working on two key challenges for the last five years in related research projects. Firstly, develop the general framework and a running architecture to support the adaptive life cycle (i.e.,…
Descriptors: Foreign Countries, Learner Controlled Instruction, Computer Software, Educational Technology
Dodero, Juan Manuel; Zarraonandia, Telmo; Fernandez, Camino; Diez, David – Journal of Interactive Media in Education, 2007
Instructional engineering provides methods to conduct the design and adaptation of competence development programmes by the combination of diverse learning components (i.e. units of learning, learning activities, learning resources and learning services). It occurs through an established process workflow in which models with diverse levels of…
Descriptors: Competence, Skill Development, Models, Computer Software
Specht, Marcus; Burgos, Daniel – Journal of Interactive Media in Education, 2007
The paper describes a classification system for adaptive methods developed in the area of adaptive educational hypermedia based on four dimensions: What components of the educational system are adapted? To what features of the user and the current context does the system adapt? Why does the system adapt? How does the system get the necessary…
Descriptors: Hypermedia, Educational Methods, Classification, Models
Dietze, Stefan; Gugliotta, Alessio; Domingue, John – Journal of Interactive Media in Education, 2007
IMS Learning Design (IMS-LD) is a promising technology aimed at supporting learning processes. IMS-LD packages contain the learning process metadata as well as the learning resources. However, the allocation of resources--whether data or services--within the learning design is done manually at design-time on the basis of the subjective appraisals…
Descriptors: Learning Strategies, Learning Processes, Metadata, Resource Allocation
San Diego, Jonathan P.; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
Two small studies, one an "eye-tracking" study and the other a "remote observation" study, have been conducted to investigate ways to identify two kinds of online learner interactions: users flicking through the web pages in "browsing" action, and users engaging with the content of a page in "learning"…
Descriptors: Observation, Flow Charts, Eye Movements, Use Studies