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Branzburg, Jeffrey – Technology & Learning, 2004
Multimedia is a mixture of text, audio, video, graphics, and images. Research studies have shown that higher levels of learning occur when students are presented information via multimedia rather than a single medium. The actual mechanics of inserting multimedia components into a file varies from application to application. For example, to insert…
Descriptors: Multimedia Materials, Multimedia Instruction, Computer Software
Adler, Steve – Technology & Learning, 2000
Explains the use of Adobe Acrobat's Portable Document Format (PDF) for school Web sites and Intranets. Explains the PDF workflow; components for Web-based PDF delivery, including the Web server, preparing content of the PDF files, and the browser; incorporating PDFs into the Web site; incorporating multimedia; and software. (LRW)
Descriptors: Computer Software, Computer Uses in Education, Elementary Secondary Education, Multimedia Materials
Milone, Michael N., Jr. – Technology & Learning, 1996
Describes five existing classroom projects that use multimedia tools and computer technology to teach elementary and high school students multimedia authorship. Each project description discusses the type of computer software used and its uses to students. Projects teach students to incorporate video, audio, text, and graphics into…
Descriptors: Class Activities, Computer Software, Computer Uses in Education, Educational Technology
Branzburg, Jeffrey – Technology & Learning, 2007
Interactive whiteboards have made quite a splash in classrooms in recent years. When a computer image is projected on the whiteboard using an LCD projector, users can directly control the computer from the whiteboard. In some systems such as Smart and Mimio, the finger is used in place of a mouse to open and run programs or move windows around. In…
Descriptors: Educational Technology, Visual Aids, Computer Assisted Instruction, Computer Software
Branzburg, Jeffrey – Technology & Learning, 2007
Look no further than to the popularity of C-SPAN's annual video documentary competition for middle and high schoolers, and it's obvious that video editing, and the technology that comes with it, is important to today's students. In the past it was a complex, involved, and expensive process. Video editing is now within the reach of anybody with a…
Descriptors: Photography, Educational Technology, Editing, Computer Software
Thatcher, Michelle – Technology & Learning, 2004
Including the arts in the curriculum is a tough sell these days. In many districts, budgets have been cut, enrollment has increased, and there are tests to pass--forget about teaching Johnny to paint. But the discipline that many refer to as "the fourth R" may never have been more relevant to students' futures than today. That is because an…
Descriptors: Educational Technology, Creative Activities, Music, Music Education
Dyrli, Odvard Egil; Kinnaman, Daniel E. – Technology & Learning, 1995
Defines features of multimedia (hypermedia, interaction, and user control) and discusses keys to multimedia (personal computers and CD-ROMs). Focuses on use of multimedia technology to bring authentic settings to classrooms via connections to activities outside the classroom. Sidebars present major categories of multimedia CD-ROM software and…
Descriptors: Classroom Environment, Computer Software, Computer Uses in Education, Electronic Classrooms
Branzburg, Jeffrey – Technology & Learning, 2006
A podcast is a method of distributing multimedia files, usually (but not limited to) audio in the MP3 format, over the Internet to subscribers. Anybody can be a subscriber--one only needs the proper software to receive the subscription. In this article, the author discusses how to create one's own podcast. Before creating the podcast, one needs a…
Descriptors: Internet, Computer Software, Multimedia Materials, Computers
Milone, Michael N., Jr. – Technology & Learning, 1995
Describes three schools that are successfully developing digital multimedia portfolios for use by students and teachers. A sidebar provides information on the tools (software and hardware) helpful in setting up digital portfolio projects. (JKP)
Descriptors: Computer Peripherals, Computer Software, Computer Uses in Education, Electronic Publishing