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Oldknow, Adrian – Mathematics in School, 1986
Some techniques used in making animated computer games in order to highlight their mathematical content are presented through specific examples. (MNS)
Descriptors: Computer Graphics, Computer Software, Educational Games, Mathematics Education
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O'Reilly, Declan – Mathematics in School, 1996
Discusses Boxer, a continuation and advance on the LOGO programming language. (MKR)
Descriptors: Computer Software, Computer Uses in Education, Elementary Secondary Education, Mathematics Instruction
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Hale, D. S.; Taylor, R. S. – Mathematics in School, 1985
Presents a personal account of some mathematical work undertaken by the authors during a workshop session on the use of short microcomputer programs as starting points for mathematical investigations. Factors in their work (in solving equations) which may have implications for investigational work with students are addressed. (JN)
Descriptors: Computer Software, Mathematics Education, Mathematics Instruction, Problem Solving
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O'Sullivan, George – Mathematics in School, 1987
An application of spreadsheets, not specific to any particular spreadsheet, is provided. It provides an exploration involving numbers in the form of 3x3 magic squares and 3x3 magic cubes. Strategies for their use are noted. (MNS)
Descriptors: Computer Software, Enrichment Activities, Mathematics Instruction, Microcomputers
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Mathematics in School, 1985
A report on the use of microcomputers is summarized, with recommendations on algorithms and procedures, the value of short programs, programs designed for general distribution, mathematical utilities, and developments in hardware. (MNS)
Descriptors: Computer Software, Guidelines, Mathematics Curriculum, Mathematics Instruction
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Milner, W. W. – Mathematics in School, 1985
Some background information and guidelines on computer generation of random numbers is presented. Sections concern ways of generating random numbers and descriptions of statistical tests. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Number Concepts
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Powell, Martin – Mathematics in School, 1985
Shows that Simpson's rule can be obtained as the average of three simple rectangular approximations and can therefore be introduced to students before they meet any calculus. In addition, the accuracy of the rule (which is for exact cubes) can be exploited to introduce the topic of integration. (JN)
Descriptors: Calculus, Computer Software, Estimation (Mathematics), Mathematics Education
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Phillips, Richard J. – Mathematics in School, 1986
Suggestions for how teachers can use the programs in the Micro Primer Software Packs are given. While the reader needs to be familiar with the programs to make full use of the comments, some ideas concerning the interaction between child, computer, and teacher can be garnered. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Learning Activities
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Higgo, J. R. – Mathematics in School, 1984
Demonstrates how microcomputers can be used in teaching differential calculus, iteration, integral calculus, graphs, and statistics. Several ideas for putting this information into practice are outlined. Sample computer programs are included for the discussions on differential calculus, integral calculus, and iteration. (JN)
Descriptors: Calculus, Computer Graphics, Computer Software, Graphs
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Wardle, Michael – Mathematics in School, 1984
Illustrates how a simple computer program on transformational geometry can be used. The three examples consider use when the program is unknown, the program listing is known, and the existing program is to be modified. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Geometric Concepts, Learning Activities
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Oldfield, John; Oldfield, Christine – Mathematics in School, 1985
The use of Logo to develop mathematical concepts is advocated. Children's comments as they work with Logo are presented. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Elementary Education, Elementary School Mathematics
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Fleet, Tony – Mathematics in School, 1989
Considers definitions of quantiles. Describes median and quartiles. Compares the usefulness of 3 different definitions of quartile using a computer program to simulate 500 quantiles on a sample of a fixed size. Five references are listed. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Definitions
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Tall, David – Mathematics in School, 1986
A programing approach is described, using numerical methods to draw implicit functions, without solving the relationships explicitly. Several examples are discussed, with programs and printouts included. (MNS)
Descriptors: Algebra, Computer Oriented Programs, Computer Software, Functions (Mathematics)
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Green, David – Mathematics in School, 1998
Provides statistical data on numbers of computers in schools, distribution of computers, use of software packages, teachers' use of technology, lesson time spent using information technology, usefulness of information technology for teaching and learning, and expertise and confidence of teachers. (ASK)
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Elementary Secondary Education
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Brown, Ken – Mathematics in School, 1986
Programs (using Logo) developed by children to produce multiples, the Fibonacci series, and square numbers are presented, with graphical representations of functions introduced. Another investigation involves drawing a circle using turtle graphics. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Functions (Mathematics)
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