NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 12 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Siko, Jason P.; Barbour, Michael K. – TechTrends: Linking Research and Practice to Improve Learning, 2016
This paper is a review of a three-cycle, design-based research study that explored the relationship between the pedagogical research and the actual implementation of a game design project using Microsoft PowerPoint. Much of the initial literature on using homemade PowerPoint games showed no significant improvement in test scores when students…
Descriptors: Design, Visual Aids, Computer Software, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Denham, André R.; Mayben, Robert; Boman, Terri – TechTrends: Linking Research and Practice to Improve Learning, 2016
In the past 15 to 20 years there has been an increased interest in the use of games for learning. A considerable amount of work has already been done by educational researchers and theorists (Gee, Squire, Malone, Lepper, Shaffer, etc.) to identify and to operationalize the native affordances of games that make them good for learning. Unfortunately…
Descriptors: Elementary Secondary Education, Educational Games, Computer Software, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Murray, Orrin T.; Olcese, Nicole R. – TechTrends: Linking Research and Practice to Improve Learning, 2011
Within weeks of becoming available, the iPad reportedly sold over 3 million units, a brisker pace than other tablets in the personal computer realm. Much of the early success might be attributed to the almost 250,000 applications that could run on the device and a similar interface to the popular iPod Touch and iPhone. This article considers…
Descriptors: Elementary Secondary Education, Handheld Devices, Computer Software, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Rich, Peter J.; Trip, Tonya – TechTrends: Linking Research and Practice to Improve Learning, 2011
The increasing ease and ubiquity of video has resulted in a proliferation of video annotation tools used and designed for improving education. While similar, each tool has its relative strengths and weaknesses. Choosing the "right" tool can have an impact on the experience of teachers and the effectiveness of video as a means for improving…
Descriptors: Video Technology, Computer Software, Educational Improvement, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Bartholomew, Mitchell; Jones, Travis; Glassman, Michael – TechTrends: Linking Research and Practice to Improve Learning, 2012
Web 2.0 offers a new type of interactive technology that may change the focus and approach of formal education in ways we are just beginning to comprehend. The new and unique qualities of Web 2.0 can be compounded in traditional educational settings by the fact that students often times have far more experience with and understanding the new…
Descriptors: Web Sites, Electronic Publishing, Educational Strategies, Undergraduate Study
Peer reviewed Peer reviewed
Direct linkDirect link
Hosack, Bradford – TechTrends: Linking Research and Practice to Improve Learning, 2010
This paper expands the boundaries of video annotation in education by outlining the need for extended interaction in online video use, identifying the challenges faced by existing video annotation tools, and introducing Video-ANT, a tool designed to create text-based annotations integrated within the time line of a video hosted online. Several…
Descriptors: Internet, Video Technology, Computer Software, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Michels, Barbara J.; Chang, Ching-Wen – TechTrends: Linking Research and Practice to Improve Learning, 2010
"Necessity is the mother of invention," as the saying goes, and in this case, it surely was. A telecommuting faculty for a Midwest public university wanted to see a graduate student's presentation as a guest speaker in an instructional technology course on campus. However, this faculty lives in another state, so that was impossible. As a daily…
Descriptors: Educational Technology, Internet, College Faculty, Computer Mediated Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Vallance, Michael – TechTrends: Linking Research and Practice to Improve Learning, 2008
Reflective practice, or reflection, is considered such a vital component of the learning process that strategies and supporting tools warrant continued research in the learning sciences. Reflection has been defined as "deliberating on experience" (Pennington, 1995, p. 47), "an activity or process in which experience is recalled,…
Descriptors: Reflection, Undergraduate Students, Scientific Literacy, Databases
Peer reviewed Peer reviewed
Direct linkDirect link
Search, Patricia – TechTrends: Linking Research and Practice to Improve Learning, 2009
Traditionally, people have used perspectives of space and time to define a sense of place and personal identity. Western cultures interpret place and time as static entities. In interactive multimedia computing, visual literacy defines new dimensions in communication that are reshaping traditional Western concepts of place and time. Experience…
Descriptors: Visual Literacy, Kinesthetic Perception, Design, Spatial Ability
Peer reviewed Peer reviewed
Direct linkDirect link
Mayall, Hayley J.; Robinson, Rhonda S. – TechTrends: Linking Research and Practice to Improve Learning, 2009
In order to begin to understand the current levels of awareness and understanding of teachers regarding visual literacy resources and tools, a descriptive study was recently undertaken by the authors. Data were gathered through a researchers-generated and pilot-tested web-based survey from 43 in-service teachers from the northern Illinois region.…
Descriptors: Educational Technology, Visual Literacy, Teacher Surveys, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Summerville, Jennifer; Reid-Griffn, Angelia – TechTrends: Linking Research and Practice to Improve Learning, 2008
Teaching pre-service and in-service teachers to use technologies in their classrooms begins with their training at the university. Many teacher education programs require students to take a foundational level course in technology education. As these foundational courses are continually revamped to include technologies for various disciplines,…
Descriptors: Instructional Design, Teacher Effectiveness, Teacher Education Programs, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Wilhelm, Lance; Puckett, Kathleen; Beisser, Sally; Wishart, William; Merideth, Eunice; Sivakumaran, Thilla – TechTrends: Linking Research and Practice to Improve Learning, 2006
Portfolios are used in teacher education programs to provide evidence of pre-service teachers' professional growth and development. As programs are better able to integrate technology into the teacher preparation curriculum, many educational institutions are implementing electronic versions of portfolios (e-portfolios) on a widespread basis. Uses…
Descriptors: Portfolios (Background Materials), Schools of Education, Preservice Teacher Education, Educational Technology