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Eunsung Park; Jongpil Cheon – Journal of Educational Computing Research, 2025
Debugging is essential for identifying and rectifying errors in programming, yet time constraints and students' trivialization of errors often hinder progress. This study examines differences in debugging challenges and strategies among students with varying computational thinking (CT) competencies using weekly coding journals from an online…
Descriptors: Undergraduate Students, Programming, Computer Software, Troubleshooting
Silva, Leonardo; Mendes, Antonio Jose; Gomes, Anabela; Fortes, Gabriel – IEEE Transactions on Education, 2023
Contribution: Students' problem-understanding abilities and their relationship with programming learning were investigated using a methodology little explored in the existing literature. Background: Problem comprehension is an ability used during software development. Current research points to conflicting results on students' ability to interpret…
Descriptors: Programming, Comprehension, Computer Software, Electronic Learning
Sladana Mitrovic; Radoslav Božic; Ðurdica Takaci – Interactive Learning Environments, 2024
In this paper, we present the analysis of the students' achievements in learning calculus in a dynamic software environment during the COVID-19 crisis. Two groups of students, the experimental and the control one, were monitored. Blended learning was applied to the students in the experimental group, with the help of "Microsoft Teams"…
Descriptors: Blended Learning, Calculus, COVID-19, Pandemics
Rishwinder Singh Baidwan; Radhika; Rakesh Kumar – Journal of Educational Technology, 2024
Artificial intelligence technology has become widely used in many industries, including healthcare, agriculture, banking, social security, and home furnishings, due to the rise and development of this discipline. One of the newest areas of technology in the education industry is AI in Education, where extensive research supports instructional…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Models
Rick Ginsberg; Yong Zhao – Phi Delta Kappan, 2025
American education has focused on reading and literacy skills for decades, but the ongoing reading wars have had little effect on student performance. Authors Rick Ginsberg and Yong Zhao suggest that the growth of artificial intelligence makes this hyperfocus on reading especially misguided because it's becoming increasingly easy to access…
Descriptors: Literacy, Artificial Intelligence, Computer Software, Academic Achievement
Feyzi Kaysi – International Journal of Technology in Education and Science, 2025
Due to the frequent utilization of technological applications in contemporary times, the quality of educational processes is rapidly evolving. This study examines students' experiences through simulation software applications. A mixed-method design is employed due to the combined use of qualitative and quantitative data collection methods.…
Descriptors: Computer Simulation, Computer Software, Learning Processes, Technology Uses in Education
Prates, Jorge Marques; Melo, Silvana Morita; Valle, Pedro Henrique Dias; Garcia, Rogério Eduardo; Maldonado, José Carlos – Informatics in Education, 2023
Nowadays, SPOCs (Small Private Online Courses) have been used as complementary methods to support classroom teaching. SPOCs are courses that apply the usage of MOOCs (Massive Open Online Courses), combining classroom with online education, making them an exciting alternative for contexts such as emergency remote teaching. Although SPOCs have been…
Descriptors: Computer Software, Computer Science Education, COVID-19, Pandemics
Jinhe Zhang – European Journal of Education, 2025
This study explores how well DAW software works for students' 'Academic Singing' training in raising their motivation and academic performance. The practical portion included a case study based on the BandLab DAW system, including its educational analysis. A five-month experiment was conducted with 150 s-year [Harbin Normal University]…
Descriptors: Music Education, Singing, Computer Software, Student Motivation
Matipa Ricky Ngandu; David Risinamhodzi; Godwin Pedzisai Dzvapatsva; Courage Matobobo – Discover Education, 2023
ICT tools in education are widely used to support the aim of achieving learning outcomes by improving critical areas such as student engagement, participation, and motivation. In this study, we examine literature to explore how game elements are used in capturing students' interest, which the study suggests is fundamental to the teaching and…
Descriptors: Student Interests, Computer Software, Engineering Education, Gamification
Alaa Althubaiti; Suha M. Althubaiti – SAGE Open, 2024
The flipped classroom (FC) is a pedagogical model with an active learning concept and a hybrid course design that reverses the typical lecture process. Given the widespread use of online delivery methods, there is a need to explore the FC in delivering statistics courses. This study employs a prospective quasi-experimental study design to evaluate…
Descriptors: Flipped Classroom, Statistics Education, Data Analysis, Computer Software
Marilyn U. Balagtas; Aurora B. Fulgencio; Joyce L. Bautista; Alvin B. Barcelona; Shiela Marie P. Jandusay; Ma. Danielle Renee Lim – Journal of Educators Online, 2025
The convenience and flexibility of online assessments can be beneficial in a variety of ways, but they can also pose risks and challenges, such as potential academic dishonesty by students. This study included 73 master's and doctoral students and investigated the relationship among their attitudes, experiences, and performance in an online…
Descriptors: Graduate Students, Student Attitudes, Student Experience, Academic Achievement
Rodríguez-Villalobos, Martha; Fernandez-Garza, Jessica; Heredia-Escorza, Yolanda – International Journal of Information and Learning Technology, 2023
Purpose: The objective of this study was to compare three distinct methods of test monitoring in the context of distance education--non-proctored remote or online tests, traditional face-to-face proctored tests and remotely proctored tests using software--to analyze if the method in which tests are monitored influences the obtained grades.…
Descriptors: Computer Assisted Testing, Academic Achievement, Distance Education, Computer Software
Lin, Yen-Ting – Educational Technology & Society, 2023
The aim of software engineering education is to educate students in software technologies, developments, procedures, and scientific practices to enable them to cope with industrial demands. However, the implementation of software engineering education in traditional university classrooms is restricted by the semester structure, making it difficult…
Descriptors: Academic Achievement, Electronic Books, Flipped Classroom, Computer Software
Oxman, Steven – ProQuest LLC, 2023
The vast amount of data collected during online learning offers opportunities to advance newer interventions that might aid learning. One such intervention has been learning analytics dashboards, visualizations designed to translate learning-related data into usable information. However, many student-facing dashboards compare learners' performance…
Descriptors: Courseware, Computer Software, Learning Analytics, Mastery Learning
Jamie Mercer – ProQuest LLC, 2024
The purpose of this action research study was to implement and evaluate the impact of a modified flipped classroom approach on students' ability to use Adobe Premiere Pro in a Multimedia course at Jefferson High School. The current pedagogical model for teaching the video editing software is not conducive to student achievement and students need…
Descriptors: Flipped Classroom, Academic Achievement, Student Attitudes, Multimedia Instruction