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Yong Li – ProQuest LLC, 2024
Geometry processing holds a foundational position within the realm of computer graphics, with advancements in this field regularly published at SIGGRAPH annually. The journey from writing the paper to implementing the algorithms is a meticulous and error-prone process, demanding significant dedication and attention to detail. Authors frequently…
Descriptors: Geometry, Mathematics Instruction, Programming Languages, Computer Software
Samuel Mergendahl – ProQuest LLC, 2024
While the introduction of memory-safe programming languages into embedded, Cyber-Physical Systems (CPS) offers an opportunity to eliminate many system vulnerabilities, a pragmatic adoption of memory-safe programming languages often necessitates incremental deployment due to practical development constraints, such as the size of many legacy code…
Descriptors: Programming Languages, Information Systems, Information Security, Memory
Abdulrahman Alshammari – ProQuest LLC, 2024
A critical component of modern software development practices, particularly continuous integration (CI), is the halt of development activities in response to test failures which requires further investigation and debugging. As software changes, regression testing becomes vital to verify that new code does not affect existing functionality.…
Descriptors: Computer Software, Programming, Coding, Test Reliability
Sirazum Munira Tisha – ProQuest LLC, 2023
Most existing autograders used for grading programming assignments are based on unit testing, which is tedious to implement for programs with graphical output and does not allow testing for other code aspects, such as programming style or structure. We present a novel autograding approach based on machine learning that can successfully check the…
Descriptors: Computer Software, Grading, Programming, Assignments
Mohammad Mahdi Amanzadeh – ProQuest LLC, 2022
The overarching theme of this research project is to build a machine-accessible and mathematically precise abstraction of human body movement through experiments in programming an articulated puppet that imitates the human body structure and mobility within a "Real-Time Interactive Computer Animation" (RTICA). Human movement has been the…
Descriptors: Motion, Human Body, Programming, Man Machine Systems
Sean Michael Kross – ProQuest LLC, 2022
Data science encompasses the most prominent collection of methods for creating scientific knowledge in the 21st century. Currently, data scientists must navigate a wide-ranging and often incoherent ecosystem of tools, in addition to organizing sociotechnical interactions with colleagues across many fields of expertise. This predicament motivates…
Descriptors: Data Science, Computer Software, Interpersonal Relationship, Expertise
Lahiru Ariyananda – ProQuest LLC, 2022
DEVS (Discrete Event System Specification) is a formalism that was introduced in the mid-1970s by Bernard Zeigler, for modeling and analysis of discrete event systems. DEVS is essentially a formal mathematical language for specifying complex systems through models that can be simulated and has been executed in object-oriented software, DEVSJava…
Descriptors: Active Learning, Programming, Computer Software, Computer Science Education
Charalampos-S Charitsis – ProQuest LLC, 2023
The employment rate of software developers has risen significantly over the last 30 years. As a result, more students are considering computer science as a potential career path. Over the last 15 years, introductory programming course (CS1) enrollment has been increasing at a much faster rate than the increase in the number of CS faculty, with no…
Descriptors: Computer Science Education, Programming, Natural Language Processing, Computer Software
Alexander Card – ProQuest LLC, 2022
One approach to teaching game design to students with a wide variety of disciplinary backgrounds is through team game projects that span multiple weeks, up to an entire term. However, open-ended, creative projects introduce a gamut of challenges to novice programmers. My goal is to assist game design students with the planning stage of their…
Descriptors: Computer Science Education, Programming, Scaffolding (Teaching Technique), Teaching Methods
Biyi Wen – ProQuest LLC, 2024
This dissertation is an inquiry into the history of Chinese computer-based word processing technologies from 1958 to 1997. My purpose in looking into the history is to answer, how the development and usage of word-processing technologies have contributed to knowledge production, by shaping the understanding of what information technologies can do.…
Descriptors: History, Chinese, Word Processing, Computer Software
Thomas, Paul JoseKutty – ProQuest LLC, 2021
Software modeling is an integral practice for software engineers especially as the complexity of software solutions increase. There is precedent in industry to model information systems in terms of functions, structures, and behaviors. While constructing these models, abstraction and systems thinking are employed to determine elements essential to…
Descriptors: Computer Science Education, Programming Languages, Academic Achievement, College Students
Jordan, Greg Madison – ProQuest LLC, 2022
Software has become central to every part of modern life and supports everything from managing personal schedules to managing global supply chain systems. In creating new or updating existing software, software developers often need to incorporate new technology. When software developers learn new technology using tutorials, their experience with…
Descriptors: Computer Software, Prior Learning, Technological Literacy, Networks
Nathan H. Bean – ProQuest LLC, 2022
Learning to program has long been known to be a difficult task, requiring a student to develop both fluency in the syntax and grammar of a formal programming language and learn the problem-solving approaches and techniques of computational thinking. The successful teaching strategies of the past have involved maintaining small teacher-student…
Descriptors: Algorithms, Coding, Supplementary Education, Programming
Devon M. Christman – ProQuest LLC, 2024
Computer use has become a fact of life, especially for children, many of whom were forced to switch to online learning during the COVID-19 pandemic and resorted to digital hobbies as a safety measure. Further the amount of time children spend on computers, as well as the number of different computer devices that pervade our post-pandemic society…
Descriptors: Computer Software, Computer Use, Information Technology, Cognitive Science
Velez, Martin – ProQuest LLC, 2019
Software is an integral part of our lives. It controls the cars we drive every day, the ships we send into space, and even our toasters. It is everywhere and we can easily download more. Software solves many real-world problems and satisfies many needs. Thus, unsurprisingly, there is a rising demand for software engineers to maintain existing…
Descriptors: Computer Science Education, Programming, Introductory Courses, Computer Software